(PSN)xarienne Posted May 25, 2018 Share Posted May 25, 2018 Please, DE, PLEASE. It's to the point that I just avoid playing Survival and Excavation missions, to avoid being held hostage in a mission just because I happened to get matched with players who want to stay for a MUCH longer time than I do/can. Defense and Interception missions offer us a chance to extract periodically; we can even use 'Leave Squad' on the Plains... So, there is no reason in the world that we shouldn't also have that option with Survival and Excavation missions. PLEASE. Thank you, xari. Link to comment Share on other sites More sharing options...
Errodin Posted May 25, 2018 Share Posted May 25, 2018 They could "maybe" have a in-game reset counter, give the players an option to leave whenever they want, reset the wave count back to Zero if anyone leaves and allow for any empty spots to be refilled in the process, AKA letting outside players spawn into a team rather than forcing players to leave and find a new team, this might also help with matchmaking coincidentally. Link to comment Share on other sites More sharing options...
(PSN)Ozymandias-13- Posted May 25, 2018 Share Posted May 25, 2018 People have asked for this for a long time. I'm not sure why it was never addressed. I wonder if they could have a prompt when selecting those nodes for: 20 minutes/waves 40 minutes/waves ∞ Infinite (which would let the team stay until the team decides to extract as normal) Link to comment Share on other sites More sharing options...
(PSN)xarienne Posted May 25, 2018 Author Share Posted May 25, 2018 (edited) @Riko_113 I *like* that idea(!). --xari. Edited May 25, 2018 by (PS4)xarienne Link to comment Share on other sites More sharing options...
xXDeadsinxX Posted May 25, 2018 Share Posted May 25, 2018 The option for an individual player to leave squad in endless missions have been talked about for so long now, it really does need to happen though. Link to comment Share on other sites More sharing options...
LordMidnightX Posted May 25, 2018 Share Posted May 25, 2018 23 minutes ago, (PS4)Riko_113 said: People have asked for this for a long time. I'm not sure why it was never addressed. I wonder if they could have a prompt when selecting those nodes for: 20 minutes/waves 40 minutes/waves ∞ Infinite (which would let the team stay until the team decides to extract as normal) This would be nice to have so like minded people could get together, especially on fissures where I want to go at least a few rounds. Link to comment Share on other sites More sharing options...
(PSN)OriginalEquinox Posted May 25, 2018 Share Posted May 25, 2018 I just finished a excavation run where myself and two of my squad were willing to stay as long as possible but the fourth person stopped selecting relics and went to extraction after about 10 minutes forcing us to give up our run so he could leave, we should have the option to leave during the relic selection screen so neither we nor our teammates have to suffer or compromise in any way. Link to comment Share on other sites More sharing options...
(PSN)xarienne Posted May 25, 2018 Author Share Posted May 25, 2018 Exactly, @Equinox2169. There's definitely been times when I did want to stay and have, but also the other circumstance. Basically @Riko_113's idea could help for both those cases: people who just need/want a fairly quick run-through AND people who have some time and need/want to stay and grind. --xari. Link to comment Share on other sites More sharing options...
Righen_il_Magnifico Posted May 26, 2018 Share Posted May 26, 2018 You got my vote. I agree. We need the chance to leave when we need on endless. It would be more better for who wants to leave, and for who wants to stay. Link to comment Share on other sites More sharing options...
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