[DE]Megan

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  1. [DE]Megan

    Fortuna: Hotfix 24.1.5

    Fortuna: Hotfix 24.1.5 Changes: Updated Life Strike, Focused Defense, and Corrupt Charge Mod descriptions to read better. Fixes: Fixed Staff and Polearm Zaws not hitting properly with attacks that use the bottom end of the weapon. Fixed an issue where Power Cell Carriers sometimes took longer than expected to spawn in Venus Excavation missions. Fixed Host migration in Orb Vallis resulting in the remaining players finding they are missing alert level UI and Reinforcement Beacons self destructing on deployment. Fixed glitchy/floating K-Drive animations when dismounting/mounting over water/coolant. Fixed ‘Decline All’ pending friend requests not working. Fixes towards Corpus Trenchers/Provisors appearing stuck in midair.
  2. [DE]Megan

    XB1 Fortuna: Update 24

    Fortuna: Update 24 Fortuna is here!! It's been one year since we added our first open world: The Plains of Eidolon. Our second world is ready: The Orb Vallis. Entering The Orb Vallis requires you to first visit Fortuna, a town full of new characters, new content, and new problems to solve! To do this, you must first reach Venus! Reach Venus!? Our veteran Tenno have had Venus unlocked for years - it's time to go back. New players might only be making their way there now, but with determination and cooperation, you'll master the challenges of the Orb Vallis in no time. We all lift together! Enjoy the efforts of all of us at Digital Extremes, delivered here in Fortuna. Your patience, support, excitement, and feedback has made this update possible. We dedicate it to you. Stay warm on your K-Drives, Tenno! Onwards from Update 24: More is coming in 2019! The Orb Vallis landscape is so vast in size and discovery and this is just the first installment of Fortuna content! You can expect more to come next year, including more Conservation species, new Operator Amps that will be available for sale from Little Duck’s offerings, and your chance to take down the ultimate threat roaming these terraformed lands. THE ORB VALLIS Located in the eye of a snowstorm, The Orb Vallis was once a scorching wasteland. When the Solaris reactivated the Orokin coolant towers, life reappeared in the Vallis. Giant looming mushrooms sprung from the snow, and four-legged Virminks appeared in the valleys. Through their blood, sweat and tears, the Solaris terraformed this barren region into a beautiful, hospitable world — but the Corpus are destroying its delicate balance in their pursuit of profit. Due to its terraformed environment, the Orb Vallis fluctuates between temperature phases, which directly affects certain ecosystems within it. The climate ebbs between Freezing and Warm (rather, slightly less cold), which affects the wildlife activity on the landscape. For example, the Eye-Eye Servofish only shows up during warm temperature. Tenno can see the current Temperature when hovering over the Orb Vallis node in the Navigation Menu. The time cycle between these Temperatures is much shorter than the Day/Night equivalent on the Plains of Eidolon: Warm - approximately 4 minutes Cold - approximately 22 minutes Cave Encounters Take shelter from the storm within the caves of the Orb Vallis. But not all caves are dormant, Tenno... New Resources! The lands of the Vallis are home to many species of organic life. From glowing fungi to mucus mounds, encounter what this unique environment has to offer. Some of the plants require their “fruit” to be ripe before picking, look out for the ones that stand out from the bunch to collect their resource! The Corpus have also settled into this biodome and littered their own tech resources across the land to be discovered. Mytocardia Spore Gorgaricus Spore Tepa Nodule Thermal Sludge ...and more! In-Vallis Bounties The weather outside is frightful, but the Bounties are so delightful. A Solaris United Agent who does not miss his organics awaits you OUTSIDE the doors of Fortuna in the Orb Vallis snow. Other Solaris United Agents are dispatched throughout Orb Vallis at enemy Corpus Camps - take control of the Camp to acquire Bounties from them. This harsh landscape restricts Incursions, but there is much to discover! Corpus Terra Variants Tasked to maintain Nef Anyo’s voracious control over the Orb Vallis, these new specialized units have advanced their attacks, weaponry, and icy attitude towards the Tenno. Stay warm and fight the good fight! Elite Terra Corpus Variants To bring a level of challenge to those that want to take on higher level Terra enemies, these level 30+ Elite variants are for you! They have higher Health/Shields and hit with harder damage. Raknoids and Orbs As you explore the Vallis, beware of mechanical, spider-like machines known as Raknoids. These Corpus-designed creatures range in size and lethality, from tiny Mites to massive, invulnerable Orbs that loom over the region. Fortuna’s brightest are currently researching how to take down these Orbs, but for now, steer clear. New Alert Levels The Corpus have synchronized a way to ramp up the fight in Orb Vallis. Your time out in the open world could be calm - or frantic, depending on the Alert Level! You can reach a maximum of 4 Stars which will have increasingly difficult and scaling enemies - can you handle all forms of Robotics and Corpus? Only time will tell. To increase the Alert Level, simply allow the Corpus to summon more with active REINFORCEMENT BEACONS! To decrease it, destroy all REINFORCEMENT BEACONS and hide away out of combat. FORTUNA & SOLARIS UNITED Down in the underground city of Fortuna, you’ll meet the Solaris: a society of body-augmented individuals who live in debt-internment under Corpus rule. A colony all too familiar with the reality of being “repossessed” — cybernetic limb and organ removal by Nef Anyo’s repo squads. Yet in these cautious times, the Solaris are a hopeful community who pride themselves in their efforts to terraform Venus. VOX SOLARIS QUEST Eudico, the once proud leader of Solaris United, has been reduced to serving Nef Anyo under near slave-like conditions to keep the rig jockeys of Fortuna safe. Help her regain her will to fight so that she can stand up to Nef Anyo and bring back the Solaris United resistance. Completing the Vox Solaris Quest will unlock the following Vendors in Fortuna: Eudico - Bounties The Business - Fishing & Conservation Legs - Moa Companions Vox Solaris - Raknoid Hunting & Operator Agent Roky & Boon - Ventkids & K-Drives The Vox Solaris quest is also replayable in the Codex! FORTUNA SYNDICATES, VENDORS & ACTIVITIES SOLARIS UNITED STANDING: Similar to Ostron Standing in Cetus, earn Standing with Solaris United and work your way to an inner circle position. 1. Outworlder 2. Rapscallion 3. Doer 4. Cove 5. Old Mate Eudico - Bounty Giver Eudico is both the tough, no-nonsense mother figure who oversees a portion of Nef Anyo's workforce... and the criminal mastermind behind the resistance against him. Familiar and new rewards can be obtained from Eudico’s Bounties: Garuda Systems/Chassis/Neuroptics Blueprints Relics Vallis Resources Debt-Bonds (more about these in the Ticker section below!) And more including the New Mod Sets (*final stats available in game): Mecha Mod Set: Overdrive (Kubrow): Increased Status Link/Status Duration from enemy marked by Companion Mecha Recharge (Kubrow): Increased Shield Recharge from enemy marked by Companion Mecha Empowered (Aura): Increased Damage against an enemy marked by Companion Mecha Pulse (Warframe): Killing an Enemy marked by Companion grants Armor for limited time for each enemy within an area Tek Mod Set: Tek Assault (Kavat): Kavat has Increased chance to ignore Lethal Damage and be immune for a limited time Tek Enhance (Kavat): Increased Kavat Ability Duration Tek Gravity (Melee): Slam Attacks in the Marked Zone pull all enemies within X/m area. Tek Collateral (Warframe): Increased Critical Damage when inside the Marked Zone Synth Mod Set: Synth Deconstruct (Sentinel): Enemies killed by the Sentinel have Increased chance to drop a Health Orb Synth Fiber (Sentinel): Health Orbs increase Armor for Sentinel for a limited time Synth Charge (Pistol): Increased Bonus Damage on the final shot in Magazine Synth Reflex (Warframe): Increased Holster Speed Can be equipped in the Exilus slot! Smokefinger - Mining Meet 'Smokefinger', the Orb Vallis mineralogy enthusiast. This Fortuna vendor is your one-stop shop for the mining tools and resources you need! Speak with him in Fortuna to purchase the SUNPOINT PLASMA DRILL, a fast-ignition, high-intensity mining tool capable of extracting the rarest of materials with surgical precision, and get to mining the Ores and Gems of The Orb Vallis: Axiditre Noctrul Phasmin Travoride Goblite Venerol Hesperon Amarast Zodian Thyst Note: Ostron Mining Tools can be used out in The Orb Vallis to mine Gems/Ore, but the Sunpoint Plasma Drill is required to mine the rarest Gems in Vallis. Smokefinger also offers many other services such as purchasing Gems for Platinum, trading Gems for Solaris United Standing, and a lustrous list of Offerings available for purchase using Solaris United Standing: Blueprints: Axidrol Alloy Heart Noctrul Smooth Phasmin Travocyte Alloy Goblite Tears Venerdo Alloy Hespazym Alloy Star Amarast Radiant Zodian Marquise Thyst Orb Vallis Captura Scene: Free roam the frozen tundra of the Orb Vallis by purchasing this Captura Scene from Smokefinger! Get to “Old Mate” rank with Solaris United to acquire this terraformed environment and enhance your Corpus aesthetic. The Business - Fishing & Conservation Meet 'The Business', also known as 'Biz'. This Fortuna vendor is your gateway to two activities out on the Orb Vallis: EMP Spearfishing & Conservation! EMP Spearfishing! A new take on the Plains of Eidolon Fishing Mechanic! The best way to catch the robotic 'Servofish' in The Orb Vallis is with The Business' offering of PULSE SPEARS - tools used to disable mechanical fish! This new type of fishing spear maintains the high quality of every Servofish you catch. The Business offers 2 variants of Pulse Spears: SHOCKPROD Built to recover Servofish without damage. Delivers a disabling electromagnetic pulse after a successful hit, if timed correctly STUNNA Successful electromagnetic pulses radiate outward also disabling any nearby servofish Equip this in your Gear Spiral to begin your journey of catching Servofish in the Coolant! The fishing mechanic here is different - not only is aiming precision necessary, but also timing your Pulse detonation! Land within the red bar to succeed! Your Ostron Spears will still work in The Orb Vallis, but the fish will be damaged. The key is to catch undamaged fish with the specialized Pulse Spears. There are 13 species of Servofish to be discovered in the various Coolant areas of the Orb Vallis. Some require Baits - be sure to read descriptions to find your very own: Eye-Eye Scrubbers Echowinders Mirewinders Longwinders Sapcaddy Brickie Tink Kriller Recaster Charamote Tromyzon Synathid Note: Servofish do not spawn in shallow cave puddles! Baits Baits are used to attract certain species of Servofish. Acquire them with Solaris United Standing and read about their uses in the descriptions! Conservation - Track and Tranq: The Business is equipped with new gear that will allow you to aid in the desperate Conservation effort of The Orb Vallis' wildlife. Two key pieces of gear are required for Conservation: TRANQ RIFLE & ECHO LURES: Your standard issue TRANQ RIFLE can be acquired with Solaris United Standing and equipped in your Gear Wheel. It is used for all Conservation efforts. Each species has its own ECHO LURE which can also be acquired with Solaris United Standing and equipped in your Gear Wheel. You'll have to progress through the Solaris United Syndicate to acquire some Lures! Pobbers Echo-Lure: Entice and attract nearby Pobbers with life-like animal calls. The Pobbers is most often found around the Mushroom Fields of Orb Vallis! Virmink Echo-Lure: Entice and attract nearby Virmink with life-like animal calls. The Virmink is most often found around the Lakes of Orb Vallis! Bolarola Echo-Lure: Entice and attract nearby Bolarola with life-like animal calls. The Bolarola is most often found around the Mountainous areas of Orb Vallis! Kubrodon Echo-Lure: Entice and attract nearby Kubrodon with life-like animal calls. The Kubrodon is most often found around the Cratered areas of Orb Vallis! Now that you know the gear, here's how to begin your Conservation Journey: Explore the Orb Vallis and look for locations on your minimap that indicate last-known animal sightings. Activate the area to begin the sequence. Conserving occurs in 4 Steps which are indicated by Icons on your HUD: 1. FOLLOW: Follow the Trail! 