Unus Posted June 1, 2019 Share Posted June 1, 2019 On 2019-05-29 at 11:36 AM, (XB1)Fluffywolf36 said: Oh boy! IT'S NAGA TIME! Also it's a venture bros. reference ๐ย ย It's got 1 round less than the Pandero, so I wanted to... y'know... give it a little extra something something to make up for that one less round. Plus, this is a little better at sustained damage than the Pandero. ย Probably for the best. The most difficult part in all of this is... well, Iย wantย to make a gun that could easily be the new top-tier. The Somesha (if primed and/or released) would probably become a top-tier autoshotty in no time. But all the same I don't want to invalidate anything. Except semiauto rifles like the Veldt and basicย Latron. (Latron Wraith and Prime are fine in my book though) So I'm honestly kinda relieved that this isn'tย exactlyย at the pinnacle. ...Does it? huh. What actually happened was I was taking inspiration from the Wingman Elite Pistol's reload speed, then I shaved off 0.3 seconds. Fun fact, here's a detailed look at its reload animation. It is easily the mostย bizarre revolver reload I have ever seen. I mean, if I was designing a revolver I'd probably do that weird diagonal swing-out thing that the OTS-38 does, or have a swing-out cylinder or make it top-break, but this! This is awesome! I don't even have words for it, it's great! This is actually the second time I've homaged the Wingman Elite. Felt like it wasn't that important here. It's... well, this is mostly about precision, and slow, measured shots. And status just doesn't work as well as critsย with this last part. Which is honestly a huge relief. I was going for something that was... well, fast enough itย couldย be spammed, but not so fast it was a heavily spam-based gun. Also, there's something funny to me about adding high fire rate to weapons like the Naga and Depezador - their gimmicks are best used at slow and measured paces, thenย bam,ย here's the ability to hurl five rounds into someone's general direction in less than a second XD. I honestly get a good laugh out of knowing how it'll frustrate people. Speaking of the gimmick.... sorry to impose here, but any thoughts on the silencer? ย Fun fact about the silencer: I say it would be broken cause I didn't want people spamming silenced shots. It's meant to let people let the gun force them to make precision shots. As I said, the Critical Chance and the silent nature seem to align well with the pre-existing silent weapon, the baza, only stepping outside said parameters by a weeeeee .1. ย Ah, a marksmenpistol. On 2019-05-30 at 8:43 PM, (XB1)Fluffywolf36 said: welp, that infested rifle thing is done. Unfortunately I have no idea what it does. It's design almost seems like it could be kin to the toxicysts. Perhaps a page can be taken from them, albeit brought out with more strength courtesy of it's rifles nature? Link to comment Share on other sites More sharing options...
(XBOX)Fluffywolf36 Posted June 1, 2019 Author Share Posted June 1, 2019 15 hours ago, Unus said: As I said, the Critical Chance and the silent nature seem to align well with the pre-existing silent weapon, the baza, only stepping outside said parameters by a weeeeee .1. ย Apologies if it felt like I was squeezing you too much for critique. My bad on that one. It's weird dealing with weapons that are such uncharted territory for the game, y'know? Like, the only reason the Hyron is silenced and high-crit is because that's just what the Baza is, and the only reason the Volsk is silenced despite also being a battle rifle is because that's also what the Baza is. Except the battle rifle part. If either of us make an automatic rifle or pistol, we have a laundry list of things to balance it against, but go for something like an auto-burst weapon or an SMG and suddenly we're high and dry. Funny thing about the silencer btw - just for the sake of the METAL GEAR reference, I'd actually toyed with the idea of making a Tenno weapon inspired by Snake's SOCOM... But, well, after some thought I think this is the best I'm likely to get XD. It's silenced, scoped, high-powered, and is aย BFR.ย I'd have a pretty hard time using other silenced pistols in the game knowing that this exists. Plus, y'know, throwing stars and stuff. 15 hours ago, Unus said: It's design almost seems like it could be kin to the toxicysts. Perhaps a page can be taken from them, albeit brought out with more strength courtesy of it's rifles nature? Yeah, I took a lot of inspiration from the Toxocysts for the "arms" (I don't have a better term) of the, uh... Infested rifle. Glad you noticed =D. It's certainly tempting, but.... well, thatย Knell carbine already took a lot of inspiration from the Toxocysts by adding an extra damage type, holding more than one round, and making its spamminess a bit less cumbersome. I don't want to make these two feel too similar. Especially because, to keep it relevant and add a weird reload that just screws with people (more on that later)ย this holds somewhere in neighborhood of 24+1 rounds.ย There may still be an ammo economy improvement in the mag, but something a bit less dramatic than the Knell or Toxocyst. Probably something more subdued, more Destiny-ish where it ads two or three back in there. Link to comment Share on other sites More sharing options...
