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Give host a slider on the rate of enemy spawn.


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This is probably for those solo players around. We all know that having teammates around spawns more enemies. The idea a solo/ group of 2 or 3 to increase the rate of enemies spawns for endurance missions.

A solo player would have 3 options. To have a spawn rate of 2 3 4 players. A group of 2 would then have the option to have a spawn rate similar to a team of 3 and 4 and so on.

This gives players "more challenge" in missions and enjoyment (I just need more resources and be able to play in my own pace. :) ). 

 

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7 minutes ago, BringMeYourAzz said:

I would like to have a planet with 80-100+ enemies.

With this level of enemies it doesn´t matter if you play solo, there would spawn enough to destroy.

With this we also wouldn´t wait 1 hour in a survival mission to spawn 100+ enemies...

Agreed. I'd like to see higher lvl solar map , currently its so ez that even breezing wind can clear nodes.

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