DaMasque Posted July 3, 2017 Share Posted July 3, 2017 (edited) Seeing as Nox is at a lower priority when compared to a butcher, can we get a second look at Nekros' spawning priority? If I have to narrow it down to a few mobs... NULLIFIER CREWMAN... Make this the lowest priority! For the love of all that is holy... LOWER IT! Sapping Osprey... If we are not going to have its pulsing energy orb color changed into our Nekros' energy color, PLEASE make this low too. The amount of times 5/7 of my shadows end up being nullifier crewman is completely baffling. Not only can you not shoot through these bubbles, they are frickin blinding! And sapping osprey? I like how the floor is just death, heck even jumping a few meters up is still death. It's annoying me and other players. I want to enjoy playing nekros during corpus mission... not find myself frustrated at things that could've been changed a long time ago. Edited July 3, 2017 by DaMasque Link to comment Share on other sites More sharing options...
RafaelFuchs Posted July 3, 2017 Share Posted July 3, 2017 OR, why not just let us pick what we want from them? Link to comment Share on other sites More sharing options...
DaMasque Posted July 3, 2017 Author Share Posted July 3, 2017 2 minutes ago, RafaelFuchs said: OR, why not just let us pick what we want from them? I see this as the best case scenario, therefore DE won't do. Link to comment Share on other sites More sharing options...
RafaelFuchs Posted July 3, 2017 Share Posted July 3, 2017 I know, I know. It's a dream that'll never come true. :P Link to comment Share on other sites More sharing options...
THeMooN85 Posted July 3, 2017 Share Posted July 3, 2017 Isn't Nekros's ultimate takes the last kills? Isn't that depend on you? AFAIK this is how it works. You kill Bursa last, you have Bursa, you kill ie. 7 others enemies after Bursa... you don't have Bursa, because it was killed way before others. Link to comment Share on other sites More sharing options...
DaMasque Posted July 3, 2017 Author Share Posted July 3, 2017 (edited) 33 minutes ago, THeMooN85 said: Isn't Nekros's ultimate takes the last kills? Isn't that depend on you? AFAIK this is how it works. You kill Bursa last, you have Bursa, you kill ie. 7 others enemies after Bursa... you don't have Bursa, because it was killed way before others. Nope, Nekros has a pool of 20 mobs that were either recently killed by Nekros or his shadows, in that pool, those mobs have a set priority, High to Low. Based on wiki and experience, the stronger the enemy the higher the priority. Edited July 3, 2017 by DaMasque Link to comment Share on other sites More sharing options...
THeMooN85 Posted July 3, 2017 Share Posted July 3, 2017 2 minutes ago, DaMasque said: Enemies like Bursa or Juggernaut however, cannot be summoned Wrong... Jugg sure, but Bursa can be summoned without problem. 3 minutes ago, DaMasque said: Nope, Nekros has a pool of 20 mobs that were either recently killed by Nekros or his shadows, in that pool, those mobs have a set priority, High to Low I didn't know that. Thx for the info. Link to comment Share on other sites More sharing options...
DaMasque Posted July 3, 2017 Author Share Posted July 3, 2017 Just now, THeMooN85 said: Wrong... Jugg sure, but Bursa can be summoned without problem. Yeah, just edited that out, was wondering myself so i tested it in the simul. Link to comment Share on other sites More sharing options...
Gurpgork Posted July 3, 2017 Share Posted July 3, 2017 2 hours ago, DaMasque said: NULLIFIER CREWMAN... Make this the lowest priority! For the love of all that is holy... LOWER IT! I always thought that Nullifiers were one of the best enemies to have resurrected, because giant bubble shield. Did they change it to make it really disruptive somehow? Other than that, I 112% agree. While that's hardly the only change that Nekros needs, the Nox should be pretty far up the list, and Sapping Ospreys not dropping their mines in Nekros's energy color is inexcusable at this point. Link to comment Share on other sites More sharing options...
DaMasque Posted July 3, 2017 Author Share Posted July 3, 2017 2 minutes ago, Gurpgork said: I always thought that Nullifiers were one of the best enemies to have resurrected, because giant bubble shield. Did they change it to make it really disruptive somehow? Having one, sure. Having 5 or 6, no. You can't shoot through the bubbles, and are obnoxious when using a bright energy color. Think Frost who likes to spam his globes all around a defense objective. Annoying and counter productive. Link to comment Share on other sites More sharing options...
Z-Gradt Posted July 3, 2017 Share Posted July 3, 2017 2 hours ago, RafaelFuchs said: OR, why not just let us pick what we want from them? How would that work? Link to comment Share on other sites More sharing options...
RafaelFuchs Posted July 3, 2017 Share Posted July 3, 2017 2 hours ago, Z-Gradt said: How would that work? The logical way, in my opinion, would to tie it to codex scans and use a simple menu to pick 1-5 units of each faction to prioritize. Makes getting those scan worth something too... Link to comment Share on other sites More sharing options...
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