(XBOX)Fluffywolf36 Posted June 1, 2019 Author Share Posted June 1, 2019 (edited) Hey, Tenno! Remember the Ostiumย and the two other "battle rifles" I made? Spoiler And also the Bruin, which sort of counts?! ย In preparation for the next one I do, I'm making some changes to all four of these weapons. Firstly, the Ostium, Zenban, and Tollen now have increased crit bonuses while zoomed in. BEHOLD: Quote ย OstiumZoom levels:ย Ironsights (+20%ย critical multiplier)ย ย ย ย ย ย ย ย ย ย ย ย ย ย Scoped - 2.8x (+45%ย critical multiplier) ZenbanZoom levels:ย Ironsights (+25%ย critical multiplier)ย ย ย ย ย ย ย 2.5xย Scope (+55% critical multiplier) Tollen Zoom levels:ย Ironsights (30% headshot multiplier) ย ย ย ย ย ย ย ย ย ย ย ย ย ย Scoped - 2.1x (60% headshot multiplier) I realize that the multipliers on the Zenban and Ostium seem pretty similar, but in my defense I'm not entirely sure what I'm doing. Meanwhile, here's the changes to the Bruin.ย This may seem like an oddball compared to the other three, but it's as close as a purely automatic rifle can get to being a battle rifle. It can count if I want. Quote 'Bruin' Automatic Rifle "First Strike" special trait -ย REMOVED. It's already got high headshot damage, it's an automatic weapon that lets you scope in, has a bonus for being scoped in, and it has +50% bonus headshot damage. I felt like I was giving it too many advantages. ย But there's one more change! Not long ago, the Arca Scisco's combo mechanic was affected by multishot, meaning you could have two or even three stacks on an enemy after one shot. However, I'm almost certain that's gone now. I declare, here and now, that the Ostium, the Zenban, and any other similar rifles I do, will be the same.ย From now on, combo mechanics onย any battle rifles I did willย notย be affected by multishot. I don't like that sort of thing. It goes against the spirit of this stuff if I can just leapfrog almost halfway to maximum damage with one shot. Also, damage-wise, I buffed all of them so they're more competitive with Rubico Prime, Quartakk, and Prisma Grinlok. For example, the Ostium now has 3.3x critical multiplier and 135 damage. I had to make it competitive. And I did some math - none of these should doย tooย much damage to the Rubico's standing. Also the Quartakk should be fine with its 196 damage per shot and hilarious ability to deal quadruple the slash procs of any of these. I'm still not really sure how to balance that. Sorry not sorryย Veldt, and Latrons. You're lagging behind bad. Edited June 1, 2019 by (XB1)Fluffywolf36 Link to comment Share on other sites More sharing options...
Unus Posted June 2, 2019 Share Posted June 2, 2019 8 hours ago, (XB1)Fluffywolf36 said: Apologies if it felt like I was squeezing you too much for critique. My bad on that one. It's weird dealing with weapons that are such uncharted territory for the game, y'know? Like, the only reason the Hyron is silenced and high-crit is because that's just what the Baza is, and the only reason the Volsk is silenced despite also being a battle rifle is because that's also what the Baza is. Except the battle rifle part. If either of us make an automatic rifle or pistol, we have a laundry list of things to balance it against, but go for something like an auto-burst weapon or an SMG and suddenly we're high and dry. Funny thing about the silencer btw - just for the sake of the METAL GEAR reference, I'd actually toyed with the idea of making a Tenno weapon inspired by Snake's SOCOM... But, well, after some thought I think this is the best I'm likely to get XD. It's silenced, scoped, high-powered, and is aย BFR.ย I'd have a pretty hard time using other silenced pistols in the game knowing that this exists. Plus, y'know, throwing stars and stuff. Yeah, I took a lot of inspiration from the Toxocysts for the "arms" (I don't have a better term) of the, uh... Infested rifle. Glad you noticed =D. It's certainly tempting, but.... well, thatย Knell carbine already took a lot of inspiration from the Toxocysts by adding an extra damage type, holding more than one round, and making its spamminess a bit less cumbersome. I don't want to make these two feel too similar. Especially because, to keep it relevant and add a weird reload that just screws with people (more on that later)ย this holds somewhere in neighborhood of 24+1 rounds.ย There may still be an ammo economy improvement in the mag, but something a bit less dramatic than the Knell or Toxocyst. Probably something more subdued, more Destiny-ish where it ads two or three back in there. Nonesense! I assumed you missed out on it while passing through the other statistics. ย Could it receive a headshot damage bonus when it hits the body and body damage bonus when it hits the head? Like, two predatory intellects fighting over how to kill prey? Link to comment Share on other sites More sharing options...
(XBOX)Fluffywolf36 Posted June 2, 2019 Author Share Posted June 2, 2019 1 hour ago, Unus said: Could it receive a headshot damage bonus when it hits the body and body damage bonus when it hits the head? Like, two predatory intellects fighting over how to kill prey? Nah, I'd prefer just doing the first thing. Headshot damage increasing body shots just feels counterintuitive, and doesn't feel as rewarding as bodyshots rewarding headshots. Link to comment Share on other sites More sharing options...
