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Normal Shard and Brillaint Shards Still Bugged


GreyEnneract
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I can also confirm this bug. The fact that carrier cannot pick up stuff and items roll down the hills and loot despawns or has different instances to where others pick up loot is frankly unacceptable. The amount of loot that disappears because you need to go loot after fighting the Eidolons or under the map is a real kicker. Fix these bugs first before you remove the Aura applying to the Eidolons please. It takes much longer to kill and so we miss out on huge amounts of standing via the drops. 

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