kryptoghost Posted August 20, 2013 Share Posted August 20, 2013 The game is amazing and I'm absolutely in love but to give my two cents. The missions need to be more than kills and get to objective. There needs to be booby traps, more randomly occurring bosses like the stalker but less important. Just more experiences between you and the objective other than killing. Hacking needs to be expanded on, it's fun but there is so much that could be done. Like a boss that each successful hack lowers his defense and or attack. So everyone isn't just shooting the hell out of a meat shield but alot more strategy is incorporated. Honestly I'm not worried about this game. I feel like they're fine polishing the mechanics before they really let loose with amazing content. Also I capped too quickly, there needs to be more to earn. Like reactors should increase level cap not double your mod points. Link to comment Share on other sites More sharing options...
DiBBz Posted August 20, 2013 Share Posted August 20, 2013 (edited) They have all ready discussed this in live-streams that they are going to start spicing up missions with new types and revamping most of them so it not the same old go here and kill him or go here and collect all these datamass change is coming you just need to be a little more patient Edited August 20, 2013 by DiBBz Link to comment Share on other sites More sharing options...
Onite Posted August 20, 2013 Share Posted August 20, 2013 https://forums.warframe.com/index.php?/topic/84335-what-if-missions-werent-static-missions-didnt-end-for-everyone-at-once/#entry921371 My take on the same problem. Link to comment Share on other sites More sharing options...
Eisvogel Posted August 20, 2013 Share Posted August 20, 2013 There are some nice suggestions for us concerned with the current state of the game and how lacking it is in many aspects https://forums.warframe.com/index.php?/topic/92326-we-need-endgame-and-a-challenge-what-do-we-expect-for-warframes-future/ Link to comment Share on other sites More sharing options...
kryptoghost Posted August 20, 2013 Author Share Posted August 20, 2013 (edited) They have all ready discussed this in live-streams that they are going to start spicing up missions with new types and revamping most of them so it not the same old go here and kill him or go here and collect all these datamass change is coming you just need to be a little more patient I'm still in the honey moon phase, I'm very content but being this game is in beta I feel obligated to share my ideas to possibly make it better. It's hard to watch the livestreams because they're during work and when I'm home I'm either play or handling real life choresSuch a great community too. It's nice to get away from the LOL community. Haha Edited August 20, 2013 by kryptoghost Link to comment Share on other sites More sharing options...
kryptoghost Posted August 20, 2013 Author Share Posted August 20, 2013 https://forums.warframe.com/index.php?/topic/84335-what-if-missions-werent-static-missions-didnt-end-for-everyone-at-once/#entry921371 My take on the same problem. You definitely have a better idea of what needs to go on. I agree. However it looks like they would lose the random map generator if they made their missions too non-linear Link to comment Share on other sites More sharing options...
Casardis Posted August 20, 2013 Share Posted August 20, 2013 You definitely have a better idea of what needs to go on. I agree. However it looks like they would lose the random map generator if they made their missions too non-linear I think it won't. If they work this idea with how they are doing the Orokin Void missions (besides Exterminate since it doesn't have the challenge rooms), I think it could work. Link to comment Share on other sites More sharing options...
Onite Posted August 20, 2013 Share Posted August 20, 2013 (edited) I think it won't. If they work this idea with how they are doing the Orokin Void missions (besides Exterminate since it doesn't have the challenge rooms), I think it could work. I think so too. Its all just a matter of changing the algorithm to generate slightly differently. I know it doesnt take too much work, because the generator in the game already rarely but sometimes does make missions that end up similar to what i described. Especially when the missions end up chaining more than once. Things like Raid > spy > artifact > eliminate. It rarely happens, but it happens. But this proves that their system is already capable of what we would like to see. Edited August 20, 2013 by Onite Link to comment Share on other sites More sharing options...
Archistopheles Posted August 20, 2013 Share Posted August 20, 2013 Also I capped too quickly I'm willing to be you do not have a maxed rank Serration, let alone Hornet Strike or Redirection. Link to comment Share on other sites More sharing options...
RoboDoge Posted August 20, 2013 Share Posted August 20, 2013 Meh, i am disappointed by this thread. I thought it was thread about Tenno BBQ. I though it have some hamburgers and steaks. Damn you OP, you are cruel man. Link to comment Share on other sites More sharing options...
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