(XBOX)Fluffywolf36 Posted June 2, 2019 Author Share Posted June 2, 2019 (edited) Infested 'Veneine' Battle Rifle โGrown from decommissioned Rubico rifles provided by Tarja Lem, the 'Veneine' trades a Rubicoโs power and ease of reload for capacity and sustained damage.โ LORE (Note:ย It can be pronounced like โV9,โ I guess.) With the rediscovery of the Rubico Prime, Tenno-allied factions such as the six Relay Syndicates, Level Dawn, the Ganymede Coalition,Bidanian Theistย terroristย freedom fighters, the Free Galilean Faction, the Himalia Independence Movement, and (most importantly in this case) the Mycona found a large quantity of sniper rifles flooding the market. (Solaris United was not available to purchase these, due to being crippled by the Deck 12 Massacre) Tarja Lem picked up the few that hadnโt been up to Tenno specifications, and fed them to the same Infested strains that helped build the Hypodermis. The result was the 'Veneine'. Uniquely for Infested weaponry, the Infestation seems to have completely reworked the internals. The revolver magazine has become a fixed rotary magazine, which is loaded by feeding in stripper clips, similar to the M1941 Johnson Rifleโs magazine. Though nobody in the Warframe universe knows that terminology. The barrel secretes acids and spores that reconfigure the ammo units into corrosive nano-quills not unlike those of the Tysis. Its inherent corrosive damage melts through armor, while the jagged quills it grows inside its breach lacerate flesh. With its unexpectedly shorter length than the Rubico, high capacity, antiarmor capability, and punch-through, the 'Veneine' is almost seen as the closest thing to a Mycona sniper rifle as they have in their arsenal. In the close quarters of the Dead Decks that had been cordoned off and left to be infested, itโs far more useful and less cumbersome. A properly aimed 'Veneine' can devastate an entire corridorโs worth of Infestedโฆ โฆor, as the Grineer that attempted the Phobos Push can attest, Grineer. During that nightmarish day, the Mycona corralled Grineer into tight corridors and emptied quill after quill downrange. There were large quantities of weapons that the Mycona could use in their infested bio-foundries for research that day.Also, instead of a scope, a tentacle will emerge from the rear of the weapon, andโฆย integrateโฆ with the user, attaching to the face just where the eye is and allowing users to โseeโ through the weapon. Unscoping leaves a slight red tint to everything for about a second. Alad V, who consulted on the making of this weapon, has insisted that it is totally safe, and that he would never subject potential customers to anything so unsafe that it would dissuade them from ever buying from him again. STATS Damageย - 144ย ย ย Corrosiveย - 60ย ย ย Slashย - 48ย ย ย Punctureย - 24ย ย ย Impactย - 12 Critical Chance: 33% Critical Multiplier:ย 3.0xScope Multipliers -ย Ironsights - 25% headshot damageย ย ย ย โOculus" - An eyeball sprouts from under the โpetalsโ and attaches to your Frameโs helmet. Surprise! Adds 3.0x zoom and 50% headshot damage.Status Chanceย - 24%Punch-Throughย - 1.0mMagazine Capacityย - 20+1 (You can leave one in the breach)Reloadย - 2sย ย ย Reloads clip-by-clip, five rounds at a time. This means itโs 0.5 seconds per five rounds. Neat, huh?Rate Of Fire: 3.7 per second Special Traits Frenzyย -ย Body shots increase headshot damage by 12% up to five times. Misses bring this counter down by one.ย (NOTE: Thisโฆ is not affected by punch-through. Or multishot. Thatโs not a good idea.) Vigorย -ย Adds ammo returning capacity. The more body shots before a headshot, the higher chance for 2-5 rounds to be returned. It is entirely possible for this to greatly overstuff the magazine to somewhere in the neighborhood of 27 rounds. ย Chokeย -ย Reloading after a kill can โoverstuffโ the breach, leaving you with up to three rounds still in there. ARTIST NOTES So, Iโve been playing a lot of Spacelords. This is the third weapon Iโve done that has some direct inspiration from it. It would be the third in a row, but, well, Iโd been sitting on the Somin for close to a year. Thereโs some truly inspirational stuff in there. Spacelordsโ weapons, Iโve noticed, have a lot of odd, unconventional twists that feel like Overwatch-style abilities or special moves in fighting games, filtered through some drugs and put into guns. Also thereโs stuff like Doldrenโs KLT-13 revolver, whichโฆ โฆItโs hard to say why, but honestly it just makesย senseย to have a high-powered weapon thatโs silenced, and the noise level depends on pacing your shots. Which is why I did the Naga. But thatโs beside the point. Anyway, this is only aesthetically inspired by Iuneโs โBlinkโ rifle. I donโt know who designed that, but they deserve a raise. Itโs a very striking design, with organicโฆ. uhโฆย You know, I have no idea at all what to call them. Petals? Fins? Scales?ย ย Whatever it is it kinda reminds me of Vashโs angel arm from Trigun, which is weirdly fitting here. Its alt fire lets you teleport a few feet, which - as Spacelords has a Gears of War-Like โdownedโ state - is pretty useful. However, as everyone in Warframe can nyoom around the battlefield to their heartโs content, it didnโt seem like a good idea to do that here. Seemed kinda pointless. So I just added a bunch of Destiny-ish perks, such as body shots increasing headshot damage. Unlike some previous other semi auto rifles Iโve done (the Ostium, the Zenban) Iโm not going to include a combo mechanic. Iโm not entirely sure they need it, and Iโm not sure this one does either. Fun fact: The Quartakk can actually (probably) compete with every battle rifle Iโve made. Difference being that it has much more fire rate and status, and can cause four times the slash procs with each shot. So I prefer to say itโs still competitive.ย Edited June 2, 2019 by (XB1)Fluffywolf36 1 Link to comment Share on other sites More sharing options...