2. CALL: Use the Proper Lure and Pitches! 3. TRANQ: Hide, aim, and shoot! Bad/Good/Perfect Captures are stressed based, which rises when the animal comes in contact with a player. A quick tranq of a non-startled animal would yield you a ‘Perfect Capture’ - so get down wind and don’t miss! Animals that have been Tranq’d will be invulnerable to avoid teammates/enemies killing them by accident (or on purpose). Helpful tip: Animals can be put into a peaceful slumber by special Abilities like Ivara’s Sleep Arrow and Equinox’s Rest. Animals that wake up from their invulnerable sleep will become vulnerable once again. Timing and speed is your best bet for that Perfect Capture! 4. COLLECT: Collect your specimen! Resource Boosters apply to Tags procured from capturing animals in Orb Vallis! Why Conserve? In addition to rewarding Standing for each catch, you get treasured items for your efforts. Each animal you successfully conserve will yield you a Tag that can be exchanged for a treasured reminder of your efforts to help the wildlife. From 'Floofs' to a badge, find the offerings from The Business! Rude Zuud - Zuud’s Murderizers (Kitguns - Modular Secondaries) Meet Rude Zuud, creator of the “Murderizers”... or more formally KITGUNS! Zuud is a bit of a stranger to formalities, might have something to do with all the static in her head… While she might have a couple of loose screws, that won’t keep you from crafting your very own soldered sidearms at Zuud’s Lathe! These Corpus-tech Modular Secondaries are crafted using a Chamber, Grip, and Loader. Blueprints for these components are purchased from Zuud using Solaris United Standing. Once crafted, Pistol Mods are the upgrades of choice in your Arsenal. Zuud offers other services as well such as Gilding your Kitguns, exchanging a Max Rank or Gilded Kitgun for Solaris United Standing, and the ability to Entitle your Secondary Weapons for Platinum! Final stats for all components listed below can be found in-game. Chambers: Chambers determine the type of shot fired from your Kitgun! They earn Mastery Rank after the Kitgun has been Gilded. Catchmoon Chamber: Fires a wide-radius Magnetic energy projectile with a very short half-life. Gaze Chamber: A persistent cutting beam of pure energy. Rattleguts Chamber: Let ‘er rip, rapid fire. Tombfinger Chamber: Reach out and Blast someone. Precision with every pull of the trigger. Grips: Grips determine the rate-of-fire, range, and damage of your Kitgun! Gibber Grip: What it lacks in impact it makes up for with intensity. Maximum rate-of-fire; maximum range for beam weapons. Minimum damage. Haymaker Grip: The ultimate grip for when one shot is all you need. Devastating. Minimum rate-of-fire; minimum range for beam weapons. Maximum damage. Lovetap Grip: The weapon grip of the measured killer. Slower rate-of-fire; lower range for beam weapons. Greater damage. Ramble Grip: Hold tight and unleash hell. Increased range for beam weapons; increased rate-of-fire for non-beam weapons. Reduced damage. Loaders: Loaders determine various stat alterations for your Kitguns including ammo capacity, reload-speed, and Status/Critical Chance! Bashrack Loader: High-capacity loader with increased Critical Chance and lowered Status Chance. Bellows Loader: Maximum-capacity ammo storage. Deepbreath Loader: A high-capacity ammo reservoir. Flutterfire Loader: A fast-loader with maximum Status Chance and minimum Critical Chance. Killstream Loader: A fast-loader with maximum Critical Chance and minimum Status Chance. Ramflare Loader: High-capacity loader with maximum Status Chance and minimum Critical Chance. Slap Loader: Fast loader with reduced Ammo Capacity. Slapneedle Loader: A fast-loader with increased Critical Chance and lowered Status Chance. Sparkfire Loader: High-capacity loader with increased Status Chance and lowered Critical Chance. Splat Loader: High-capacity loader with maximum Critical Chance and minimum Status Chance. Stitch Loader: Maximum capacity loader with increased Critical Chance and lowered Status Chance. Swiftfire Loader: A fast-loader with increased Status Chance and lowered Critical Chance. Thunderdrum Loader: Maximum-capacity loader with increased Status Chance and lowered Critical Chance. Zip Loader: Quickest load-speed with lowest Ammo Capacity. Zipfire Loader: Quickest load-speed with increased Status Chance and lowered Critical Chance. Zipneedle Loader: Quickest load-speed with increased Critical Chance and lowered Status Chance. Pax Arcanes: Zuud also offers enhancements for your Kitguns known as Pax Arcanes! Similar to Exodias for Zaw Melee weapons, these Arcanes can be installed on your Kitgun in your Arsenal once they have been Gilded: Pax Bolt: Headshots increase Power Efficiency and Power Strength for a limited time. Pax Charge: Kitgun Magazine is replaced by bolts fueled by a recharging battery. Pax Soar: Reduces Movement Speed while Aim Gliding. Pax Seeker: Headshots give a chance for projectiles to burst from the target and seek nearby enemies. Legs - Moa Companions Meet Legs, the Moa constructor! At Legs’ Pets & Parts, Tenno can assemble, customize, and name new Moa friends. Once the Vox Solaris quest is complete, visit Legs to spend Solaris United Standing for Moa part Blueprints! Once you have a Model, Core, Gyro, and Brackets, you can assemble your Moa: MODEL: The head determines a Moa’s model type by unlocking a unique set of Moa Precept Mods. Once you acquire Precept Mods by purchasing the corresponding Moa head, you can use those Precept Mods interchangeably with each head: Final stats for all components listed below can be found in-game. Para Moa: Whiplash Mine: Deploys a mine that tethers all enemies in an area. A brief moment and all enemies still in range get pulled to the mine. Anti-Grav Grenade: A Grenade that reverses gravity in a radius, inflicting Impact Damage. Target sustains additional damage based on the amount sustained while airborne. Lambeo Moa: Stasis Field: Creates a stasis field for a limited time. While inside the field, all enemy projectiles move slower and deal less Damage. Shockwave Actuators: Readies a shockwave that repeats and knocks down nearby enemies. Oloro Moa: Tractor Beam: Increased Aim Glide Duration and decreased Gravity. Security Override: Auto-hacks consoles over time with a chance to mind control robotic enemies and turrets in an area for a limited time after Hacking. CORE: The core engine determines each Moa’s base Shields and Armor stats. GYRO: Gyro gear rearranges Health, Shields, and Armor percentages to customize each Moa’s defensive subroutine. BRACKETS: Brackets determine each Moa’s Mod slot polarities. Legs also offers new Robotics weapons that can be used by both Moas and Sentinels: Cryotra: Emits a ray of sub-zero energy. Tazicor: Burst rifle that fires electrified rounds. Vulcax: Charges up a powerful blast of ultra-heated plasma. The EMOTION MODULE determines a Moa’s audio set and physical reactions to its environment. You can purchase an Emotion Module from the in-game Market and equip it on your Moa the same way you equip Animation Sets on Warframes! Choose between Aggressive, Inquisitive, and Sensitive. Feel free to switch it up any time! Legs can Gild any Max Rank Moa to enhance its stats! Your Moa will also reward Mastery Experience once it has been Gilded. The Moa head is the component that rewards Mastery Rank, because the head determines the Model. Gild all Moa Models to maximize your Mastery Experience with Legs! You can also exchange any Max Rank or Gilded Moa for Solaris United Standing! Ticker - Debt Tokens Meet Ticker, the Debt salvager! At Ticker’s Used Goods, Ticker deals in debt forgiveness for Fortuna workers who might otherwise face punishment. Ticker can tell you about each case and the price they might pay for their debts. Help them by purchasing their DEBT-BONDS and earn Debt-Bonds! Debt-Bonds are also available as rewards for completing Eudico’s Bounties. You can exchange DEPT-TOKENS for Solaris United Standing. There are five variations of Debt Tokens: Training Debt-Bond, Shelter Debt-Bond = Common Medical Debt-Bond, Advances Debt-Bond = Uncommon Familial Debt-Bond = Rare There is always 3 Common, 1 Uncommon, and 1 Rare Case# available at any given time. Ever a diverse broker, Ticker also trades repossessed items on the side. You can use Debt Tokens to purchase second-hand Fortuna knickknacks and tools to decorate your Orbiter! VOX SOLARIS: Raknoid Hunting & Operator Agent A shadow faction led by a familiar face. Standing can be gained after completing the Vox Solaris quest. You can earn Standing with the Vox Solaris (separate from Solaris United Standing and limit) by trading in Toroids obtained from certain location specific enemies in the Orb Vallis: All Spaceport enemies have a chance to drop the Vega Toroid. All Enrichment Labs enemies have a chance to drop the Calda Toroid. All Temple of Profit enemies have a chance to drop the Sola Toroid. And if you’re lucky, you might find Toroids in your spelunking explorations! There are currently 2 ranks with the Vox Solaris, and as knowledge of somethin’ big that creeps across the tundra grows, so will the Vox Solaris Ranks and Offerings. Note that you will need to complete The Second Dream quest before you can be initiated into Vox Solaris. Vox Solaris Standing: 1. Neutral 2. Operative Use your Standing to purchase the newest classes of Mechanical Operator Armour: SMELTER Operator armor inspired by those Solaris who must work in searing heat. OUTRIDER Operator Armor modeled on enviro-gear worn by the surveyors and scouts of the Orb Vallis. VENT RAT Lightweight and practical Operator Armor designed for flexibility and tight squeezes. HAZTECH Operator Armor modeled on the daredevils of Fortuna's maintenance crews. Roky & Boon - Ventkids VENTKIDS STANDING Howzit, glinty? If you’re looking for a new way to traverse the Orb Vallis, the Ventkids have you covered. Hangin’ with their logical fam in the ducts of Fortuna, the Ventkids get by stealing parts from the Corpus and and running K-Drive races out on the Vallis. Earn Ventkids Standing upon returning to Fortuna by performing tricks on your K-Drive out in the Vallis. Keep an eye out for floating purple K-Drive Trick Boosters that appear while riding out on the Vallis: hit them for an instant boost to your trick score multiplier! 