NebbyOtt Posted November 7, 2017 Share Posted November 7, 2017 I know it applies a "flat" 20% crit and status chance, but how? Does it add it like a mod? adding based on the base chances? Does it add it to the base? effecting mods? Does it add it just flat out? adding a hard 20% to each? turning 80% status into 100% status? Turning 23.458% crit chance into 43.458% crit chance? Link to comment Share on other sites More sharing options...
0 (PSN)The_Verethragna Posted November 7, 2017 Share Posted November 7, 2017 Each hit from the weapon increases the Crit and Status of the next shot 4% per stack, and you reach the total 20% on 5 stacks. It adds it flat out, so 80% base, 84% with one stack, 88% with two, all the way up to 100% which is 20% more than the base 80%. It should also be mentioned that as far as these "hits" are concerned, Multishot counts. Soit is possible to reach a full stack of 5 in a minimum of two shots. Link to comment Share on other sites More sharing options...
0 Omega-Shadowblade Posted November 7, 2017 Share Posted November 7, 2017 a flat 20% always means that. An extra 20 to total % when at max stacks.. Link to comment Share on other sites More sharing options...
0 (PSN)Shaun-T-Wilson Posted November 7, 2017 Share Posted November 7, 2017 Not affected by mods just an extra 20% to the stat. Link to comment Share on other sites More sharing options...
Question
NebbyOtt
I know it applies a "flat" 20% crit and status chance, but how?
Does it add it like a mod? adding based on the base chances?
Does it add it to the base? effecting mods?
Does it add it just flat out? adding a hard 20% to each? turning 80% status into 100% status? Turning 23.458% crit chance into 43.458% crit chance?
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