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Operation : Lazy design


White_Matter
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I know there are a lot of Plaguestar threads out there but yeah, I'll just talk about the design rather than the repetition and challenge aspect of it.

I'd very much apprecaite a unique design for the operation TBH, because POE has been out for a month and we've already gotten bored of defending armored vaults, escorting drones and running/fyling from one end of the map to the other.

It would be a breath of fresh air if for example the mixer was something other than an armored vault, or the escorting part wasn't the same old drone but something else. If the underground cave had more unique content and maybe new a new type of enemy for the last phase. Eventhough we'd be doing the same missions, it would "feel" different. Would give more incentive to go on with it.

This isn't just bad design because it is boring and repetitive. It is also lazy design because it doesn't feel like anything new. It is just another bounty. 

Why bother ? 

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It would have been better to say they were busy with PoE and release nothing, than this broken, lackluster mess.

One mission. For 12 days.

Why not just give us extra rep and rewards for killing Infested on the Plains? Why have this huge open space if you're going to keep tying everything to tiny, limited mission Areas anyway?

This is an easy one: give Operation Rep for all infested killed. And then add ACTUAL REWARDS to the vendor.

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