Neo3602 Posted June 2, 2019 Share Posted June 2, 2019 Pretty nice stuff, I like that's it's made from surplus Rubico rifles after the Rubico Prime was rediscovered. I also like that you gave it some of the Jade Rabbits perks. 1 Link to comment Share on other sites More sharing options...
(XBOX)Fluffywolf36 Posted June 3, 2019 Author Share Posted June 3, 2019 1 hour ago, Neo3602 said: Pretty nice stuff, I like that's it's made from surplus Rubico rifles after the Rubico Prime was rediscovered. Thanks =D . It's totally a joke on how so many of usย so quickly discard other versions of weapons once a more powerful variant that has even better stats comes along. 1 hour ago, Neo3602 said: I also like that you gave it some of the Jade Rabbits perks.๏ปฟ Thanks, dood ^~^. It seemed... well, it felt like it made sense.ย I was already adding in a lot of Toxocyst-like headshot bonuses (And I didn't want to go for an infinite-ammo buff) so I was all... "Well, that's... that makes perfect sense now." Link to comment Share on other sites More sharing options...
(XBOX)Fluffywolf36 Posted June 4, 2019 Author Share Posted June 4, 2019 HOW IT WORKS: The Veneine's Rotary Mag It'sย notย a revolver. This is very important. (Johnson rifle from the side) ย (Feeding in stripper clips - you actually do this twice) ย (A loaded mag) Link to comment Share on other sites More sharing options...
(XBOX)Fluffywolf36 Posted June 6, 2019 Author Share Posted June 6, 2019 Also, I removed the combo mechanics from the Ostium and Zenban. I didn't think they needed it anymore, with how much I buffed the damage recently. Link to comment Share on other sites More sharing options...
(XBOX)Fluffywolf36 Posted June 8, 2019 Author Share Posted June 8, 2019 Veneine: How It Works 2 Electric Boogaloo Here's an animated version of how the Veneine's reload works! Neat, huh? Also, I totally forgot that the barrel of the Johnson Rifle recoils (I forgot to mention that...) and the Veneine.... well, if it does, I never thought of it and I don't think we'd be able to tell. I'm not making the muzzle brake recoil. That's not a good idea. I guess that's just something we'll have to live with. Oh well, it was never exactly going to be a 1:1 recreation. Besides, I already have two assault rifles with recoiling barrels. (Did you know the Somin and Avakan series have those? Fun stuff)ย Link to comment Share on other sites More sharing options...
(XBOX)Fluffywolf36 Posted June 12, 2019 Author Share Posted June 12, 2019 (edited) 'Fidelias Prime' Pistol โOrnate laser fusion pistol was given to Corpus industrialists as a reward for service to the Orokin Empire. Hold down the trigger to release a beam that uses radiation to superheat targets.โ --Codex Trigger: Charge-continuous Charge Time:ย 0.4sCritical Chance:ย 30%Critical Multiplier: 2.3xStatus Chance: 20%Fire Rate: 12Damage: 25ย ย ย Radiation: 13ย ย ย Heat: 4ย ย ย Slash 8Magazine Size: 50Ammo Limit: 125Reload: 1.5sRange Limitย - 40m Explosions:Critical Chance:ย 30%Critical Multiplier: 2.3xStatus Chance: 20%Fire Rate: 8Damage: 60 Heat NOTE: Damage ramps up from 40% to 100% over 0.5 seconds when firing. Special Traits:ย Fusion Blast:ย Causes 2.5m explosions at point of impact once every four ticks.ย Superhot: (MOST INNOVATIVE SHOOTER)ย Enemies explode on death, dealing heat damage in a 3m radius. ย Lore Despite how the Temple of Profit and traditional Corpus oral history revere the Orokin, the truth of the matter is: The Orokin and the industrialists that would soon become the Corpus were at each otherโs throats more often than not. Corpus who couldnโt fight the Orokin militarily instead resorted to slighting them economically, overcharging them for necessities and flaunting their wealth to show themselves as competition. In return, Orokin would send Tenno to cull the ranks of Industrialists who became too comfortable with their new status. Yet, there were some relationships that wereย notย antagonistic. Some Industrialists gave their all to the preservation of the Orokin Empire, churning out design after design for Tenno and Zero-Techs. The Fidelias honestly could have been a product of either of these. On the one hand: Itโs a pistol that blends Corpus energy weapon technology with Orokin sensibilities, a stunning ornamental piece that commands attention. On the other hand, it is an energy weapon - exactly the kind of high-tech device the Sentients could trivially subvert. However, records found in an ancient cache on Himalia claim that the Fidelias is designed based on Tower-spec Orokin defenses, made specifically for use against Sentients. Indeed, the Fidelias has been observed to show a number of similarities to Orokin Death Orbs, such as radiation damage. Of course, as itโs hooked up to a much smaller power source, itย veryย much trades power for portability. It reloads by placing a battery against the rear of the receiver, similar to the Grineer โScrabbaโ EMP pistol. Notably, Adren Moyotl - one of the oldest members of the Corpus Board, old enough to remember the Bad Old Days after the Orokin fell - has one in his possession. Acquisition:ย Can only be acquired from rare Axi relics only obtained on Ganymede. Artist Notes: Originally, I planned for the trigger to be some horrible burst-continuous-charge thing. But it was hard for me to describe as a single trigger type, and harder to truly imagine. And if I couldnโt imagine it being easy to describe, then I couldnโt imagine using it. Thus, it failed my own metrics. As such, I cut that down, and the result was something thatโs basically Whisper Of The Wormย One Thousand Voices in pistol form.ย Originally, this was intended as a commemorative gift for Corpus industrialists - and maybe it still, in fact,ย isย ย - but as it is an energy weapon, it was hard not to wonder if there was some hidden slight towards the Corpusย in there. Edited June 27, 2023 by (XBOX)Fluffywolf36 3 Link to comment Share on other sites More sharing options...
