stacey69 Posted August 12, 2013 Share Posted August 12, 2013 I polarize - negative but sure whatever. Link to comment Share on other sites More sharing options...
Mr.Kazimir Posted August 12, 2013 Share Posted August 12, 2013 Definitively agree, +1. Most of the the rare mods with dual effects have the ''-'' polarity where the defensive polarity would make far more sense. Just look at Fortitude and Constitution, both should have the defensive polarity since both boost your defensive stats. We really don`t need another one with that continues this, please change it DE. If anything, they should have a look at the polarities of other mods as well. Link to comment Share on other sites More sharing options...
Aizeol Posted August 12, 2013 Share Posted August 12, 2013 Although I agree for the sake of consistency, what if the aim of this mod is not towards "tanky" frames but "caster" frames instead? They all have at least one bar "-" polarity, and this would be the perfect mod for an Ember/Mag/Nyx/Volt to have a bit more survivability in the early game. Tanky frames wouldn't really use this mod over Redirection + Vitality. It seems to be more focused at the delicate frames. Link to comment Share on other sites More sharing options...
TheLostReverend Posted August 12, 2013 Share Posted August 12, 2013 You have my sword Link to comment Share on other sites More sharing options...
gavdl13 Posted August 12, 2013 Share Posted August 12, 2013 i agree... Link to comment Share on other sites More sharing options...
General-Griffin Posted August 12, 2013 Share Posted August 12, 2013 Your saying you want them to give you the D? Link to comment Share on other sites More sharing options...
MeteorKing Posted August 12, 2013 Share Posted August 12, 2013 Your saying you want them to give you the D? That joke's already been made, move along. Link to comment Share on other sites More sharing options...
taiiat Posted August 12, 2013 Share Posted August 12, 2013 (edited) I agree but im sure they had some reason for this. they most certainly did, but we don't know it, and thusly seems illogical. Ever think that they might have expected more of the squishier frames to be using like... say Lokis or Novas? I don't understand the point in a petition for a mod that has yet to even be released and considering it's about the polarity of all things I just find it derp, learn how to use an Aura mod for the extra 14 and I bet most of you already have potatoes in your frames so this is a pointless argument, the cap is 74 mod points currently we have more than enough ._. And if you've failed to notice this, this isn't going against the past mods at all, "Dual Mods" are still pretty much new, and so far all the Dual Mods for Warframes have been - polarity mods, so complaining about them keeping this - fad for Dual Mods on frames up is ridiculous to me. suggesting that all new mods from now on (most new mods are hybrids nowadays) should all use the same polarity would kind've... make polarities a moot thing. why bother with anything else, when we'll clearly eventually just use '-' polarities? i might as well Forma all my frames 6 times to all '-' slots, right? not everything... should be one polarity. it is sound logic that all the mods we have as is are in certain polarity categories as is, if we're going to decide they won't be in categories, then what is the polarity for? all cards might as well get redone with a random polarity on them then. there are some others that seemed to have weird polarities too, but i'm not surprised this one is getting the most questions raised about it. it's not people complaining about not being able to tank more (though i know some people are talking because of it), but moreso it doesn't make sense with the rest of the game. maybe next week we should have mods that have more than one polarity! so they can fit more than one slot! that would make sense to everyone, right? .... Although I agree for the sake of consistency, what if the aim of this mod is not towards "tanky" frames but "caster" frames instead? They all have at least one bar "-" polarity, and this would be the perfect mod for an Ember/Mag/Nyx/Volt to have a bit more survivability in the early game. this is certainly true, but then again, those squishy caster frames don't really die that often anyways, those people survive by killing enemies faster, and avoiding enemy fire as much as possible. i play a lot of caster frames actually, i don't like slow, and i don't really die much. my casters have extra survivability on them as it is, and frankly who doesn't use any '-' slot on a caster for some of the more expensive caster cards? ;) it's a two way street. Edited August 12, 2013 by taiiat Link to comment Share on other sites More sharing options...
Hixlysss Posted August 12, 2013 Share Posted August 12, 2013 Signed. +1 Link to comment Share on other sites More sharing options...
cary2010haha1 Posted August 12, 2013 Share Posted August 12, 2013 Well, Wild fire and Focus Energy also have V slot, why this can't 一 slot POLARITY rules play totally different in these kind of modsJust like 4 same rare mod mix together don't give you a new rare mod, weird rules i love them Link to comment Share on other sites More sharing options...
DarthRevan84 Posted August 12, 2013 Share Posted August 12, 2013 +1 Definatly want to see this happen. Link to comment Share on other sites More sharing options...