1. GLINTY 2. WHOZIT 3. PROPER FELON 4. PRIMO 5. LOGICAL Roky - K-Drive Acquisition A member of the Vent Pobbers gang, Roky is your go-to for all things K-Drives. You can exchange Ventkids Standing with her for K-Drive component blueprints, and she will even bash together a plank for you if you ask nicely. K-Drive Components: Board Needlenose Flatbelly Bad Baby Reactor Arc Twelve Cold Fusor Hothead Nose Beaky Dink-A-Donk Wingnut Jet Fatboys Twin Kavats Step Tens These components do not offer any stat bonuses, but the Board will earn you Mastery when you rank up your K-Drive -- no Gilding required! You can earn Affinity for your K-Drive by completing tricks in the Vallis. For additional statistic or functionality boosts, Roky also offers a variety of Mods (in exchange for Ventkids Standing) for you to equip on your K-Drive in the Arsenal. Much like your Archwing, K-Drives can be customized in the new combined “Vehicles” (previously “Archwing”) mode in your Arsenal. Mods*: Mag Locks: Increases K-Drive Grind Magnetism Rail Guards: Increases K-Drive Grind Speed Air Time: Reduces Gravity while Falling Down Trail Blazer: Tricks leave a trail inflicting Heat Damage to enemies. Venerdo Hoverdrive: Increases K-Drive Jump Height Inertia Dampeners: Adds bonus Point Multiplier to Trick Score Kinetic Friction: Grinding builds up a charge that is released when landing the trick, dealing Electric Damage to enemies within range Slay Board: On Directional Dismount: Board is launched, dealing damage while pinning or slicing enemies Extreme Velocity: Increases K-Drive Speed Nitro Boost: Increases K-Drive Boost Speed Sonic Boost: Boosting will release a shockwave at a consistent interval, stunning enemies within range Thrash Landing: Landing a trick releases an explosion dealing a percentage of Trick Score in Blast Damage to enemies within range. *You can view final Mod stats by visiting Roky in the Clubhouse in Fortuna! Change the colors and choose your K-Drive Scrawl, featuring art from the Ventkids themselves, in the Customize menu. K-Drive Scrawls can be resized and re-oriented similar to Sigils, and can be found in bundles in the in-game Market for Platinum! Kubrodons Series 1 Scrawl Kubrodons Series 2 Scrawl Pobbers Series 1 Scrawl Pobbers Series 2 Scrawl Boon - K-Drive Customization & Races While you’re grinding your way through Orb Vallis, keep an eye out for Boon, the leader of the Kubrodon Ventkid Gang, who wants to see if your K-Drive skills are up to snuff. Look for Ventkids Icons on your minimap in the Vallis to find various K-Drive Race courses littered throughout the landscape. Talk to Boon at any of the icons to start a race. The rules are simple: pass through each of the checkpoints within the allotted time to complete the course. PLEASE NOTE: Races will eventually be more intense - including 'admission cost' Standing to participate, rewarding Standing on high-performing runs, and even leaderboard rewards! To help us stress test issues, we are NOT launching with 'admission costs' as we do not want to have a high-risk scenario in case of issues. Be prepared for higher risk, higher reward Races in 2019! K-Drive Controls Aiming (the button you’d use to aim down your sights) is how you initiate tricks. Use it in conjunction with other controls for a variety of results: Aim + Direction + Jump = Small (tap) / Big (held) flip in that direction. Aim + Direction + Select Button = Directional Dismounts. Firing (the button you’d use to fire your weapon) can be used to add a grab modifier to your tricks: Aim + Direction + Jump + Fire = Grab Flip in that direction Crouch can be used to grind: Aim + Direction + Crouch + Fire = Grab Grind Crouch + Direction + Jump = Air Spins You can also grind on a variety of surfaces in Orb Vallis! Other commands: Sprint is the boost key, to help you gain speed. Jump can be tapped for a regular jump, or held to charge into a large jump to gain lots of air! This is only a basic overview of the various K-Drive commands -- be sure to give them a whirl yourself to see what crazy combinations you can come up with. NEW CHALLENGES Ride or Die: Reach top standing with Ventkids. Money Can’t Buy Happiness: Reach top standing with Solaris United. Moa Money, Moa Problems: Configure a Moa Companion. K-Driven: Ride 1,000,000 meters on a K-Drive. Hang Tenno: Make a 50 meter jump on a K-Drive. Vallis Spelunker: Explore all of the caves in Orb Vallis. Race Ace: Complete all of the K-Drive races in Orb Vallis. The remaining challenges; Bounty Hunter, Airborne Exterminator, Stay Frosty, and Animal Lover will be coming in a future update! GARUDA Meet our 37th Warframe: GARUDA! Death's crimson maiden. The blood of Garuda's foes imbue her with strength and vitality. Visit Fortuna to earn this vicious new Warframe. If no Melee weapon is equipped, Garuda will resort to using her talons to deal damage and attack enemies. These claws can be Modded and upgraded in the Arsenal. Changes to Garuda’s abilities from Hotfix 24.1.2 have been integrated in this update! PASSIVE: DEATH’S GATE As Garuda nears death, her damage increases. 1. DREAD MIRROR Rip the life force from an enemy and use it as a shield that captures damage. Charge to channel the captured damage into an explosive projectile. 2. BLOOD ALTAR Impale an enemy on an altar of talons and siphon health for Garuda and her allies. 3. BLOODLETTING Garuda sacrifices her Health to generate Energy. 4. SEEKING TALONS Charge to expand the targeting area, release to send Garuda’s talons careening toward each target in the targeting area. Enemies who survive are prone to bleeding. Garuda's Blueprint is acquired via the Vox Solaris Quest and her Component Blueprints via the Orb Vallis Bounties, or you can purchase her in the in-game Market for Platinum. SUPARNA SYANDANA Flows like grace. Flows like blood. An asymmetrical, stain-resistant Syandana. Find the Suparna Syandana in the in-game Market. GARUDA BATHORY HELM What was once myth is now real, hand outstretched to claim that which runs within you. An alternate helm for Garuda. Find the Garuda Bathory Helm in the in-game Market or in the Alerts. BLOODSHED SIGIL “Please return - covered in blood - safe and sound.” This Bloodshed Sigil can be equipped on any Warframe and your Operator, but only visible when in the Arsenal, Captura, or when accumulating Health damage numerous times in a mission. Find the Bloodshed Sigil in the in-game Market as part of the Garuda Bundle. You will be able to earn it free in a future Fortuna release - event style. NEW WEAPONS NAGANTAKA Slash targets with a single precise bolt from Garuda’s signature crossbow. Alt-fire to let loose a barrage of bolts. All bolts have a chance to cause bleeding and headshots have a chance to increase reload speed. Find the Nagantaka Blueprint in the in-game Market. KRESKA This unsophisticated Corpus survival tool does what it was designed for: hacking and splitting whatever it strikes. OCUCOR A weapon that reaches for its next victim even as it kills. With each takedown, this pistol spawns an energy tendril that reaches for a nearby target. BATTACOR A weapon that builds charge the more it kills. Hit capacity then release for an obliterating discharge of power. *Research for the Kreska, Ocucor, and Battacor can be found in the Dojo Energy Lab, or in the in-game Market for Platinum. NEW SENTINEL Oxylus Sentinel The Oxylus Sentinel was designed to assist in Search-and-Rescue operations through the harsh landscape around The Orb Vallis. It comes equipped with two Precepts to do just that (*final stats available in-game): Scan Matter: Resource containers within an area are revealed periodically on the Minimap for a limited time. Scan Lifeforms: Increases the maximum Active Conservation Encounters. The Oxylus' default weapon is the Multron Rifle! A new Sentinel weapon that fires a burst of armor piercing rounds. Pick up the Oxylus Blueprint by visiting The Business in Fortuna. Note: This Sentinel requires two open slots. New Sentinel “Assault Mode” Attack Precept Mod In an effort to reduce the inventory duplication clutter that came with the individual Sentinel attack Precept Mods, Wyrm, Wyrm Prime, Carrier, Carrier Prime, Dethcube, Taxon, and the newest Oxylus now come with the Assault Mode Mod: “Sentinel will attack first visible enemy within an area” (*final stats available in game). If you already own the original attack Mods they will remain in your inventory but cannot be equipped with Assault Mode. Assault Mode has replaced the original attack Mods on enemy drop tables. We increased damage falloff range on the Sweeper Mod by 5m to allow it to work effectively with the Assault Mode Mod. General Additions: Experience the chilling distance wails of the Orb Vallis creatures as they succumb to the frigid snow drifts, the ever present hum of seemingly perpetual debt workers in Fortuna, and the many unparalleled new voices of the Solaris colony. Open your ears to the incredible new vast array of sounds! This also includes of 16 minutes of original music - from the Ventkids to Orb Vallis itself! A new Fortuna UI Theme is available! Preview, purchase for Platinum, and equip by going to your Options > Interface > UI Customization. New “Fetch” Mod for Kubrows and Kavats (Beasts) has been added - Detects and collects items within an area for its master, including Mods (*final stats available in game). Fetch operates the same as the coveted Vacuum Mod for Sentinels. You can find the Fetch Mod from New Hyena variants in the Orb Vallis. With the addition of the Fetch mod, we have changed Vacuum and Fetch mods to pull the items directly to the Warframe as opposed to the Sentinel/Pet. New Archwing Mods have been added to the Balor Fomorian drops (*final stats available in game): Cryo Coating (Archwing Melee): Increased Cold/Status Chance Ion infusion (Archwing Melee): Increased Electricity/Status Chance Infectious Injection (Archwing Melee): Increased Toxin/Status Chance Charged Bullets (Archwing Gun): Increased Electricity/Status Chance Hypothermic Shell (Archwing Gun): Increased Cold/ Status Chance Contamination Casing (Archwing Gun): Increased Toxin/Status Chance New Beast Mods dropped from new Hyena variants in the Orb Vallis: Shock Collar (Beast): Increased Electricity/Status Chance Flame Gland (Beast): Increased Heat/Status Chance Frost Jaw (Beast): Increased Cold/Status Chance Venom Teeth (Beast): Increased Toxin/Status Chance Choosing your Focus is now available in your Arsenal! Whether you’re Unairu, Madurai, Zenurik, Naramon, or Vazarin, you can swap between your active Focus school with greater ease when preparing your builds! A reusable Ayatan Amber Star Blueprint (available for 10 Vitus Essence) is purchasable from the Arbiters of Hexis in the Relay. Added some polish to the Gear Wheel changes. We now have a UI marker to indicate where the start of the Gear Spiral is so you have an orientation point AND we always start the opening of the Gear Wheel in the same rotation. This is based on your feedback about losing muscle memory and losing your orientation upon repeat gear use. New loading UI elements have been added! 7 Solaris propaganda Posters are available for your Decorating pleasure in the in-game Market. New Glyph Bundle: Venters Glyph Bundle! These Glyphs were illustrated by none other than renowned fantasy artist Pete Venters! Find them in the in-game Market! Venters Headbanger Glyph Venters Burn Warning Glyph Venters Shocker Glyph Venters Disco Ball o’Death Glyph Venters Face-Blasting Stream Glyph Venters Glistening Magnificence Glyph New Dojo Pigments! Colors chosen by the esteemed Design Council. The following Pigments also all drop from Elite and Eximus Terra Variants! Memoriam Purple - Drops from Terra Provisor. 