Rompido Posted October 14, 2013 Author Share Posted October 14, 2013 awesome! updating now. Link to comment Share on other sites More sharing options...
Playur Posted October 14, 2013 Share Posted October 14, 2013 If only the FPS would be on my side, changing my Acrid build and adding Magnum Force will wreck the 5 seconds. Link to comment Share on other sites More sharing options...
Combustionsquirrel Posted October 15, 2013 Share Posted October 15, 2013 Lol dat Sweeper sentinel shotgun Link to comment Share on other sites More sharing options...
Rompido Posted October 17, 2013 Author Share Posted October 17, 2013 so how are you guys liking the change to heavy caliber? from + recoil to - Acc? I for one am not happy :( its fine for medium range. but I like to snipe stuff every now and then. its ugh! Link to comment Share on other sites More sharing options...
Rompido Posted October 18, 2013 Author Share Posted October 18, 2013 up Link to comment Share on other sites More sharing options...
Playur Posted October 18, 2013 Share Posted October 18, 2013 (edited) Heres my toughts. The Heavy Caliber is still really really good with the Flux rifle because of its rather low range. Since you wont be shooting beyond 15m with the Flux rifle, the recoil isnt big enough to take proper effect. We need someone to test this against Kril, as you're basicly standing right in front of him when killing him. I would love to see a benchmark with Flux, max serration, max heavy caliber and the usual rainbow against Kril. Both with and without macro. Im anticipating a 1-2 second kill with macro. And 10-15 second kill without. Edited October 18, 2013 by Playur Link to comment Share on other sites More sharing options...
Sixty5 Posted October 18, 2013 Share Posted October 18, 2013 Heres my toughts. The Heavy Caliber is still really really good with the Flux rifle because of its rather low range. Since you wont be shooting beyond 15m with the Flux rifle, the recoil isnt big enough to take proper effect. We need someone to test this against Kril, as you're basicly standing right in front of him when killing him. I would love to see a benchmark with Flux, max serration, max heavy caliber and the usual rainbow against Kril. Both with and without macro. Im anticipating a 1-2 second kill with macro. And 10-15 second kill without. Heres my toughts. The Heavy Caliber is still really really good with the Flux rifle because of its rather low range. Since you wont be shooting beyond 15m with the Flux rifle, the recoil isnt big enough to take proper effect. We need someone to test this against Kril, as you're basicly standing right in front of him when killing him. I would love to see a benchmark with Flux, max serration, max heavy caliber and the usual rainbow against Kril. Both with and without macro. Im anticipating a 1-2 second kill with macro. And 10-15 second kill without. Macros were patched dude. Link to comment Share on other sites More sharing options...
Playur Posted October 18, 2013 Share Posted October 18, 2013 Macros were patched dude. Then I want to see the 10-15 second kill. Link to comment Share on other sites More sharing options...
Rompido Posted October 18, 2013 Author Share Posted October 18, 2013 Heres my toughts. The Heavy Caliber is still really really good with the Flux rifle because of its rather low range. Since you wont be shooting beyond 15m with the Flux rifle, the recoil isnt big enough to take proper effect. We need someone to test this against Kril, as you're basicly standing right in front of him when killing him. I would love to see a benchmark with Flux, max serration, max heavy caliber and the usual rainbow against Kril. Both with and without macro. Im anticipating a 1-2 second kill with macro. And 10-15 second kill without. AND recoil has been removed from that mod. it now adds a reduction of weapon accuracy. even something with perfect acc like flux or sniper type weapons its now noticeable. Link to comment Share on other sites More sharing options...
_Bilko_ Posted October 19, 2013 Share Posted October 19, 2013 Heres my toughts. The Heavy Caliber is still really really good with the Flux rifle because of its rather low range. Since you wont be shooting beyond 15m with the Flux rifle, the recoil isnt big enough to take proper effect. We need someone to test this against Kril, as you're basicly standing right in front of him when killing him. I would love to see a benchmark with Flux, max serration, max heavy caliber and the usual rainbow against Kril. Both with and without macro. Im anticipating a 1-2 second kill with macro. And 10-15 second kill without. Well that means i actually need to get Heavy Caliber now, Serration is very close to maxed and my net has been derping for the past few weeks so im back to playing solo, will run some derelicts and take my chances. If i get the mod then i'll try and upload a video within the next 2 days. Link to comment Share on other sites More sharing options...
Definitegj Posted October 19, 2013 Share Posted October 19, 2013 (edited) Got new Fired Up and Vicious Spread mod. However, got worse timing with Vicious Spread and also felt much weaker when I'm rushing through the mobs on the way to Kril. Must have a lot of missed pellets when used. In the end abandoned Vicious Spread. Sweeper 3 Forma, with Fired Up mod, 34.13secs (1 sec slower than previously) but there was 3 secs pause at the very beginning after the first blast. Not sure how to judge and also not sure if Fired Up mod works with Sweeper. Edited October 19, 2013 by Definitegj Link to comment Share on other sites More sharing options...
Playur Posted October 19, 2013 Share Posted October 19, 2013 Well that means i actually need to get Heavy Caliber now, Serration is very close to maxed and my net has been derping for the past few weeks so im back to playing solo, will run some derelicts and take my chances. If i get the mod then i'll try and upload a video within the next 2 days. You know... I could help you with that. And FYI, the most common keys are extinguished > decay > blood > hobbled. Dont even bother with Hobbled. Link to comment Share on other sites More sharing options...