HugintheCrow Posted June 12, 2019 Share Posted June 12, 2019 5 hours ago, (XB1)Fluffywolf36 said: the result was something thatโs basically Whisper Of The Worm in pistol form.ย You mean 1k Voices? Link to comment Share on other sites More sharing options...
(XBOX)Fluffywolf36 Posted June 12, 2019 Author Share Posted June 12, 2019 10 hours ago, HugintheCrow said: You mean 1k Voices? ...ah BALLS I kept getting them confused! MY BAD Thanks for catching that, dood. But anyway what'd you think of this?ย Link to comment Share on other sites More sharing options...
(XBOX)Fluffywolf36 Posted June 17, 2019 Author Share Posted June 17, 2019 I have a small art dump with some Arca weapons coming up soon. The sniper rifle is very hard to name... Link to comment Share on other sites More sharing options...
(XBOX)Fluffywolf36 Posted June 20, 2019 Author Share Posted June 20, 2019 Coming soon! Since the Somin was so crit-focused, the Straug will be much more status-focused. You'll be able to apply status like crazy! It'll have just okayish crit, though. Nothing to specifically build for, but you can. Y'know. If you want. Link to comment Share on other sites More sharing options...
(XBOX)Fluffywolf36 Posted June 22, 2019 Author Share Posted June 22, 2019 (edited) Grineer 'Straug' Auto-Burst rifle โHammer into enemies with this high-status Grineer rifle.โ Trigger:ย Auto-Burst Burst Count: 3Magazine:ย 66Fire Rate:ย 9.5Damage:ย 37ย ย ย Impact -ย 17ย ย ย Slash -ย 14ย ย ย Puncture -ย 6Status Chance:ย 30%Critical Chance:ย 16%Critical Multiplier:ย 2.0xReload:ย 2sNoise Level:ย Alarming Special TraitsTargeting Scope:ย Aim down sights to highlight enemiesโฆ and tap alt fire toย useย a scope. Which actually highlights enemies! (NOTE: This does not actually affect crit or damage. At all.) Lore:A rifle that automatically fires three-round bursts from a 66-round magazine. The high volume of fire allows it to stagger targets, easily hammering into them with status. The Straug was by the Earth-based Tavar Production Zone, as a commission from Grineer invasion forces deployed planetside and into Corpus gas cities - they needed something reliable, portable, and capable of high volume of fire. Something that could knock the wind out of Corpus proxies - or, indeed, even Tenno. That last one was derided as nigh-impossible for a simple assault rifle, but Tavar gave it their best attempt. While searching through fragmented Uranus archives, Tavarโs agents happened on the Somin - a rifle that used an auto-burst system to fling as many rounds as possible into the same area. After stripping out many of the more complicated mechanisms, such as the spooling, (This was, however, at the cost of lower fire rate)ย ย the Straug was the end result. Grineer have reported that results against Tenno were โvery satisfying,โ and at least one regiment credits this weapon with blocking a Tenno from stealing important data. As the rounds are much slower and heavier than those of other weapons, it does not have punch-through. It takes until the second burst fired for the recoil toย reallyย start acting up, so a slow, measured trigger finger can work wonders. Itโs good at all ranges! ย Artist Notes:As heavily inspired by both the Steyr AUGโฆ (of course) and the Versia Tavor prototype. And probably the ABR from Black Ops 4. Honestly? The auto burst gimmick was sort of incidental here. I just wanted to make a Grineer Steyr AUG, becauseโฆ well, I like the Steyr AUG. And I was looking at this one Tavor prototype, and I thought โWell, hell, why not?โ I didnโt even know this was going to be status-focused at first. But, well, Iโd made the Somin already, and that was already my requisite crit auto-burst gun, so this just made sense. I felt like auto burst was a great way to apply status, soโฆ auto-burst it was! That said? I still gave itโฆย okayishย crit. Nothing to build for, mind, but nothing thatโs not worth building. Iโve noticed that with a lot of Warframeโs recent status gunsย ย - the Exergis, Phantasma, Cyanex - thereโs sort of an โall or nothingโ feel when it comes to how much crit compared to status they have. As in, so little crit that even rivens probably canโt save it. So, Iโm trying to do something a little different there. Maybe this isnโt as off-the-wall as a lot of other things Iโve done, butโฆ well, maybe sometimes an assault rifle can justโฆ be an assault rifle. And I feel like since this is a Grineer weapon, that just works. Edited June 22, 2019 by (XB1)Fluffywolf36 Link to comment Share on other sites More sharing options...