01000011 Cyan - Drops from Terra Raptor SX. Neo Pink - Drops from Terra Trencher. Coolant Blue - Drops from Terra Overtaker. Conductor Gold - Drops from Terra Embattor Moa. Kitgun Rivens have been added as a Sortie reward! Added an option to move Decorations along a single axis (X,Y, or Z) for fine-tuned positioning. Added the option to toggle a 'Grain' filter to all gameplay, you can disable it in your "Display" settings. Mining Changes (Plains of Eidolon & Vallis): Mining launched with Update 22: Plains of Eidolon and introduced a new resource extracting system to Warframe! Collecting Ore and Gems required you trace a pattern around a deposit using a Mining cutter tool in order to release it from its encasement. Since then it has seen several small iterations over time in order to ease what was at times tricky to execute, especially since the quality of the deposit was affected by the accuracy of the trace (which typically made the process very slow). With the introduction of a brand new open landscape with deposits of its own, we knew that we needed to add new challenge that required similar levels of precision and skill, but in a speedier fashion and with much more return. So with that said, we have made the following changes to Mining: Extraction is now done by heating a deposit to the ideal temperature. Aiming and shooting your Mining tool at any of the heat spots (flashing blue dots) on a deposit will begin the process. A thermometer gauge ring will appear with boxed indicators that denote where you have to land in order to extract from the deposit. Simply hold the fire button and release when you are inside any of the indicators on the ring. Red deposits still indicate Ores and Blue indicates Gems. Landing in the smaller of the indicators yields Gems (even on a Red deposit). General Mining notes: All hot spots must be completed in order to successfully collect Ore/Gems. Heat spots will glow red to indicate when you have successfully completed it. The more heat spots, the harder the extractions become with timing pressures and moving boxes. If all of the indicators are missed, you will still be rewarded a small amount of Ore/Gem (depending on the deposit type). Arbitration Changes and Fixes: The following changes are part of future bigger picture changes and improvements to the mode as a whole that require more testing and development. Arbitration Drones are now exempt from Infested Ancient Healer Auras. Reduced Arbitration Defense Wave length to balance mission time played in comparison to Arbitration Survival missions. Slightly increased the hitbox of Arbitration Drones Fixed Arbitration Drones taking damage from Gara’s Splinter Storm. Fixed Arbitration boon selecting the MK1-Braton. Fixed an AI bug in Arbitration Defense missions that was causing enemies to stand around after spawning. Fixed a crash that could occur if a clan notification message was received while transitioning between levels. Fixed Arbitrations hint not appearing in the World State Window for players that have almost completed the Star Chart. Fixed Arbitration Warframe Mods being usable in Archwing missions. Operator Suit Mesh Changes: You may recall mention in the Update 23.10.6 thread that Operator Suit Mesh changes will release when they are in better condition. We felt the first pass on PC lacked polish, so the changes were held back until more revision could be made. That said, this should be a much smoother roll-out of our changes to Operator fashion. Since mixing and matching pieces is becoming the norm, we want all Operator cosmetics to be compatible with this. Changes are now being implemented so that the hood mesh is no longer attached to the Chest piece of the Operator. The Operator Waistband section now displays each Suit’s waist attachments with the proper highlighted cloth displaying in the Icon. For example, prior to this update, the ‘Vahd Greaves’ were missing the center flap cloth due to not having a waistband attachment - which is now fixed! Arca Plasmor Change: The previous Mainline update of Update 23.10.6 included a sneaky bug that removed falloff damage from the Arca Plasmor and the Shwaak Prism. The Arsenal continued to state the always present falloff (10.0 - 20.0) but it wasn’t truly applying. We have fixed this bug, which resulted in adding falloff damage back to the Arca Plasmor and Shwaak Prism, and thus returned it to its original falloff state prior to Update 23.10.6. This also fixes the Conclave Arsenal displaying the incorrect falloff damage for the Arca Plasmor. Note from [DE]Megan: I’m personally an Arca Plasmor devotee, and after testing comparisons, it truly remains a radiated plasma punch to the face. Changes: Vigilante Pursuit is now an Exilus Mod! This Mod currently has similar function to the Enemy Sense Mod, therefore using a Mod slot was counter intuitive. You can now travel to other Relays/Towns when accessing the Star Chart from a Relay/Town. The following UI screens have received visual changes to better match the chosen Theme: Cutting Fish Bait in Cetus Cancelling a Foundry build Viewing a members Clan contributions in the Clan screen Harvesting a Resource Drone in the Star Chart Reduced the Corpus Ospreys dodging frequency. Increased the speed at which Kubrows/Kavats attempt to catch up to you from far distances. Bounty completion UI now indicates that no Standing is gained from completed said Bounty if you are at your daily cap. Improved the virtual cursor so that it no longer focuses on Star Chart nodes when sufficiently zoomed out. Tweaked Icarius Syandana offsets that got a bit wonky on Mag, Banshee, Nekros, Saryn, and Valkyr. Tooltips for Arcanes now display bonuses in uppercase like the Arcane manager screen. Improved the Syndicate screen UI to improve long description placement. Bounty boards aesthetically changed across the board (Cetus). Hover to view Bounty details. Select "REWARD DETAILS" button to expand the reward list. Vaykor Hek now has 0.7 Disposition as intended with the Riven Disposition Changes from the November 8th hotfix. When tweaking Riven Dispositions we missed the Vaykor Hek when changing the normal Hek - they now have matching Dispositions. Increased the Archwing max height in the Plains of Eidolon to 300 meters. The following Dojo rooms have received a quantity cap (Clans that currently exceed the cap will keep them): The Inspiration Hall now has a max quantity of 3 The Custom Obstacle Course now has a max quantity of 5 Enemy names in the Dojo Color Research screen that weren't all caps are now all caps. The ‘SENTINEL’ Inventory category has been renamed to ‘ROBOTICS’ to welcome the new MOA Companions. The Zaw Foundry category is now the ‘Modular Weapon’ category. It includes Zaws, K-Drive, Kitguns, Moa and Amp parts. The Hastened Deflection Mod is now a ‘BEAST’ Mod, meaning it’s also compatible with Kavats and Helminth Charger. Tweaked Khora’s Accumulating Whipclaw Augment sounds. Numerous Bells, Lanterns, and Nature Decorations in the Dojo have received the PBR treatment! Improved lighting and numerous textures in the New Loka Relay room. The Hystrix’s Alt Fire stats have been split into tabs when viewed in the Inventory, to fix the stat information running off the screen. Companions will now teleport to you immediately after you dismount from Archwing. Updated Daman Prime Sugatra and Vala Prime Sugatra names as they were inconsistent with previous Prime item names. Slight increase to AI spawns in Drone Defense missions when playing Solo. Improved logic for ordering enemies to move to a NPC Defense Target. Improvements towards AI spawn flow in the Corpus Ice Planet tileset. Improved Nekros’ Shadow of the Dead FX to better support replicating larger AI. Improved water rippled textures and FX when firing into it. Improvements towards AI running into walls and Defense Targets getting teleporting into the abyss below in the Grineer Shipyard Defense tilesets. Improvements towards AI jumping onto crates for no logical reason. Improvements towards AI getting stuck on doorways. Numerous overall performance improvements. Made some micro-optimizations to visibility culling. Made a tiny optimization to UI text layout. Made some micro-optimizations to Dojo loading. Fixes: Expand the spoilers below for the full list of fixes! Additional Notes! Fortuna Twitch Drops Campaign Rerun! To celebrate the release of Fortuna on PS4 and Xbox One we are rerunning the Fortuna Twitch Drops campaign! Players and broadcasters from all platforms will be eligible to participate (including our Nintendo Switch Tenno!). The campaign will go live sometime after the update has fully launched! Once we’ve done the necessary checks to make sure there aren’t any top priority bugs/issues that need to be handled before hand, we will post a detailed thread the Fortuna Twitch Drops (including start and end time!). Twitch Drops are live! Tennogen Round 14 Information! As mentioned in the status thread, Round 14 items have not been included in this update. [DE]Taylor posted an update on what you can expect for that round on Xbox One and PS4 here: Dojo Remaster Contest: Winners and Featured Dojos! As you may remember, we ran a contest back in October where we ask you to submit Dojos for a chance to win exclusive trophies and have the first place winning Dojos featured in the game! Dec 10th 12:18 PM EST Edit: DOJOS ARE LIVE! Dec 10th 3:24 PM EST Edit: Dojo Remaster Trophies have been added to the winning Clan Vaults! If your Clan is in the following list of Xbox One winners we will be sending out the Trophies shortly after the update is live. For our first place winners, your Dojos will be featured on the Star Chart shortly after the update goes live as well! FREE K-DRIVE SCRAWL WITH CODE: TERMINALBIGFLIP Get your K-Drive looking real good with this FREE K-Drive Scrawl. Redeem it with code TERMINALBIGFLIP in the in-game Market or at https://www.warframe.com/promocode HOTFIXES December 11 Hotfix #1: Fixed an issue where Power Cell Carriers sometimes took longer than expected to spawn in Venus Excavation missions. Fixed an issue where the Operator/Warframe could get stuck crouching (if they were crouched when you Transferred out and then back in to them). December 12 Hotfix #2: Fixed Dropship enemies sometimes getting stuck in the sky. Fixed Reinforcement beacons explode on deployment after migration. Fixed Discount Coupons showing on bundle items. December 13 Hotfix #3: Fixed enemies not picking up Index Points in Index missions. Fixed missing enemies during the K-Bomb phase of the Vox Solaris quest. Fixed Orb Vallis Dropship collision lingering after destruction resulting in resources/items floating in the air.
  3. Greetings Warframe Fan Artists! As you may have seen, recently we’ve made a change to the Fan Art segment of Prime Time. Each week we now do a Twitch Drop of a Display, and each episode showcase a Fan Art piece that will be added in the in-game Codex for your decorating pleasure! Examples of images we’ve showcased so far: As someone who regularly combs the internet for Warframe Fan Art, I would like to use this thread as the official home for these showcased images! Things to note: Submitting your art in this thread does not guarantee that it will be chosen You can submit as many art pieces as you would like You can submit older work that you feel would make a good addition to the already existing Fan Art Codex Do not post artwork that is not yours By posting your images in this thread you grant us, Digital Extremes, permission to use your art in-game Your image must be Warframe related Thank you and good luck to all you talented Tenno!
  4. Thanks for tuning in! Platinum Winners: Chroma Prime Access Winners: Lothior acrossthesea Legendary Core Winners: deadly_pitvipers HatredzRise Fan Art Recap Captura the Battle Contest Winners: See you next week!
  5. Megan and Danielle's K-Drives are defrosted from the Canadian cold and the green flag is out - it’s racing time! Join them for a mix of glinty K-Drive maneuvering and Garuda Bounties! PLUS, don’t miss more incredible Warframe Fan Art, see the winners of the Captura the Battle Contest, AND hear about a new festive contest coming your way! See you here tonight, December 13th at 7pm ET. Check your time zones here. Please ensure your correct Twitch account and Warframe account are linked to receive the Twitch Drop: https://www.warframe.com/twitch/link *Don’t forget to get your Dojo in shape ... you never know when we could come knocking! Nintendo Switch Tenno: By installing the Youtube app for free on your Nintendo Switch, you can conveniently watch the stream on the Warframe Youtube channel from your portable system!
  6. [DE]Megan

