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PoE another typical feedback (+ bugs )


-FrutyX-
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Warning: 22.0.3 hotfix was released,that means there were some fixes/changes and some things in this post may be outdated/not actual.

Hello Tenno,

first thing I have to say - I never do such feedback threads,never,but this time I have to.

And just another note before i will start to tell my opinion about whole PoE, my language is not english,that mean's this is goin to be little harder for me to construct my feedback "appropriately".

__

So,like many others,I was really but really hyped for the whole PoE thing,but now I can feel a bit disappointment,the whole idea of an "open world" was awesome,but it is not only about the map,but about the system how and what we doing on that map.

The problem for me is another syndicate system,but i still keep asking myself:"Why I am surprised ? " . Well,i forgot Warframe is about endless farming (of anything) and doing the same mission over and over again ,the same we doing on PoE,we just play the same mission over and over again to get some standing for our syndicate and get all the rewards.

You propably asking: " What the hell he wants?", eh , to be honest, i was expecting something new ,maybe a change,but all we got is a huge map with the same syndicate missions ,well content for a week.

So yes,I am here right now hating the syndicate system,also what one of our clan members said is: " Need no life for this" or something like that,well he was right,right now getting standing is really slow and I dont feel the bounties,fishing and other things is giving enough of standing,i still keep finding myself hours and hours in PoE just to get one damn low reward, also I am NOT saying it should be completed (all rewards from syndicate) in one day,but it should be a little bit faster than this.

Now the missions,I needed one day to know all missions,now we are just doing them over and over again,yeah maybe it's too soon and they will add more missions for sure,but doing something again and again like escorting our beloved drone doesn't seems to be fun for me,well not anymore.But yeah,what can we do on one same map ?

The archwing chargers,another ... well nothing I really like,i thought Archwing will be unlimited in PoE,but truly Archwing is maybe a bit OP for PoE because of fast movement ,but why the hell we need fish oil to craft it ?! And also only 50 pieces ? I dont have problems with fishing,but fishing should be really only optional.I cannot say how to change summoning archwing,but i can see a change is needed.You can also easily be shot down from your archwing,so 50 charges are propably not enough . ( :D )

Operator rework,there is not much I can say,i dont have much problems with it,focus was changed and i will not cry here like the others,i can take that.

Optimization of PoE is not bad,fps are stable and graphicly it looks very nice. ( well only Earth is still totally unplayable for me ). But i was not talking here about the loading,because loading into PoE is a heavy load for our network and hardware,only when we are already in.

Eidolons , i dont have much problems with them,I am not a fan of invulnerability of bosses,but this one is not bad. (but eh,shooting his weak spots..where I have seen it...Oh yes ! Sargas Ruk,or was it Lephantis ? Or another ? Propably all of them. )

Combat , just another shooting grineer , but what can I say , i like to kill Grineer in massive numbers without any chance for them,so rather nothing.

Mining , it is easy and fast , no problem.

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Bugs / Connection issues :

- If you want to find a specific squad,you have to be invited from the host directly from PoE,because waiting at the Cetus gate is not working.

- When you select a bounty and go in PoE,it should assign to you a squad (Public Matchmaking) , but very often ( huh not often,every time) i'¨ll end up solo anyway.

- When I finally get a random public squad in PoE,it always ends with "Host migration" and "Connection lost" , this is not an issue only on my side.

- The armored vault won't open after finishing the hack.

¨- You will fail a mission with "abandonment the mission" even when all squad members are in the same right place.

- Gates are slow,well i dont think so this is anything easy to fix,because it depends on player's PC hardware and connection speed,but still,waiting for the gates between Cetus and PoE is very laggy and very slow ( some of our clan boys were waiting 5 mins to open )

- Eidolon Teralyst will stay in his invurnelability , also we were not able to use our operators,propably a rare bug.

- After selecting a bounty and joining PoE,the mission (bounty) will be gone,no mission active,it will show up for a second when you join Cetus again,but just for a second.

- Another stage of a whole bounty mission won't start.

__

 

And on the end,I have to honestly say I have been expecting more from the whole update,but that doesn't mean i dont appreciate the work of DEvs,no i actually want to say thank you,because i know this was something new and very difficult for you to make,but it needs something...new and fresh and not the Warframe stereotype,only new thing was an open world,but that's all.

But eeeeyyy,it's still our old same Warframe,farm to death,get crap rewards and play the same type of mission again. (this is a joke btw,but there is some truth in it )

And please do not hate me here,these are my opinions and feedback,nothing else.

6/10.

 

Edited by -CM-FrutyX
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