PrincessSapphire Posted August 3, 2018 Share Posted August 3, 2018 I may be late, and probably wrong, but, in games like payday 2, the enemy spawn or AI performance depends on your fps, or fps limit config, not sure if it affects the enemies in warframe but its worth a try. Link to comment Share on other sites More sharing options...
(PSN)Pumba_Beneator Posted August 7, 2018 Share Posted August 7, 2018 Le 18/05/2018 à 10:07, seprent a dit : Fissures have benefits of adding 25% booster of each type as you go so some people want to use that since it doesn't stop stacking up (i think i cant remember) then eventually you get refined relics and so on Sure about the 'doesn't stop stacking up' and the 'refined relics' parts ? Never went beyond 1 hr survival myself, and Kuva only. Link to comment Share on other sites More sharing options...
kevoisvevo Posted September 8, 2018 Share Posted September 8, 2018 (edited) Aye i have run into the life support problem, and i hate using any meta frames or setups like nekros with maiming strike. i am more of a melee guy with excalibur and ash as my mains and i usually top out at 90-95 mins in mot while solo. I know i can go much longer with my non meta builds but the life support drops like a rock in water in very high lvls starting from lvl 140. I suggest we take the defection mechanic where there are fixed enemies dropping life support at regular intervals. This was we won't have to depend of RNG for the enemies to drop life support Edited September 8, 2018 by kevoisvevo Link to comment Share on other sites More sharing options...
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