Jump to content
Dante Unbound: Share Bug Reports and Feedback Here! ×

Augment suggestion for Limbo's 2nd ability


Zoh_Veldae
 Share

Recommended Posts

This thread will detail an augment suggestion for Limbo's 2nd ability "Stasis".

The (relatively) recently reworked Stasis ability for Limbo has single-handedly catapulted him to the top of the ranks when it comes to Warframe utility. It has yet to receive an Augment Mod and this played well into the rework. If such a mod is being considered by DE, the following is my suggestion on the matter:

 

Name - Eroding Stasis

Text - Stasis Augment: Enemies are no longer frozen, instead being slowed by 5/10/15/20% and dealt 75/100/150/200 [Corrosive] damage per second.

 

Both the slow percentage and damage over time will be affected by Power Strength. More will grant higher numbers.

The Corrosive damage will serve mostly for weaknesses and resistances to the damage type. It will not proc the status effect.

 

This idea is mostly to add a new layer of CC to Limbo's arsenal and to solve a small issue that can happen when enemies are trying to enter a Cataclysm while Stasis is active, being constantly dipped in and out of the rift without actually entering in range to be quickly dispatched by our weapons. It will also serve to quickly detect any missing enemy that's been Banished and was lost track of by the Limbo player, by dealing visible damage ticks or even just outright killing them and solving the issue slowing down certain types of missions such as Defense.

 

For now, this is all I can put in words. Any constructive criticism regarding the mod and its effects is appreciated.

Have a good one.

Link to comment
Share on other sites

No one uses power strength on Limbo. At most builds, Limbo has 40% power strength. You can still slap Rift Torrent on it and in content where you actually require that damage boost, you can still have like 500% to 700% weapon damage bonus since the bonus scales with the number of enemies more than Limbo's power strength.

Basically, with range and duration, you can cover for getting more enemies in the rift to cover for the low power strength.

Not too crazy about this augment, though. Still prefer time stop over time slow because of how the ability catches enemy bullets.

See here. Perfect example of stasis catching bullets to protect Limbo and potentially protect your whole squad.

 

Edited by (PS4)mahoshonenfox
Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
 Share

×
×
  • Create New...