[DE]Megan Posted January 30, 2014 Share Posted January 30, 2014 Changes - Small improvements to AkMagnus: proc chance increased to 25%, crit chance increased to 25%, crit multiplier increased to 2. - Corrected AkMagnus fire/equip/reload animations and sounds. - Clicking on "Oxium Espionage" under the Operations panel will now open your web browser to a page detailing the Operation. Fixes - Fixed Oxium collected during Defense missions not counting towards Operation Oxium Epsionage progress if the mission failed after reaching a checkpoint. - Fixed Oxium description appearing as a file-path in the foundry. - Fixed performance issues when using Vauban's Vortex in situations with high enemy counts. Link to comment Share on other sites More sharing options...
Turbine Posted January 30, 2014 Share Posted January 30, 2014 GZ! Link to comment Share on other sites More sharing options...
IIJetfireII Posted January 30, 2014 Share Posted January 30, 2014 Thanks. Link to comment Share on other sites More sharing options...
Hunter3.0 Posted January 30, 2014 Share Posted January 30, 2014 - Fixed performance issues when using Vauban's Vortex in situations with high enemy counts. You now own my heart. Link to comment Share on other sites More sharing options...
Proteo Posted January 30, 2014 Share Posted January 30, 2014 Grazie! Link to comment Share on other sites More sharing options...
BraveDude8 Posted January 30, 2014 Share Posted January 30, 2014 (edited) Yay! Still seems a little low. >crit chance increased to 25%, crit multiplier increased to 2. Edited January 30, 2014 by BraveDude8 Link to comment Share on other sites More sharing options...
HelloPulse Posted January 30, 2014 Share Posted January 30, 2014 Awesome ! Thanks DE Link to comment Share on other sites More sharing options...
Deanoa Posted January 30, 2014 Share Posted January 30, 2014 Thanks, Based DE Link to comment Share on other sites More sharing options...
-GM-Cha_Dude- Posted January 30, 2014 Share Posted January 30, 2014 Nice Link to comment Share on other sites More sharing options...
GrosslyIncandescent1709 Posted January 30, 2014 Share Posted January 30, 2014 thanks, finally a reason to use the akmagnus Link to comment Share on other sites More sharing options...
ConstantEgo Posted January 30, 2014 Share Posted January 30, 2014 1 word: Vauban Link to comment Share on other sites More sharing options...
alchemistjkt Posted January 30, 2014 Share Posted January 30, 2014 the update made me waste about 300 clicks (upgrading a mod), but thanks nonetheless. Link to comment Share on other sites More sharing options...
Tsoe Posted January 30, 2014 Share Posted January 30, 2014 fixed.. not having alternate helmet for oberon yet >_< Link to comment Share on other sites More sharing options...
VentiGlondi Posted January 30, 2014 Share Posted January 30, 2014 Are you kidding me? What is the point of single magnus now? What is the point of single sidearms at all if the dual ones are superior in nearly every aspect? Link to comment Share on other sites More sharing options...
IIJetfireII Posted January 30, 2014 Share Posted January 30, 2014 fixed.. not having alternate helmet for oberon yet >_< in u12.. Link to comment Share on other sites More sharing options...
Deservate Posted January 30, 2014 Share Posted January 30, 2014 (edited) No more 3-fps slideshow! Whohoo! Edited January 30, 2014 by Deservate Link to comment Share on other sites More sharing options...
-HAKUNA-YOUR-TATAS- Posted January 30, 2014 Share Posted January 30, 2014 alright the akmagnus is better. thank you. Link to comment Share on other sites More sharing options...
-CK- Posted January 30, 2014 Share Posted January 30, 2014 anybody else only have 50 oxium in their foundry? i know ive collected atleast 200 47 last game kappa and with restarting #*($%%@ over my ee.log Link to comment Share on other sites More sharing options...
Tsoe Posted January 30, 2014 Share Posted January 30, 2014 Are you kidding me? What is the point of single magnus now? What is the point of single sidearms at all if the dual ones are superior in nearly every aspect? i request new mods to balance single weapons >_< Link to comment Share on other sites More sharing options...
Sidathe Posted January 30, 2014 Share Posted January 30, 2014 Are you kidding me? What is the point of single magnus now? What is the point of single sidearms at all if the dual ones are superior in nearly every aspect? Style. :D Link to comment Share on other sites More sharing options...
alchemistjkt Posted January 30, 2014 Share Posted January 30, 2014 What is the point of single sidearms at all if the dual ones are superior in nearly every aspect? mastery fodder... sadly. Link to comment Share on other sites More sharing options...
SpilockT_T Posted January 30, 2014 Share Posted January 30, 2014 Can you revert back the continuous mechanic? Link to comment Share on other sites More sharing options...
Raptscallion Posted January 30, 2014 Share Posted January 30, 2014 (edited) Are you kidding me? What is the point of single magnus now? What is the point of single sidearms at all if the dual ones are superior in nearly every aspect? I thought that was the point of dual sidearms. Seeing how they tend to use two separately built single sidearms to build. Regardless, nice Hotfix. Edited January 30, 2014 by Raptscallion Link to comment Share on other sites More sharing options...
Starender Posted January 30, 2014 Share Posted January 30, 2014 Akmagnus is Twin Gremlins 2.0 Link to comment Share on other sites More sharing options...
Tsoe Posted January 30, 2014 Share Posted January 30, 2014 Style. :D if you use magnum force on a single weapon the loss in accuracy is minor, and you still can headshoot with ease in that way single handed are superiors yet i really thoug magnus aint have dual counter part coming soon... Dual BOW AKPARIS -_- how does it work? Link to comment Share on other sites More sharing options...
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