    Fortuna: Hotfix 24.1.4

    Fortuna: Hotfix 24.1.4 Changes: Updated Arcane Rage description to read "Primary Weapons" instead of "Rifles". Exploit Fixes: We have fixed an exploit that could only be performed knowingly. Now that the issue is fixed, we will be reviewing our database for extreme offenders and issuing suspensions accordingly. Fixes: Fixed an issue where Ivara's Navigator would lock a player if taken control of certain Fishing gear and never let go. Fixed a ‘/glitch’ in one of Ordis’ transmissions during The Jordas Precept. Fixed some localization consistency.
  7. [DE]Megan

    XB1 Fortuna: Update 24

    Yes, it's included in the Patch notes:
  8. [DE]Megan

    Reminder: Enable 2FA Today!

    Hey Tenno! If you're subscribed to receive emails from Warframe, check your Inbox for an email reminding you to enable 2FA. The team at Digital Extremes wants you and your Warframe experience to be as secure and safe as possible, which is why we highly recommend enabling Two-Factor Authentication to fortify the defenses around your account security. To update your account details and enable Two-Factor Authentication, visit your Account Management page: https://www.warframe.com/user. Stay safe this holiday season!
  9. [DE]Megan

    Fortuna: Update 24.0

    Fortuna: Update 24.0 Update 24: Fortuna is here. It's been one year since we added our first open world: The Plains of Eidolon. Our second world is ready: The Orb Vallis. Entering The Orb Vallis requires you to first visit Fortuna, a town full of new characters, new content, and new problems to solve! To do this, you must first reach Venus! Reach Venus!? Our veteran Tenno have had Venus unlocked for years - it's time to go back. Maybe you've played long enough to remember our first 'planet' procedural tileset on Venus and the excitement at the time. New players might only be making their way there now, but with determination and cooperation, you'll master the challenges of the Orb Vallis in no time. We all lift together! Enjoy the efforts of all of us at Digital Extremes, delivered here in Fortuna. Your patience, support, excitement, and feedback has made this update possible. We dedicate it to you. Stay warm on your K-Drives, Tenno! Onwards from Update 24: More is coming! The Orb Vallis landscape is so vast in size and discovery that even with the following 20+ pages of notes, this is just the first installment of Fortuna content! You can expect more to come in the next couple of weeks, including more Conservation species, new Operator Amps that will be available for sale from Little Duck’s offerings, and your chance to take down the ultimate threat roaming these terraformed lands. The long awaited Melee 3.0 will also be making its debut in full to accompany the Melee sound additions and changes that were released in Update 23.10.0. A Dev Workshop on the changes will be posted in the future. As you take your first steps into Fortuna, meet with the Solaris and await the Corpus threats that linger above at the surface, the devs will be preparing to launch the second part of the Fortuna update. THE ORB VALLIS Located in the eye of a snowstorm, The Orb Vallis was once a scorching wasteland. When the Solaris reactivated the Orokin coolant towers, life reappeared in the Vallis. Giant looming mushrooms sprung from the snow, and four-legged Virminks appeared in the valleys. Through their blood, sweat and tears, the Solaris terraformed this barren region into a beautiful, hospitable world — but the Corpus are destroying its delicate balance in their pursuit of profit. FORTUNA & SOLARIS UNITED Down in the underground city of Fortuna, you’ll meet the Solaris: a society of body-augmented individuals who live in debt-internment under Corpus rule. A colony all too familiar with the reality of being “repossessed” — cybernetic limb and organ removal by Nef Anyo’s repo squads. Yet in these cautious times, the Solaris are a hopeful community who pride themselves in their efforts to terraform Venus. VOX SOLARIS QUEST Eudico, the once proud leader of Solaris United, has been reduced to serving Nef Anyo under near slave-like conditions to keep the rig jockeys of Fortuna safe. Help her regain her will to fight so that she can stand up to Nef Anyo and bring back the Solaris United resistance. Completing the Vox Solaris Quest will unlock the following Vendors in Fortuna: Eudico - Bounties The Business- Fishing & Conservation Legs - Moa Companions Vox Solaris - Raknoid Hunting & Operator Agent Roky & Boon - Ventkids & K-Drives FORTUNA SYNDICATES, VENDORS & ACTIVITIES SOLARIS UNITED STANDING: Similar to Ostron Standing in Cetus, earn Standing with Solaris United and work your way to an inner circle position. Outworlder Rapscallion Doer Cove Old Mate Eudico - Bounty Giver Eudico is both the tough, no-nonsense mother figure who oversees a portion of Nef Anyo's workforce...and the criminal mastermind behind the resistance against him. Familiar and new rewards can be obtained from Eudico’s Bounties: Garuda Systems/Chassis/Neuroptics Blueprints Relics Vallis Resources New Mod Sets (*final stats available in game): Mecha Overdrive (Kubrow): Increased Status Link/ Status Duration Mecha Recharge (Kubrow): Increased Shield Recharge Mecha Empowered (Aura): Increased Damage against a Marked Enemy Mecha Pulse (Warframe): Killing a Marked Enemy grants Armor for limited time for each enemy within an area Tek Assault (Kavat): Kavat has Increased chance to ignore Lethal Damage and be immune for a limited time Tek Enhance (Kavat): Increased Kavat Ability Duration Tek Gravity (Melee): Slam Attacks pull all enemies within an area Tek Collateral (Warframe): Increased Critical Damage when inside the Marked Zone Synth Deconstruct (Sentinel): Enemies killed by the Sentinel have Increased chance to drop a Health Orb Synth Fiber (Sentinel): Health Orbs increase Armor for Sentinel for a limited time Synth Charge (Pistol): Increased Bonus Damage on the final shot in Magazine Synth Reflex (Warframe): Increased Holster Speed Debt-Bonds (more about these in the Ticker section below!) And more! Smokefinger - Mining Meet 'Smokefinger', the Orb Vallis mineralogy enthusiast. This Fortuna vendor is your one-stop shop for the mining tools and resources you need! Speak with him in Fortuna to purchase the SUNPOINT PLASMA DRILL a fast-ignition, high-intensity mining tool capable of extracting the rarest of materials with surgical precision, and get to mining the Ores and Gems of The Orb Vallis: Axiditre Noctrul Phasmin Travoride Goblite Venerol Hesperon Amarast Zodian Thyst Note: Ostron Mining Tools can be used out in The Orb Vallis to mine Gems/Ore, but the Sunpoint Plasma Drill is required to mine the rarest Gems in Vallis. Smokefinger also offers many other services such as purchasing Gems for Platinum, trading Gems for Solaris United Standing, and a lustrous list of Offerings available for purchase using Solaris United Standing: Blueprints: Axidrol Alloy Heart Noctrul Smooth Phasmin Travocyte Alloy Goblite Tears Venerdo Alloy Hespazym Alloy Star Amarast Radiant Zodian Marquise Thyst Orb Vallis Captura Scene: Free roam the frozen tundra of the Orb Vallis by purchasing this Captura Scene from Smokefinger! Get to “Old Mate” rank with Solaris United to acquire this terraformed environment and enhance your Corpus aesthetic. The Business- Fishing & Conservation Meet 'The Business', also known as 'Biz'. This Fortuna vendor is your gateway to two activities out on the Orb Vallis: EMP Spearfishing & Conservation! EMP Spearfishing! A new take on the Plains of Eidolon Fishing Mechanic! The best way to catch the robotic 'Servofish' in The Orb Vallis is with The Business' offering of PULSE SPEARS - tools used to disable mechanical fish! This new type of fishing spear maintains the high quality of every Servofish you catch. The Business offers 2 variants of Pulse Spears: SHOCKPROD Built to recover Servofish without damage. Delivers a disabling electromagnetic pulse after a successful hit, if timed correctly STUNNA Successful electromagnetic pulses radiate outward also disabling any nearby servofish Equip this in your Gear Spiral to begin your journey of catching Servofish in the Coolant! The fishing mechanic here is different - not only is aiming precision necessary, but also timing your Pulse detonation! Click within the red bar to succeed! Your Ostron Spears will still work in The Orb Vallis, but the fish will be damaged. The key is to catch undamaged fish with the specialized Pulse Spears. There are 13 species of Servofish to be discovered in the various Coolant areas of the Orb Vallis. Some require Baits - be sure to read descriptions to find your very own: Eye-Eye Scrubbers Echowinders Mirewinders Longwinders Sapcaddy Brickie Tink Kriller Recaster Charamote Tromyzon Synathid Baits Baits are used to attract certain species of Servofish. Acquire them with Solaris United Standing and read about their uses in the descriptions! Conservation / Track and Tranq: The Business is equipped with new gear that will allow you to aid in the desperate Conservation effort of The Orb Vallis' wildlife. Two key pieces of gear are required for Conservation: Tranq Rifle & Echo Lures Your standard issue Tranq Rifle can be acquired with Solaris United Standing and equipped in your Gear Wheel. It is used for all Conservation efforts. Each species has its own Echo Lure which can also be acquired with Solaris United Standing and equipped in your Gear Wheel. You'll have to progress through the Solaris United Syndicate to acquire some Lures! Pobbers Echo-Lure: Entice and attract nearby Pobbers with life-like animal calls. The Pobbers is most often found around the Mushroom Fields of Orb Vallis! Virmink Echo-Lure: Entice and attract nearby Virmink with life-like animal calls. The Virmink is most often found around the Lakes of Orb Vallis! Bolarola Echo-Lure: Entice and attract nearby Bolarola with life-like animal calls. The Bolarola is most often found around the Mountainous areas of Orb Vallis! Kubrodon Echo-Lure: Entice and attract nearby Kubrodon with life-like animal calls. The Kubrodon is most often found around the Cratered areas of Orb Vallis! Now that you know the gear, here's how to begin your Conservation Journey: Explore the Orb Vallis and look for locations on your minimap that indicate last-known animal sightings. Activate the area to begin the sequence. Conserving occurs in 4 Steps which are indicated by Icons on your HUD: FOLLOW: Follow the Trail! CALL: Use the Proper Lure and Pitches! TRANQ: Hide, aim, and shoot! COLLECT: Collect your specimen! As you conserve animals, you'll discover variants of all species. Good luck catching them all! Why Conserve? In addition to rewarding Standing for each catch, you get treasured items for your efforts. Each animal you successfully conserve will yield you a Tag that can be exchanged for a treasured reminder of your efforts to help the wildlife. From 'Floofs' to a badge, find the offerings from The Business! Rude Zuud - Zuud’s Murderizers (Kitguns - Modular Secondaries) Meet Rude Zuud, creator of the “Murderizers”... or more formally KITGUNS! Zuud is a bit of a stranger to formalities, might have something to do with all the static in her head… While she might have a couple of loose screws, that won’t keep you from crafting your very own soldered sidearms at Zuud’s Lathe! These Corpus-tech Modular Secondaries are crafted using a Chamber, Grip, and Loader. Blueprints for these components are purchased from Zuud using Solaris United Standing. Once crafted, Pistol Mods are the upgrades of choice in your Arsenal. Zuud offers other services as well such as Gilding your Kitguns, exchanging a Max Rank or Gilded Kitgun for Solaris United Standing, and the ability to Entitle your Secondary Weapons for Platinum! Chambers: Chambers determine the type of shot fired from your Kitgun! They earn Mastery Rank after the Kitgun has been Gilded. Catchmoon Chamber: Fires a wide-radius Magnetic energy projectile with a very short half-life. Gaze Chamber: A persistent cutting beam of pure energy. Rattleguts Chamber: Let ‘er rip, rapid fire. Tombfinger Chamber: Reach out and Blast someone. Precision with every pull of the trigger. Grips: Grips determine the rate-of-fire, range, and damage of your Kitgun! Gibber Grip: What it lacks in impact it makes up for with intensity. Maximum rate-of-fire; maximum range for beam weapons. Minimum damage. Haymaker Grip: The ultimate grip for when one shot is all you need. Devastating. Minimum rate-of-fire; minimum range for beam weapons. Maximum damage. Lovetap Grip: The weapon grip of the measured killer. Slower rate-of-fire; lower range for beam weapons. Greater damage. Ramble Grip: Hold tight and unleash hell. Increased range for beam weapons; increased rate-of-fire for non-beam weapons. Reduced damage. Loaders: Loaders determine various stat alterations for your Kitguns including ammo capacity, reload-speed, and Status/Critical Chance! Bashrack Loader: High-capacity loader with increased Critical Chance and lowered Status Chance. Bellows Loader: Maximum-capacity ammo storage. Deepbreath Loader: A high-capacity ammo reservoir. Flutterfire Loader: A fast-loader with maximum Status Chance and minimum Critical Chance. Killstream Loader: A fast-loader with maximum Critical Chance and minimum Status Chance. Ramflare Loader: High-capacity loader with maximum Status Chance and minimum Critical Chance. Slap Loader: Fast loader with reduced Ammo Capacity. Slapneedle Loader: A fast-loader with increased Critical Chance and lowered Status Chance. Sparkfire Loader: High-capacity loader with increased Status Chance and lowered Critical Chance. Splat Loader: High-capacity loader with maximum Critical Chance and minimum Status Chance. Stitch Loader: Maximum capacity loader with increased Critical Chance and lowered Status Chance. Swiftfire Loader: A fast-loader with increased Status Chance and lowered Critical Chance. Thunderdrum Loader: Maximum-capacity loader with increased Status Chance and lowered Critical Chance. Zip Loader: Quickest load-speed with lowest Ammo Capacity. Zipfire Loader: Quickest load-speed with increased Status Chance and lowered Critical Chance. Zipneedle Loader: Quickest load-speed with increased Critical Chance and lowered Status Chance. Pax Arcanes: Zuud also offers enhancements for your Kitguns known as Pax Arcanes! Similar to Exodias for Zaw Melee