Unus Posted June 22, 2019 Share Posted June 22, 2019 (edited) On 2019-06-12 at 2:12 AM, (XB1)Fluffywolf36 said: โOrnate laser fusion pistol was given to Corpus industrialists as a reward for service to the Orokin Empire. Hold down the trigger to release a beam that uses radiation to superheat targets.โ --Codex Trigger: Charge-continuous Charge Time:ย 0.2sCritical Chance:ย 28%Critical Multiplier: 2.3xStatus Chance: 20%Fire Rate: 8Damage: 25ย ย ย Radiation: 13ย ย ย Heat: 4ย ย ย Slash 8Magazine Size: 50Ammo Limit: 125Reload: 1.5sRange Limitย - 40m NOTE: Damage ramps up from 40% to 100% over 0.5 seconds when firing. Special Traits:ย Fusion Blast:ย Chance to cause 2.5m explosions at point of impact once per ammo unit expended. Explosion chance (and damage) increases the longer you hold down the trigger. This also sets a small patch of ground on fire for 2 seconds.Superhot: (MOST INNOVATIVE SHOOTER)ย Enemies explode on death, dealing heat damage in a 3m radius. ย Lore Despite how the Temple of Profit and traditional Corpus oral history revere the Orokin, the truth of the matter is: The Orokin and the industrialists that would soon become the Corpus were at each otherโs throats more often than not. Corpus who couldnโt fight the Orokin militarily instead resorted to slighting them economically, overcharging them for necessities and flaunting their wealth to show themselves as competition. In return, Orokin would send Tenno to cull the ranks of Industrialists who became too comfortable with their new status. Yet, there were some relationships that wereย notย antagonistic. Some Industrialists gave their all to the preservation of the Orokin Empire, churning out design after design for Tenno and Zero-Techs. The Fidelias honestly could have been a product of either of these. On the one hand: Itโs a pistol that blends Corpus energy weapon technology with Orokin sensibilities, a stunning ornamental piece that commands attention. On the other hand, it is an energy weapon - exactly the kind of high-tech device the Sentients could trivially subvert. However, records found in an ancient cache on Himalia claim that the Fidelias is designed based on Tower-spec Orokin defenses, made specifically for use against Sentients. Indeed, the Fidelias has been observed to show a number of similarities to Orokin Death Orbs, such as radiation damage. Of course, as itโs hooked up to a much smaller power source, itย veryย much trades power for portability. It reloads by placing a battery against the rear of the receiver, similar to the Grineer โScrabbaโ EMP pistol. Notably, Adren Moyotl - one of the oldest members of the Corpus Board, old enough to remember the Bad Old Days after the Orokin fell - has one in his possession. Acquisition:ย Can only be acquired from rare Axi relics only obtained on Ganymede. Artist Notes: Originally, I planned for the trigger to be some horrible burst-continuous-charge thing. But it was hard for me to describe as a single trigger type, and harder to truly imagine. And if I couldnโt imagine it being easy to describe, then I couldnโt imagine using it. Thus, it failed my own metrics. As such, I cut that down, and the result was something thatโs basically Whisper Of The Wormย One Thousand Voices in pistol form.ย Originally, this was intended as a commemorative gift for Corpus industrialists - and maybe it still, in fact,ย isย ย - but as it is an energy weapon, it was hard not to wonder if there was some hidden slight towards the Corpusย in there. ย Ah, a meltaย pistol from the ancient days, maker unknown. Consumer product from back in the ard ol times. ย Statistical Mulling Over: Critical Chance seems. . . wowza, at least when compared alongside current continuous beamers. Critical Multiplier isย okay. A little on the higher end to be sure. Status Chance is quite feasible. Fire Rate fits quite snugly into previous continuous fire parameters. Damage also fits into typical parameters for beamguns. Magazine Capacity is almost on the lower side of things, not egregiously so, but, simply on the lower end of things. Ammo. . . Limit? Reload fits. Range limit functions. ย First bit reminds me of the very useful Cycron's constant "ticking". Heh, secondย ability reminds me of my Mundaย andย simultaneously fills my head with the game's eponymous chant. ย (Forgive me for the delay. I simply got much to caught up in the Hammer Project and Onslaughter development. With me being away from any way to to access the Hammer piece right now and the suddenloss of O progress, had time to appropriately ""spare"".) Edited June 22, 2019 by Unus Link to comment Share on other sites More sharing options...
