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nvlddmkm stopped responding...now happens in onslaught


LordSky00
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22.16.5  fixed my video card crashing with "Display driver nvlddmkm stopped responding..." (in Windows' event viewer)  I was beyond happy that I could finally return to the plains with Physx enabled. Now I am encountering the same crash-to-desktop-but-game-is-still-running-error in the onslaught mode. :sad:

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Shrine of the Eidolon: Hotfix 22.16.5

Fixed crashes on some 32-bit systems caused by 100 MB of memory reserved by disabled GPU particles prototype. These crashes were predominately noticed when loading into the Plains or a Void Sabotage tileset.

 

Edited by LordSky00
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26 minutes ago, LordSky00 said:

22.16.5  fixed my video card crashing with "Display driver nvlddmkm stopped responding..." (in Windows' event viewer)  I was beyond happy that I could finally return to the plains with Physx enabled. Now I am encountering the same crash-to-desktop-but-game-is-still-running-error in the onslaught mode. :sad:

 

To begin with, its not a good idea to use physx in a 32bits system in a map that easily use 4GB RAM

Tbh, Its not a good idea to use 32bits systems.

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