weapons, these Arcanes can be installed on your Kitgun in your Arsenal once they have been Gilded: Pax Bolt: Headshots increase Power Efficiency and Power Strength for a limited time. Pax Charge: Kitgun Magazine is replaced by bolts fueled by a recharging battery. Pax Soar: Reduces Movement Speed while Aim Gliding. Pax Seeker: Headshots give a chance for projectiles to burst from the target and seek nearby enemies. *final stats available in game Legs - Moa Companions Meet Legs, the Moa constructor! At Legs’ Pets & Parts, Tenno can assemble, customize, and name new Moa friends. Once the Vox Solaris quest is complete, visit Legs to spend Solaris United Standing for Moa part Blueprints! Once you have a Model, Core, Gyro, and Brackets, you can assemble your Moa: Model: The head determines a Moa’s model type by unlocking a unique set of Moa Precept Mods. Once you acquire Precept Mods by purchasing the corresponding Moa head, you can use those Precept Mods interchangeably with each head (final stats available in game): Para Moa: Whiplash Mine: Deploys a mine that tethers all enemies in an area. A brief moment and all enemies still in range get pulled to the mine. Anti-Grav Grenade: A Grenade that reverses gravity in a radius, inflicting Impact Damage. Target sustains additional damage based on the amount sustained while airborne. Lambeo Moa: Stasis Field: Creates a stasis field for a limited time. While inside the field, all enemy projectiles move slower and deal less Damage. Shockwave Actuators: Readies a shockwave that repeats and knocks down nearby enemies. Oloro Moa: Tractor Beam: Increased Aim Glide Duration and decreased Gravity. Security Override: Auto-hacks consoles over time with a chance to mind control robotic enemies and turrets in an area for a limited time after Hacking. Core: The core engine determines each Moa’s base Shields and Armor stats. Gyro: Gyro gear rearranges Health, Shields, and Armor percentages to customize each Moa’s defensive subroutine. Brackets: Brackets determine each Moa’s Mod slot polarities. Legs also offers new Robotics weapons that can be used by both Moas and Sentinels: Cryotra: Emits a ray of sub-zero energy. Tazicor: Burst rifle that fires electrified rounds. Vulcax: Charges up a powerful blast of ultra-heated plasma. The Emotion Module determines a Moa’s audio set and physical reactions to its environment. You can purchase an Emotion Module from the Market and equip it on your Moa the same way you equip Animation Sets on Warframes! Choose between Aggressive, Inquisitive, and Sensitive. Feel free to switch it up any time! Legs can Gild any Max Rank Moa to enhance its stats! Your Moa will also reward Mastery Experience once it has been Gilded. The Moa head is the component that rewards Mastery Rank, because the head determines the Model. Gild all Moa Models to maximize your Mastery Experience with Legs! You can also exchange any Max Rank or Gilded Moa for Solaris United Standing! Ticker - Debt Tokens Meet Ticker, the Debt salvager! At Ticker’s Used Goods, Ticker deals in debt forgiveness for Fortuna workers who might otherwise face punishment. Ticker can tell you about each case and the price they might pay for their debts. Help them by purchasing their Debt-Bonds and earn Debt-Bonds! Debt-Bonds are also available as rewards for completing Eudico’s Bounties. You can exchange Debt Tokens for Solaris United Standing. There are five variations of Debt Tokens: Training Debt-Bond, Shelter Debt-Bond = Common Medical Debt-Bond, Advances Debt-Bond = Uncommon Familial Debt-Bond = Rare Ever a diverse broker, Ticker also trades repossessed items on the side. You can use Debt Tokens to purchase second-hand Fortuna knickknacks and tools to decorate your Orbiter! VOX SOLARIS: Raknoid Hunting & Operator Agent A shadow faction led by a familiar face. Standing can be gained after completing the Vox Solaris quest. You can earn Standing with the Vox Solaris (separate from Solaris United Standing and limit) by trading in Toroids obtained from certain location specific enemies in the Orb Vallis: All Spaceport enemies have a chance to drop the Vega Toroid. All Enrichment Labs enemies have a chance to drop the Calda Toroid. All Temple of Profit enemies have a chance to drop the Sola Toroid. And if you’re lucky, you might find Toroids in your spelunking explorations! There are currently 2 ranks with the Vox Solaris, and as knowledge of somethin’ big that creeps across the tundra grows, so will the Vox Solaris Ranks and Offerings. Note that you will need to complete The Second Dream quest before you can be initiated into Vox Solaris. Vox Solaris Standing: Neutral Operative Use your Standing to purchase the newest classes of Mechanical Operator Armour: SMELTER Operator armor inspired by those Solaris who must work in searing heat. OUTRIDER Operator Armor modeled on enviro-gear worn by the surveyors and scouts of the Orb Vallis. VENT RAT Lightweight and practical Operator Armor designed for flexibility and tight squeezes. HAZTECH Operator Armor modeled on the daredevils of Fortuna's maintenance crews. Roky & Boon - Ventkids VENTKIDS STANDING Howzit, glinty? If you’re looking for a new way to traverse the Orb Vallis, the Ventkids have you covered. Hangin’ with their logical fam in the ducts of Fortuna, the Ventkids get by stealing parts from the Corpus and running K-Drive races out on the Vallis. GLINTY WHOZIT PROPER FELON PRIMO LOGICAL Roky - K-Drive Acquisition A member of the Vent Pobbers gang, Roky is your go-to for all things K-Drives. You can exchange Ventkids Standing with her for K-Drive component blueprints, and she will even bash together a plank for you if you ask nicely. K-Drive Components: Board Needlenose Flatbelly Bad Baby Reactor Arc Twelve Cold Fusor Hothead Nose Beaky Dink-A-Donk Wingnut Jet Fatboys Twin Kavats Step Tens These components do not offer any stat bonuses, but the Board will earn you Mastery when you rank up your K-Drive -- no Gilding required! You can earn Affinity for your K-Drive by completing tricks in the Vallis. For additional statistic or functionality boosts, Roky also offers a variety of Mods (in exchange for Ventkids Standing) for you to equip on your K-Drive in the Arsenal. Much like your Archwing, K-Drives can be customized in the new combined “Vehicles” (previously “Archwing”) mode in your Arsenal. Mods*: Mag Locks: Increases K-Drive Grind Magnetism Rail Guards: Increases K-Drive Grind Speed Air Time: Reduces Gravity while Falling Down Trail Blazer: Tricks leave a trail inflicting Heat Damage to enemies. Venerdo Hoverdrive: Increases K-Drive Jump Height Inertia Dampeners: Adds bonus Point Multiplier to Trick Score Kinetic Friction: Grinding builds up a charge that is released when landing the trick, dealing Electric Damage to enemies within range Slay Board: On Directional Dismount: Board is launched, dealing damage while pinning or slicing enemies Extreme Velocity: Increases+20% K-Drive Speed Nitro Boost: Increases +20% K-Drive Boost Speed Sonic Boost: Boosting will release a shockwave at a consistent interval, stunning enemies within range Thrash Landing: Landing a trick releases an explosion dealing a percentage of Trick Score in Blast Damage to enemies within range. *You can view final Mod stats by visiting Roky in the Clubhouse in Fortuna! Change the colors and choose your K-Drive Scrawl, featuring art from the Ventkids themselves, in the Customize menu. K-Drive Scrawls can be resized and re-oriented similar to Sigils, and can be found in bundles in the Market for Platinum! Kubrodons Series 1 Scrawl Kubrodons Series 2 Scrawl Pobbers Series 1 Scrawl Pobbers Series 2 Scrawl Boon - K-Drive Customization & Races While you’re grinding your way through Orb Vallis, keep an eye out for Boon, the leader of the Kubrodon Ventkid Gang, who wants to see if your K-Drive skills are up to snuff. Look for Ventkids Icons on your minimap in the Vallis to find various K-Drive Race courses littered throughout the landscape. Talk to Boon at any of the icons to start a race. The rules are simple: pass through each of the checkpoints within the allotted time to complete the course. The real challenge is showing your K-Drive flair. The more tricks you complete during your race, the higher your overall Leaderboard Score and the more Standing you earn! PLEASE NOTE: Races will eventually be more intense - including 'admission cost' Standing to participate, rewarding even more standing on high-performing runs, and even leaderboard rewards! To help us stress test issues, we are NOT launching with 'admission costs' as we do not want to have a high-risk scenario in case of issues. Be prepared for higher risk, higher reward Races in a near hotfix! Five K-Drive race courses will be available each day, but you can replay each race for additional Standing until you meet the Standing cap. For those looking for more passive Standing gain, you will earn extra Ventkids Standing for any tricks you complete in the Vallis upon returning to Fortuna. Keep an eye out for floating purple K-Drive Trick Boosters that appear while riding out on the Vallis: hit them for an instant boost to your trick score multiplier! K-Drive Controls Aiming (the button you’d use to aim down your sights) is how you initiate tricks. Use it in conjunction with other controls for a variety of results: Aim + Direction + Jump = Small (tap) / Big (held) flip in that direction. Aim + Direction + X = Directional Dismounts. Firing (the button you’d use to fire your weapon) can be used to add a grab modifier to your tricks: Aim + Direction + Jump + Fire = Grab Flip in that direction Crouch can be used to grind: Aim + Direction + Crouch + Fire = Grab Grind Crouch + Direction + Jump = Air Spins You can also grind on a variety of surfaces in Orb Vallis! Other commands: Sprint is the boost key, to help you gain speed. Jump can be tapped for a regular jump, or held to charge into a large jump to gain lots of air! This is only a basic overview of the various K-Drive commands -- be sure to give them a whirl yourself to see what crazy combinations you can come up with. ORB VALLIS Due to its terraformed environment, Orb Vallis fluctuates between temperature phases, which directly affects certain ecosystems within it. The climate ebbs between Freezing and Warm (rather, slightly less cold), which affects the wildlife activity on the landscape. Tenno can see the current Temperature when hovering over the Orb Vallis node in the Navigation Menu. The time cycle between these Temperatures is much shorter than the Day/Night equivalent on the Plains of Eidolon: Warm - approximately 4 minutes Cold - approximately 22 minutes In-Vallis Bounties The weather outside is frightful, but the Bounties are so delightful. A Solaris United Agent who does not miss his organics awaits you OUTSIDE the doors of Fortuna in the Orb Vallis snow. Other Solaris United Agents are dispatched throughout Orb Vallis at enemy Corpus Camps - take control of the Camp to acquire Bounties from them. This harsh landscape restricts Incursions, but there is much to discover! Corpus Terra Variants Tasked to maintain Nef Anyo’s voracious control over the Orb Vallis, these new specialized units have advanced their attacks, weaponry, and icy attitude towards the Tenno. Stay warm and fight the good fight! Cave Encounters Take shelter from the storm within the caves of the Orb Vallis. But not all caves are dormant, Tenno... Raknoids and Orbs As you explore the Vallis, beware of mechanical, spider-like machines known as Raknoids. These Corpus-designed creatures range in size and lethality, from tiny Mites to massive, invulnerable Orbs that loom over the region. Fortuna’s brightest are currently researching how to take down these Orbs, but for now, steer clear. New Resources! The lands of the Vallis are home to many species of organic life. From glowing fungi to mucus mounds, encounter what this unique environment has to offer. Some of the plants require their “fruit” to be ripe before picking, look out for the ones that stand out from the bunch to collect their resource! The Corpus have also settled into this biodome and littered their own tech resources across the land to be discovered. Mytocardia Spore Gorgaricus Spore Tepa Nodule Thermal Sludge ...and more! NEW ALERT LEVELS The Corpus have synchronized a way to ramp up the fight in Orb Vallis. Your time out in the open world could be calm - or frantic, depending on the Alert Level! You can reach a maximum of 4 Stars which will have increasingly difficult and scaling enemies - can you handle all forms of Robotics and Corpus? Only time will tell. To increase the Alert Level, simply allow the Corpus to summon more with active 'REINFORCEMENT BEACONS'! To decrease it, destroy all REINFORCEMENT BEACONS and hide away out of combat. NEW CHALLENGES Bounty Hunter Complete 6 Bounties within 60 minutes while in Orb Vallis. Airborne Exterminator Destroy 10 Raknoids in Orb Vallis while airborne. Ride or Die Reach top standing with Ventkids. Money Can’t Buy Happiness Reach top standing with Solaris United. Moa Money, Moa Problems Acquire a Moa Companion. K-Driven Ride 1,000,000 meters on a K-Drive. Hang Tenno Make a 50 meter jump on a K-Drive. Stay Frosty Fall into Orb Vallis coolant from 275 meters while on a K-Drive. Vallis Spelunker Explore all of the caves in Orb Vallis. Race Ace Complete all of the K-Drive races in Orb Vallis. Animal Lover Complete 10 perfect Conservation captures in Orb Vallis. GARUDA Meet our 37th Warframe: GARUDA! Death's crimson maiden. The blood of Garuda's foes imbue her with strength and vitality. Visit Fortuna to earn this vicious new Warframe. If no Melee weapon is equipped, Garuda will resort to using her talons to deal damage and attack enemies. These claws can be Modded and upgraded in the Arsenal. PASSIVE: DEATH’S GATE As Garuda nears death, her damage increases. 1. DREAD MIRROR Rip the life force from an enemy and use it as a shield that captures damage. Charge to channel the captured damage into an explosive projectile. 2. BLOOD ALTAR Impale an enemy on an altar of talons and siphon health for Garuda and her allies. 3. BLOODLETTING Garuda sacrifices her Health to generate Energy. 