Patemaani Posted August 12, 2013 Share Posted August 12, 2013 +1 For making sense that defensive mod should be D polarity. My theory on reason for - polarity could be simply DEs stats on polarity people used on polarizing frames to - polarity due to most useful mods (Stretch, Streamline, Flow, Master Thief for looting) having - polarity and thus releasing more mods to make peoples forma less wasted. Tho I agree on that V polarity is rather lacking on frames having just having Focus Conti and Rage, making this mod V would be stupid but instead make new more exiting mods to fit V polarity or make changes to polaritys of existing mods to have more consistant meaning. For example V for mods that affects frame abilities (Stretch, Conti, Focus). D for ones that increase Defensive stats (Redirection, Resistance mods) and - for animation fastening/extra effects (Master Thief, Flow, Streamline, Rage). Overall this would make V polarity more balanced in comparison to - and D tough it might also lead to V polarity being dominantly used one making the change just seem as "We need to forma more"-Update but it is for DE to decide. Personally I'm most likely going to use this instead of redirection on some frames to get more balanced Shields/HP making HP damage taken indication have more leeway for me as that is usually when I realize I'm taking damage making D polarity more useful one for me personally. Sorry if bit off-topic but this is in my option related enough to be taken into account for this discussion. Link to comment Share on other sites More sharing options...
Genuinetheo Posted August 12, 2013 Share Posted August 12, 2013 You guys really want that D... Link to comment Share on other sites More sharing options...
MeteorKing Posted August 12, 2013 Share Posted August 12, 2013 (edited) https://forums.warframe.com/index.php?/topic/93568-petition-to-change-vigor-to-d-polarity/page-6#entry1055398 Edit: For real? Twice on the same page? Jesus, could you be at least slightly original? Edited August 12, 2013 by MeteorKing Link to comment Share on other sites More sharing options...
Nena00 Posted August 12, 2013 Share Posted August 12, 2013 No! I want it to my bar polarity slot!! Link to comment Share on other sites More sharing options...
HAR1MAU Posted August 12, 2013 Share Posted August 12, 2013 you got my vote! Link to comment Share on other sites More sharing options...
Inberun Posted August 12, 2013 Share Posted August 12, 2013 I want the D Link to comment Share on other sites More sharing options...
archiadus Posted August 12, 2013 Share Posted August 12, 2013 Seems they changed it, good job OP. Link to comment Share on other sites More sharing options...
MonsterPig Posted August 13, 2013 Author Share Posted August 13, 2013 Victory! Link to comment Share on other sites More sharing options...
A1CZERO Posted August 13, 2013 Share Posted August 13, 2013 I don't understand. Fortitude is a bar even though both the Knockdown resist and shield regen mods are D polarity yet nobody cares... Why petition to change this one and not others? Link to comment Share on other sites More sharing options...
MASimon Posted August 13, 2013 Share Posted August 13, 2013 (edited) My Vigor mod is a D, I don't know of yours? Edited August 13, 2013 by MASimon Link to comment Share on other sites More sharing options...
notlamprey Posted August 13, 2013 Share Posted August 13, 2013 Gesundheit! I would have been fine with the original "bar" polarity, but I think switching it to "D" is a good move. Thanks for listening, DE. Link to comment Share on other sites More sharing options...
Danakar Posted August 13, 2013 Share Posted August 13, 2013 I don't understand. Fortitude is a bar even though both the Knockdown resist and shield regen mods are D polarity yet nobody cares... Why petition to change this one and not others? Because this was as good a place as any to start because nobody had access to the mod yet (unlike the existing ones which you can't simply change on-the-fly without causing a community uproar with torches and pitchforks). So in retrospect this thread serves as a base-point where it urges DE to remember adding the correct polarity to their mods whenever new mods are introduced; in order to prevent everything becoming one giant mess in the end that has no logic behind it whatsoever. From a designers' perspective, this petition was the perfect opportunity and serves as a gentle wake-up call to get the devs attention regarding the polarity-system before this game gets the official Live status for both PC and PS4 release. At least that's my view of the matter... :) Link to comment Share on other sites More sharing options...
Grilleds Posted August 13, 2013 Share Posted August 13, 2013 I don't understand. Fortitude is a bar even though both the Knockdown resist and shield regen mods are D polarity yet nobody cares... Why petition to change this one and not others? The community tends to complain about random things and completely ignore other often more pressing concerns. Link to comment Share on other sites More sharing options...
MonsterPig Posted August 13, 2013 Author Share Posted August 13, 2013 (edited) I don't understand. Fortitude is a bar even though both the Knockdown resist and shield regen mods are D polarity yet nobody cares... Why petition to change this one and not others? Well, to be honest, I over sighted this. Fortitude should also be a D polarity, but the main reason I cared to petition vigor was because I knew about it before it was actually released. I did not know about fortitude before it was already implemented into the game. Edited August 13, 2013 by TrevV Link to comment Share on other sites More sharing options...
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