Rakdos92 Posted April 6, 2017 Share Posted April 6, 2017 While running a Relic Excavation on Earth during day time (in client), I encountered a bug. basically this: I used Nidus. While fighting enemies I noticed that my Virulence didn't work when I was standing on soil or water whereas it worked when I was standing on stones or metal or any flat surface. Strange thing is that it worked with no issue in buildings or on flat surfaces, but when I used it on earth or these slightly sloped surfaces, there was no damage and the virulence-floot that usually appears, did not appear. I don't know what else i can add. Link to comment Share on other sites More sharing options...
CroqueMortTime Posted April 10, 2017 Share Posted April 10, 2017 I noticed the same thing... furthermore, if I start virulence while standing on a metal part towards a dirt part, the wave will vanish at the start of the dirt... Link to comment Share on other sites More sharing options...
Sohki Posted April 12, 2017 Share Posted April 12, 2017 (edited) Yeah casting Virulence on water puddles is very likely to bug them and not spawn any virulence patches. Though I did find a water puddle where I could cast them but I forgot to take a screenshot. I remember it's the puddle below a waterfall. Another bug where Virulence path stops when tile changes. In this image it's from metal to soil. Edited April 12, 2017 by Sohki Link to comment Share on other sites More sharing options...
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