4. SEEKING TALONS Charge to expand the targeting area, release to send Garuda’s talons careening toward each target in the targeting area. Enemies who survive are prone to bleeding. Garuda can be acquired via Orb Vallis Bounties & the Vox Solaris Quest, or in the Market for Platinum. SUPARNA SYANDANA Flows like grace. Flows like blood. An asymmetrical, stain-resistant Syandana. Find the Suparna Syandana in the Market. GARUDA BATHORY HELM What was once myth is now real, hand outstretched to claim that which runs within you. An alternate helm for Garuda. Find the Garuda Bathory Helm in the Market or in the Alerts. BLOODSHED SIGIL “Please return - covered in blood - safe and sound.” This Bloodshed Sigil can be equipped on any Warframe, but only visible when in the Arsenal, Captura, or when accumulating Health damage numerous times in a mission. Find the Bloodshed Sigil in the Market as part of the Garuda Bundle. You will be able to earn it free in a future Fortuna release - event style. NEW WEAPONS NAGANTAKA Slash targets with a single precise bolt from Garuda’s signature crossbow. Alt-fire to let loose a barrage of bolts. All bolts have a chance to cause bleeding and headshots have a chance to increase reload speed. Find the Nagantaka Blueprint in the Market. KRESKA This unsophisticated Corpus survival tool does what it was designed for: hacking and splitting whatever it strikes. OCUCOR A weapon that reaches for its next victim even as it kills. With each takedown, this pistol spawns an energy tendril that reaches for a nearby target. BATTACOR A weapon that builds charge the more it kills. Hit capacity then release for an obliterating discharge of power. *Research for the Kreska, Ocucor, and Battacor can be found in the Dojo Energy Lab, or in the Market for Platinum. NEW SENTINEL Oxylus Sentinel The Oxylus Sentinel was designed to assist in Search-and-Rescue operations through the harsh landscape around The Orb Vallis. It comes equipped with two Precepts to do just that! Scan Matter: Resource containers within an area are revealed periodically on the Minimap for a limited time. Scan Lifeforms: Increases the maximum Active Conservation Encounters. *final stats available in-game The Oxylus' default weapon is the Multron Rifle! A new Sentinel weapon that fires a burst of armor piercing rounds. Pick up the Oxylus Blueprint by visiting The Business in Fortuna. Note: This Sentinel requires two open slots. New Sentinel “Assault Mode” Attack Precept Mod: In an effort to reduce the inventory duplication clutter that came with the individual Sentinel attack Precept Mods, Wyrm, Wyrm Prime, Carrier, Carrier Prime, Dethcube, Taxon, and the newest Oxylus now come with the “Assault Mode” Mod: “Sentinel will attack first visible enemy within an area” (*final stats available in game). If you already own the original attack Mods they will remain in your inventory but cannot be equipped with Assault Mode. Assault Mode has replaced the original attack Mods on enemy drop tables. We increased damage falloff range on the Sweeper Mod by 5m to allow it to work effectively with the Assault Mode Mod. General Additions: Experience the chilling distance wails of the Orb Vallis creatures as they succumb to the frigid snow drifts, the ever present hum of seemingly perpetual debt workers in Fortuna, and the many unparalleled new voices of the Solaris colony. Open your ears to the incredible new vast array of sounds! This also includes of 16 minutes of original music - from the Ventkids to Orb Vallis itself! A new Fortuna Theme is available! Preview, purchase for Platinum, and equip by going to your Options > Interface > UI Customization. A new Mod, Fetch, for Kubrows and Kavats (Beasts) has been added - Detects and collects items within an area for its master, including Mods (*final stats available in game). Fetch operates the same as the coveted Vacuum Mod for Sentinels. You can find the Fetch Mod from: New Hyena variants in the Orb Vallis New Archwing Mod drops have been added to the Balor Fomorian (*final stats available in game): Cryo Coating (Archwing Melee): Increased Cold/Status Chance Ion infusion (Archwing Melee): Increased Electricity/Status Chance Infectious Injection (Archwing Melee): Increased Toxin/Status Chance Charged Bullets (Archwing Gun): Increased Electricity/Status Chance Hypothermic Shell (Archwing Gun): Increased Cold/ Status Chance Contamination Casing (Archwing Gun): Increased Toxin/Status Chance New Beast Mods dropped from new Hyena variants in the Orb Vallis: Shock Collar (Beast): Increased Electricity/Status Chance Flame Gland (Beast): Increased Heat/Status Chance Frost Jaw (Beast): Increased Cold/Status Chance Venom Teeth (Beast): Increased Toxin/Status Chance Choosing your Focus is now available in your Arsenal! Whether you’re Unairu, Madurai, Zenurik, Naramon, or Vazarin, you can swap between your active Focus school with greater ease when preparing your builds! A reusable Ayatan Amber Star Blueprint (available for 10 Vitus Essence) is purchasable from the Arbiters of Hexis in the Relay. Added some polish to the Gear Wheel changes. We now have a UI marker to indicate where the start of the Gear Spiral is so you have an orientation point AND we always start the opening of the Gear Wheel in the same rotation. This is based on your feedback about losing muscle memory and losing your orientation upon repeat gear use. New loading UI elements have been added! 7 Solaris propaganda Posters are available for your Decorating pleasure in the Market. New Glyph Bundle: Venters Glyph Bundle! These Glyphs were illustrated by none other than renowned fantasy artist Pete Venters! Venters Headbanger Glyph Venters Burn Warning Glyph Venters Shocker Glyph Venters Disco Ball o’Death Glyph Venters Face-Blasting Stream Glyph Venters Glistening Magnificence Glyph New Dojo Pigments! Colors chosen by the esteemed Design Council: Memoriam Purple Drops from Terra Provisor. 01000011 Cyan Drops from Terra Raptor SX. Neo Pink Drops from Terra Trencher. Coolant Blue Drops from Terra Overtaker. Conductor Gold Drops from Terra Embattor Moa. Kitgun Rivens have been added as a Sortie reward! Added an option to move Decorations along a single axis (X,Y, or Z) for fine-tuned positioning. Added the option to toggle a 'Grain' filter to all gameplay, you can disable it here: Riven Disposition Changes: We have tweaked Dispositions across the board, to better uphold the delicate balance of power that Rivens represent (excluding Melee Rivens until Melee 3.0). Please read our Developer Workshop for more information and direct your feedback/comments: Sentinel weapon Rivens have been removed from the Riven generation pool. Those who own Sentinel weapon Rivens will still have them in their Inventories. Obtaining a Sentinel weapon Riven was simply lackluster compared to more applicable weapons. Mining Changes (Plains of Eidolon & Vallis): Mining launched with Update 22: Plains of Eidolon and introduced a new resource extracting system to Warframe! Collecting Ore and Gems required you trace a pattern around a deposit using a Mining cutter tool in order to release it from its encasement. Since then it has seen several small iterations over time in order to ease what was at times tricky to execute, especially since the quality of the deposit was affected by the accuracy of the trace (which typically made the process very slow). With the introduction of a brand new open landscape with deposits of its own, we knew that we needed to add new challenge that required similar levels of precision and skill, but in a speedier fashion and with much more return. So with that said, we have made the following changes to Mining: Extraction is now done by heating a deposit to the ideal temperature. Aiming and shooting your Mining tool at any of the heat spots (flashing blue dots) on a deposit will begin the process. A thermometer gauge ring will appear with boxed indicators that denote where you have to land in order to extract from the deposit. Simply hold the fire button and release when you are inside any of the indicators on the ring. Red deposits still indicate Ores and Blue indicates Gems. Landing in the smaller of the indicators yields Gems (even on a Red deposit). General mining notes: All hot spots must be completed in order to successfully collect Ore/Gems. Heat spots will glow red to indicate when you have successfully completed it. The more heat spots, the harder the extractions become with timing pressures and moving boxes. If all of the indicators are missed, you will still be rewarded a small amount of Ore/Gem (depending on the deposit type). Operator Suit Mesh Revisit: We're back again with Operator Suit Changes! You may recall changes introduced in Update 23.10.0 shifted the mesh in several different pieces, including parts of the hood now being attached to the Torso. We did this because mixing and matching pieces is becoming the norm, and we want all Operator cosmetics to be compatible with this. However, the first pass lacked polish. Changes are now being implemented so that the hood mesh is no longer attached to the Chest piece of the Operator. The Operator Waistband section now displays each Suit’s waist attachments with the proper highlighted cloth displaying in the Icon. For example, prior to this update, the ‘Vahd Greaves’ were missing the center flap cloth due to not having a waistband attachment - which is now fixed! This should be a much smoother roll-out of our mix n match changes. Enjoy, Tenno! Arca Plasmor Change: The previous Mainline update of Chimera 23.10.0 included a sneaky bug that removed falloff damage from the Arca Plasmor and the Shwaak Prism. The Arsenal continued to state the always present falloff (10.0 - 20.0) but it wasn’t truly applying. We have fixed this bug, which resulted in adding falloff damage back to the Arca Plasmor and Shwaak Prism, and thus returned it to its original falloff state prior to Update 23.10.0. This also fixes the Conclave Arsenal displaying the incorrect falloff damage for the Arca Plasmor. Note from [DE]Megan: I’m personally an Arca Plasmor devotee, and after testing comparisons, it truly remains a radiated plasma punch to the face. Changes: Bounty boards aesthetically changed across the board (Cetus). Hover to view, right click to expand reward list. Increased the Archwing max height in the Plains of Eidolon to 300 meters. The following Dojo rooms have received a quantity cap (Clans that currently exceed the cap will keep them): The Inspiration Hall now has a max quantity of 3 The Custom Obstacle Course now has a max quantity of 5 Enemy names in the Dojo Color Research screen that weren't all caps are now all caps. Improved logic for ordering enemies to move to a NPC Defense Target. Improvements towards AI running into walls and Defense Targets getting teleporting into the abyss below in the Grineer Shipyard Defense tilesets. The Gear Spiral now displays RMB instead of TAB to switch to the Emote wheel. Improved Nekros’ Shadow of the Dead FX to better support replicating larger AI. The ‘SENTINEL’ Inventory category has been renamed to ‘ROBOTICS’ to welcome the new MOA Companions. Numerous Bells, Lanterns, and Nature Decorations in the Dojo have received the PBR treatment! Improved lighting and numerous textures in the New Loka Relay room. The Hystrix’s Alt Fire stats have been split into tabs when viewed in the Inventory, to fix the stat information running off the screen. Fixes: Fixed a crash if a Clan message was received while transitioning between missions. Fixed rare crash when a member of your squad leaves (or squad disbands) while they have their microphone active. Fixed crash when Modding/entering a mission with the Dark Split-Sword. Fixed a Host migration resetting the Arbiter of Hexis Defense Operative's Health. Fixed Kubrow Fur Patterns appearing as low quality textures. Fixed Tusk Predator Eximus’ not correctly awarding 500 Affinity when killed in the Plains. Fixing Saryn's Molt being in a T-Pose rather than whatever pose Saryn was in when it was cast. Fixed Primed Quickdraw not appearing in the Codex when owned. Fixed missing Daily Tribute Milestone preview for Day 50. Fixed the Rolling Guard Mod not protecting oneself from self-inflicted Lenz Status Effects. Fixed Infested spore swarms spawned by Swarm Mutalist MOAs applying buffs to non-Infested agents (e.g. the Arbitration Drone). Fixed rapidly firing charged shots using Mirage's Hall of Mirrors resulting in the Staticor's glowing effects stacking and multiplying to the point that the player's vision is compromised. Fixed the ‘Catch X fish without missing’ Riven challenge not resetting after missing a Spear throw. Fixed Gear Spiral icons popping in late. Fixed inability to send Gifts to a player who is in your current squad. Fixed Eximus Ospreys in the Codex being stuck to the ground. Fixed inability to select/move certain Dojo Decorations as reported here: Fixed wonky textures with the Xiphos Landing Craft door. Fixed the Repala Syandana clipping through Ivara’s legs. Fixed uncentered camera placements for Clients in Frame Fighter. Fixed spectator camera not following Operators. Fixed wonky Grineer AI animations when dropping from Dropships in the Plains. Fixed misangled pause Menu when attempting to invite another player to a current Conclave match. Fixed an issue where if you had 12 or more items in your Gear Spiral, entered the Arsenal, and begin to remove items, the Gear Spiral would not display in ring mode until only 10 items were equipped. Fixed an immobile arrow lingering on screen after viewing the Overlay Minimap in the Simulacrum. Fixed inability to use a Remote Observer in the Orbiter with a Hotkey. Fixed cases of Clients getting an infinite mission countdown timer. Fixed some murky glass textures in the Relay. Fixed inability to Auto Install Ayatan Stars when using a controller. Fixed the Harpak doing more damage than depicted in the Conclave Arsenal. Fixed Arbitration Drones taking damage from Gara’s Splinter Storm. Fixed Arbitration boon selecting the MK1-Braton. Fixed incorrect color combinations when choosing ‘white’ as one of the colors for the Note Beacon Decoration. Fixed cases where Fishing Spears could hit Sentinels and other things it should ignore. Fixed inability to remove Emotes from the Gear Spiral while in the Arsenal. Fixed the Fishing menu displaying Hotkeys beside the slot number even though the Hotkeys only apply to the standard Gear Spiral. Fixed Fragment lore audio playing persistently when opening a new Codex entry, therefore remaining on screen and affecting other dioramas until it concludes.
  10. [DE]Megan