(XBOX)Fluffywolf36 Posted June 22, 2019 Author Share Posted June 22, 2019 2 hours ago, Unus said: ย Ah, a meltaย pistol from the ancient days, maker unknown. Consumer product from back in the ard ol times. ย Huh. I guess it is a melta pistol. Never thought of it that way! Wouldn't define it as a consumer product - it's meant to be commemorative. Like this stuff! While I was making the Bellatrix, I was struck by how some of the boxier pistols I found (like the Artemis Golden Pistol from Prey 2017) could look Corpus, and thought it'd be a fun idea. 2 hours ago, Unus said: Critical Chance seems. . . wowza, at least when compared alongside current continuous beamers. ๏ปฟ Critical Multiplier isย okay. A little on the higher end to be sure.๏ปฟ Yup! In this case, it's to try and break some new ground when it comes to beam pistols. Originally, this was meant to be a status machine because that justย worksย really well with beams, but - while I was mulling over trying to balance it, well... My thought process was sort of like this: Quote Me:ย "Huh. We don't reallyย haveย a dedicated crit beam pistol... while there's a fewย primaryย beams that are totallyย crit weapons. (I was thinking Amprex, Synapse, Quanta Vandal. But especially Amprex) Me I could do that soon. I shouldย do that soon. Wait. Why don't I just do itย now?"ย Me:ย I'm gonna balance it so it has similar damage to the Amprex... ย I wasย consideringย giving it a similar damage profile to the Synapse, but, well, with how pistol crit is, it just didn't seem like a good idea. 3 hours ago, Unus said: Fire Rate fits quite snugly into previous continuous fire parameters. ย Which is funny cause I'm never actually sure what to do with fire rate on beams XD. Normally I just use the values from some other beam and roll with it. 3 hours ago, Unus said: Magazine Capacity is almost on the lower side of things, not egregiously so, but, simply on the lower end of things. ย Since it has such high crit, and it'sย alsoย an explosive weapon, it seemed like a good idea to add a limit or two or three. Like... well, the ammo limit. 3 hours ago, Unus said: ๏ปฟ๏ปฟ Ammo. . . Limit? ย It's the amount of reserve ammo.ย Since I was going for "A Thousand Voices from Destiny, but in pistol form" it felt like a good idea to give it less reserve ammo than usual. 3 hours ago, Unus said: ๏ปฟ Heh, secondย ability reminds me of my Mundaย andย simultaneously fills my head with the game's eponymous chant. ย Huh. I can see the similarities! 3 hours ago, Unus said: (Forgive me for the delay. I simply got much to caught up in the Hammer Project and Onslaughter development. With me being away from any way to to access the Hammer piece right now and the suddenloss of O progress, had time to appropriately ""spare"".) Don't even trip, dawg! Life is like that sometimes. I'm just glad to hear from you again. I also kinda hope to see what you think of some of the other weapons I've released recently! Link to comment Share on other sites More sharing options...
(XBOX)Fluffywolf36 Posted July 6, 2019 Author Share Posted July 6, 2019 (edited) Tenno 'Cascabel' Pepperbox Pistol Name:ย CascabelType:ย SecondaryCritical Chance:ย 40%Critical Multiplier:ย 2.2xStatus Chance:ย 9%Magazine:ย 3Projectiles:ย 8(9 on last shot)Damage:ย 248ย ย ย Puncture:ย 152ย ย ย Slash: 77ย ย ย Impact: 19Accuracy:ย ย ย ย 1:ย 17ย ย ย 2:ย 10ย ย ย 3:ย 3ย Fire Rate: 3.5Reload Time: 2.0sRange:ย ย ย ย Full damage up to 17.0 mย ย ย Min damage at 31.0 mย ย ย 65% max reduction ย Special Traits:Lightfoot: Increased movement speed while equipped. Can be fired while sprinting.ย ย ย (Sprinting is pretty unimportant, butโฆ it seemed like it fit)Pressurized Choke: Accuracy decreases with each shot fired - though this means that the first shot fired has absolutelyย incredibleย accuracy.ย Last Shot: Final shot fires nine projectiles and thus does +12.5% damage. Lore โClose the distance as you pepper enemies with shot from the Cascabel.โ โCodex The Cascabel is a 25-barreled break-open pepperbox pistol built for closing the distance. It fires eight bullets per trigger pull. It is Not A Revolver. At all. Due to a unique firing system, it fires from each concentric ring of eight barrels. Technically, this means it holds 24 rounds - well, 25 when you count the center barrel that fires on the last shot - but saying it fires 3 shots was more aesthetically important. This causes accuracy to rapidly decrease with each shot. As such, the first shot has 17 accuracy, the second has 10 accuracy, and the third has 3. At least, I think thatโs how it works. Apologies for sort of breaking the fourth wall while explaining the Cascabel, but - I cannot stress this enough - Iย do not know how accuracy works in Warframe at all.ย Is itโฆ.. is it based on percentages? This would explain how the Quartakk has 90.9 accuracy, but then, the Akvasto Prime has 16 accuracy and nobody would considerย thatย pistol inaccurateโฆ Iโm so confused. However, balancing this out is the Cascabelโs incredible crit and armor-piercing ability, thanks to the low caliber of its individual rounds.