_Bilko_ Posted October 19, 2013 Share Posted October 19, 2013 You know... I could help you with that. And FYI, the most common keys are extinguished > decay > blood > hobbled. Dont even bother with Hobbled. Yeah, Extinguished is the most common i've come across so far, Thanks for the offer but i've got some Clannies that can help out if needed. I'm not playing as much Warframe as i used to.....kinda shows. Just poking around in the Void mostly until a good update drops Link to comment Share on other sites More sharing options...
Rompido Posted October 19, 2013 Author Share Posted October 19, 2013 Got new Fired Up and Vicious Spread mod. However, got worse timing with Vicious Spread and also felt much weaker when I'm rushing through the mobs on the way to Kril. Must have a lot of missed pellets when used. In the end abandoned Vicious Spread. Sweeper 3 Forma, with Fired Up mod, 34.13secs (1 sec slower than previously) but there was 3 secs pause at the very beginning after the first blast. Not sure how to judge and also not sure if Fired Up mod works with Sweeper. stinks that Fired up doesn't seem to help at all with sweeper. and thats not the first mod that doesn't seem to do anything to sent's weapons. Link to comment Share on other sites More sharing options...
Definitegj Posted October 20, 2013 Share Posted October 20, 2013 stinks that Fired up doesn't seem to help at all with sweeper. and thats not the first mod that doesn't seem to do anything to sent's weapons. Think the sweeper reset its magazine every three burst, so Fired Up might not work. Link to comment Share on other sites More sharing options...
Definitegj Posted October 20, 2013 Share Posted October 20, 2013 (edited) C-4 Sobek, corrosive projection, vicious spread, no shotgun spazz, 7.87sec. Not Sobek true or highest substained DPS but with a bit of luck and some hugging, I managed to avoid reloading altogether. Edited October 20, 2013 by Definitegj Link to comment Share on other sites More sharing options...
Kinperor Posted October 20, 2013 Share Posted October 20, 2013 Wait, Corrosive Projection is allowed? Anyway, did a try with my Embolist, took me about 20 seconds, will upload the video tomorrow. I'll want to see too if it matters if I hit his head with the spray. Didn't seems to do a lot of difference when I tried it (I went with body shots first). Also, I'll make sure my mods are optimized, I could probably do more damage without a Mutator on it. Link to comment Share on other sites More sharing options...
Definitegj Posted October 20, 2013 Share Posted October 20, 2013 Wait, Corrosive Projection is allowed? Anyway, did a try with my Embolist, took me about 20 seconds, will upload the video tomorrow. I'll want to see too if it matters if I hit his head with the spray. Didn't seems to do a lot of difference when I tried it (I went with body shots first). Also, I'll make sure my mods are optimized, I could probably do more damage without a Mutator on it. Yes, any aura is allowed. Head shot doesn't seem to give any bonus and is at high risk of missing with other weapons. Also easier to compare between weapons if everyone went for body shot. Link to comment Share on other sites More sharing options...
Kinperor Posted October 20, 2013 Share Posted October 20, 2013 It seems to me that we should disqualify Corrosive Projection, if we want to test the weapon alone. I mean, otherwise might as well use other amplifiers from the Warframe. The benchmark is also more accurate if we keep everyone from using any aura, thus skewing the results. Either no interference from frames or have everyone get the same aura, for accuracy's sake. That's just me tho. Link to comment Share on other sites More sharing options...
Sixty5 Posted October 20, 2013 Share Posted October 20, 2013 It seems to me that we should disqualify Corrosive Projection, if we want to test the weapon alone. I mean, otherwise might as well use other amplifiers from the Warframe. The benchmark is also more accurate if we keep everyone from using any aura, thus skewing the results. Either no interference from frames or have everyone get the same aura, for accuracy's sake. That's just me tho. Auras will only give a very small buff overall, and can be used by anyone. Link to comment Share on other sites More sharing options...
Kinperor Posted October 20, 2013 Share Posted October 20, 2013 Still think we should be judging the weapons alone, without aura, but whatev'. Here's my best Embolist run at 16 seconds (link: ): My build (link: http://image.noelshack.com/fichiers/2013/42/1382282649-2013-10-20-00001.jpg): Link to comment Share on other sites More sharing options...
Rompido Posted October 20, 2013 Author Share Posted October 20, 2013 Awesome! Thank you will update later tonight if not too drunk. At a holloween party Link to comment Share on other sites More sharing options...
Rompido Posted October 21, 2013 Author Share Posted October 21, 2013 updated! and thanks again. Link to comment Share on other sites More sharing options...
Definitegj Posted October 21, 2013 Share Posted October 21, 2013 C-4 Sobek, corrosive projection, vicious spread, no shotgun spazz, 7.87sec. Not Sobek true or highest substained DPS but with a bit of luck and some hugging, I managed to avoid reloading altogether. bump Link to comment Share on other sites More sharing options...
Rompido Posted October 21, 2013 Author Share Posted October 21, 2013 whoops! thank you very sorry :( my head is killing me right now. Link to comment Share on other sites More sharing options...
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