ย ย For Tenno charging Sentient positions in the Old War, [REDACTED BY LOTUS], rushing Grineer emplacements, and facing down Infested hordes, this is a powerful, reliable close-range weapon. The Casabel was originally designed as one of the first guns for Grineer regiments during the Old War, though thanks to a combination of lowered resources and Tenno curiosity, they soon found their way into Tenno hands. Its status as a primarily pre-Imperial Grineer weapon explains its cheap features - obviously organic elements, a simplistic design, and little if any ornamentation. During the Old War, Grineer regiments would charge Sentient positions en masse, armed with melee weapons in one hand, these shotguns in the other. The Cascabelโs status as one of the first guns ever given to Grineerย mayย very well be the reason that the Twin Rogga are the Kuva Guardians sidearm of choice. In fact, some particularly elite Kuva Guardians are armed with this weapon, and original Cascabels are treasured to this day among the elite of the Grineer. An interesting note is that magazine size mods actuallyย increaseย the accuracy of the second and third shot fired. Assuming you have a mod that adds in one more round, the second shot fired will have 11.6 accuracy, the third will have 7.3, and the fourth will have 3. Or something. No idea how this works if you decide to add Ice Storm and Slip Magazine, butย thatโdย be interesting to seeโฆ ย Acquisition The blueprint - and its parts - can be found by killing Kuva enemies! Although, predictably, it requires Kuva to build. ย Artist Notes: Again, I have no idea whatsoever how accuracy works in Warframe. So confused. I can only hope the stats I made here make sense. The best you can do is look for a video of Lycus using the Pepper Pot in Spacelords, and then just assume thatโs how it works. Speaking of which, the Pepper Pot from that game was the main inspiration behind the Cascabel. Itโs actually where the name comes from, too - a Cascabel is a kind of pepper. #Themoreyouknow. Itโs alsoโฆ part of a cannon? Huh. I didnโt know that. #TheMoreIKnow. Suddenly, it makes complete sense to assign this to the Kuva Fortress.ย For those of you that havenโt played Spacelords, the Pepper Pot is probably the best Lycus weapon you can use. That or the Spinning Coin, anyway. The Pepper Pot has excellent crit stats, good range, (on the first shot, anyway) a solid rate of fire, and itโs easy to understand on an intuitive level. Its two most defining traits are its bizarre accuracy gimmick, which forces you to close the gap, and itsย amazingย crit capabilities. So, I translated those into Warframe. And thatโs why it can orange crit! Red crits were tempting, Iโll admit, but in no universe did that seem like a good idea. To be honest, the Pepper Pot seemed like itโd easily translate to Warframe. We rush in to melee rangeย all the timeย in this game, and we all do it at high speedsโฆ this just seemed like it madeย sense. Besides the Pepper Pot, the other two major inspirations for this thing's aesthetic were the Godkiller from Drive Angry, and the Sawed Off Shotgun from Gears of War 3,ย a weapon that will forever live in infamy. Edited April 21, 2021 by (XBOX)Fluffywolf36 2 Link to comment Share on other sites More sharing options...
HugintheCrow Posted July 6, 2019 Share Posted July 6, 2019 4 hours ago, (XB1)Fluffywolf36 said: Iย do not know how accuracy works in Warframe at all Nobody does, so no sweat. I'd bet real money that Steve wouldn't be able to tell you how it works either. ย Spoiler Spoiler Spoiler Spoiler Spoiler Spoiler Spoiler Spoiler Spoiler Where is the Noggle slot? ย ย ย ย ย ย ย ย ย Link to comment Share on other sites More sharing options...
(XBOX)Fluffywolf36 Posted July 6, 2019 Author Share Posted July 6, 2019 16 minutes ago, HugintheCrow said: Nobody does, so no sweat. I'd bet real money that Steve wouldn't be able to tell you how it works either. ย ย Hide contents ย Hide contents ย Hide contents ย Hide contents ย Hide contents ย Hide contents ย Hide contents ย Hide contents ย Hide contents Where is the Noggle slot?๏ปฟ ย ย ย ย ย ย ย ย ย I believe that in some circles that is what is known as a sucker's bet. Honestly, I'm relieved that it's not that much of an issue, seeing as the spread sizes are so important here. I forgot to add it in, I was already having a lot of trouble with the lines trying to make it look like this: Lack of noggles aside, what'd you think? Link to comment Share on other sites More sharing options...
HugintheCrow Posted July 6, 2019 Share Posted July 6, 2019 3 minutes ago, (XB1)Fluffywolf36 said: Lack of noggles aside, what'd you think? One thing I'd like to confirm: Do the projectiles count as shotgun pelletsย or not? As in, is status chance divided amongst them, or shared? Damage-wise seems fine. Comparing to Rogga, obviously, it has less than 1/3 damage, but, I mean... 38% crit, so... Less crunchy, more fluffy: seems like a fun thing to run around with. Link to comment Share on other sites More sharing options...
(XBOX)Fluffywolf36 Posted July 7, 2019 Author Share Posted July 7, 2019 (edited) 41 minutes ago, HugintheCrow said: One thing I'd like to confirm: Do the projectiles count as shotgun pelletsย or not? As in, is status chance divided amongst them, or shared? ย Yep, they count as shotgun pellets. It just made more sense that way. 41 minutes ago, HugintheCrow said: ๏ปฟ Damage-wise seems fine. Comparing to Rogga, obviously, it has less than 1/3 damage, but, I mean... 38% crit, so... ย Designing crit shotguns - especially crit sidearms - is very difficult.ย ย ๐ย Iย mayย bump up the damage at some point, but if you say it's fine.... well, alright then. 41 minutes ago, HugintheCrow said: ๏ปฟ Less crunchy, more fluffy: seems like a fun thing to run around with. Which makes sense, seeing as it was literally designed for running with... and bullet jumping with ๐ Edited July 7, 2019 by (XB1)Fluffywolf36 Link to comment Share on other sites More sharing options...
(XBOX)Fluffywolf36 Posted July 7, 2019 Author Share Posted July 7, 2019 ....We need more rocket launchers. Link to comment Share on other sites More sharing options...
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