    XB1 Fortuna: Update 24

    December 11 Hotfix #1 is live! Fixed an issue where Power Cell Carriers sometimes took longer than expected to spawn in Venus Excavation missions. Fixed an issue where the Operator/Warframe could get stuck crouching (if they were crouched when you Transferred out and then back in to them).
  11. [DE]Megan

    XB1 Fortuna: Update 24

    ~5GB!
  12. C̶̹̃h̴̊̍̐͜i̶͓̩͛̽m̸̨̈́͘e̴̤̒ŕ̸͉͋̕å̸̙̭͕: Update 23.10.6 The launch of The Sacrifice back in July 2018 was the last Mainline update to go out, and it was no doubt a hefty one. There was much for the entire DE team to comb through and we find this to be the case with all Mainlines. As we say with all Mainlines, we can’t catch everything that may fall through the cracks, and even with all of the PC hotfixes that went live prior to the release of this update, there is a possibility you may see some WIP or unintentional things that are not meant to be live. C̶̹̃h̴̊̍̐͜i̶͓̩͛̽m̸̨̈́͘e̴̤̒ŕ̸͉͋̕å̸̙̭͕: has come.... Arbitrations: Lethal Alerts A new type of challenge is available to players that have completed the entire Solar Map! If you have not completed the entire Solar Map, you can go to the Arbiters of Hexis Enclave in any Relay and talk to the NPC located at the front of the room. They will tell you what nodes in the Star Chart you must complete to unlock Arbitrations! ARBITRATIONS are here, read on to learn everything you need to know! The Arbiters of Hexis are providing you with the chance to fight with something unknown to most Warframe missions: Mortality! Arbitrations are single-life missions that put you in a scenario where you have to make your only life count! Every hour you'll be presented with a new Arbitration. These missions are always Endless! Rewards are earned at double-the-usual interval (every 10 Defense waves, every 10 Survival minutes), etc. Rewards are on an ABCCCCCCCCCCC (repeat C to infinity) rotation. Any A/B/C interval reward you receive is kept after you die or fail the mission (anything picked up off the ground is lost though)! Missions feature a new Arbiter-themed drone enemy that effectively shields nearby enemies. A keen team will coordinate to take these protective units out! Each successful interval will earn you a new "Vitus Essence" resource that can be used to build some new cosmetic items offered by an Abiters NPC in the their respective Arbiters Enclave in any Relay. PER PLAYER BOONS! Every Arbitration features a custom boon to you! A given Warframe and Weapon will receive substantial bonuses if used. Endless Arbitration missions play out a little differently for an added challenge... Survival: Life Support Capsules are worth 75% of what they're normally worth! Interception: Towers controlled by enemies fill the "Opponent" progress bar at double the rate! Defense: You're protecting an NPC and have much less downtime between waves! Excavation: Increased Defense time to 3:00! Defection: Rescue targets have no revive state! Infested Salvage: Consoles have half their normal Health! Unique Rewards can be found within Arbitrations, including: 6 x Mods: Sharpshooter (Sniper): +15 Energy on Headshot Kill Cautious Shot (Unique): -90% Self Damage, -15% Total Damage Power Donation (Aura): -30% Ability Strength, +30% Ability Strength for teammates Vigorous Swap (Warframe): On Equip: +165% damage for 3s, +100% Holster Speed Vigorous Swap will deactivate when an Ability weapon is active (Mesa’s Peacemaker, Valkyr’s Hysteria, etc). Rolling Guard (Warframe): On Dodge: Become invulnerable for 3s and remove all Status Effects. 7s cooldown. Adaptation (Warframe): When Damaged: +10% resistance to that Damage Type for 20s. Stacks up to 90%. Arbitration exclusive Resource known as 'VITUS ESSENCE' used for crafting Arbitration Cosmetics! Note: Failure is a rare thing in Warframe. Prepare yourself for a new reality where failure may become the norm for these missions - can you overcome the odds!? Tennogen Bundle XXXIII This bundle features creations from past PC releases! Find these new TennoGen gems for XB1 in the in-game Market: Excalibur Apex Skin by A-p-o-l-l-y-o-n Loki Rogue Helmet by artarrwen Loki Ersatz Helmet by Rekkou Nova Tachyon Helmet by Rekkou NEW WEAPONS PUPACYST A two-pronged attack; the bone-grafted cocoon at the tip of this staff rends flesh, while the viral mass living within spreads itself into the wounds of each new victim. FALCOR Carve through enemies with surgical precision using this Corpus-tech Glaive. Find both these new weapons in the in-game Market or in your Clan Research! NEW WEAPON SKINS ZASTRA DUAL DAGGER SKIN Artistry meets lethality with this elegant Dagger Skin. KLUDGEKIL MACHETE SKIN Bludgeon, hack, and maim with this improvised Machete skin fashioned out of broken Grineer weapons. Find both these new weapon Skins in the in-game Market! PLAGUE STAR RETURNS! Plague Star is returning to XB1 on November 2nd at 2PM ET! A forum thread will be posted when the Operation goes live with all the information you need to burst that boil out in the Plains of Eidolon. General Additions: Operators now have an A / B / C Customization config option for clothing and accessories! Added ability to swap your A B C Appearance loadout order in the Arsenal! Added ability to swap your Mod loadout order in the Arsenal! This works the same way as dragging/dropping your A B C Appearance loadout order. New Sentinel Precepts (available from Simaris’ offerings): Dethcube - Energy Generator: Dethcube drops an Energy Orb after assisting in 10 kills. Shade - Ambush: When Ghost invisibility is broken, Shade’s owner is granted 120% Damage for 3s. New infinite Gear spiral! Is it truly infinite? No. BUT 99 Gear items is a lot and we challenge you to reach the limit. The Gear Spiral restricts duplicate Gear items (Apothics, Stims), with the exception of Dragon Keys! 7 new Syndicate Captura Scenes purchasable with respective Standing once Quest requirements are met (with the exception of Simaris’): LUA CONTAINMENT SCENE (Arbiters of Hexis) CHAMBER OF THE LOTUS SCENE (Cephalon Suda) SILVER GROVE SHRINE SCENE (New Loka) MYCONA COLONY SCENE (Perrin Sequence) HUNHOW'S CHAMBER SCENE (Red Veil) KUVA THRONE SCENE (Steel Meridian) SANCTUARY CONDUIT SCENE (Cephalon Simaris) We've added a library of new sounds for the general social experience. You will now hear new and custom sounds for: DMs and Squad Chat When someone joins your Squad (no longer just a visual bumper) New drag/drop sounds! Added an ‘Auto Install’ button to the Ayatan Sculptures screen for Mastery Rank 10+ Tenno! This long requested feature allows you to auto install Stars from your Inventory to your Ayatan Sculpture in a flash. A ‘Relics' category has been added to the player Inventory menus. Added objective marker pointing players to Konzu when entering Cetus for the first time. Added new aiming in/out transition sounds for Archwing weapons. We added these for primaries and secondaries in 22.17.0, but now you get to hear them in SPACE! Added the ability to purchase multiple Forma Bundles from the Market at once. Added more Community Fan Art to the Codex for your Display decorating enjoyment! Added a Decoration called the ‘Note Beacon’! A beacon capable of displaying custom messages that can be placed in both Orbiter and Dojo! Added an FX to the Energy Orb dropped by Deth Cube with Energy Generator equipped. Added Prime grip trail colour FXs. Junction Changes: Removed “Defeat 3 Eximus enemies on EARTH” requirement from Venus Junction. Lowered “Defeat 10 Eximus enemies on Venus” requirement on Mercury Junction to 5 Eximus enemies in any region. Lowered “Defeat 10 Sentient enemies on Lua” requirement to 5 Sentient enemies. Lowered “Collect any 3 Mods from the Orokin Principle challenge rooms on Lua” to 1 Mod. Daily Tribute Changes: The much discussed changes have arrived - they are quite straight forward, but if you want to really dive deep into them please start with our Dev Workshops for history! Milestones! On the major Milestone days (every 50 days between 0-1000) you will be presented with up to 3 Choices! These choices will still respect the original chronological release, and by the next time you reach a given category, you'll see a new item appear in place of what you've already chosen (if applicable). 1. Sigils and Resources. Days 50,150,250, etc. 2. Primed Mods. Days 200,400,600, etc. 3. Weapons. Days 100,300,500, etc. Day 1000 and beyond! Starting at Day 1050, Evergreen reward choices will be rotated every 50 Days though the following options: Evergreen Choices A (choose one): 3 x Forma 3 x Exilus Adapter 4 x Weapon Slots Evergreen Choices B (choose one): 50,000 Kuva 7-day Boosters (Affinity, Credits, Resource) 30,000 Endo Evergreen Choices C (choose one): 3 x Rifle Riven 3 x Melee Riven 3 x Secondary Riven Scaling Day-to-day: Scale all the things! One important thing to clarify is that the in-game items received on the non-Milestone Days in Daily Tribute system now scale based on the amount of days you have logged on. Endo is an example well documented in the past Workshop, but this also applies to Credits, Booster Durations, Resources, Syndicate Medallions, Relics, and Forma Blueprints. The way this Scaling works is that we have chosen a base amount of a given item and applied a multiplier that reflects your current amount of Days logged in - it does vary by item type! For example, on Day 1 I get 1 x Tellurium, but on Day 1000 I get 6 x Tellurium! Additional Information: Our goal is to make it only slightly more flexible while still respecting the core need to login frequently. Personalization is a huge part of Warframe and we think that this changes the Daily Tribute system to better reflect that. We have added custom lines and videos to each Daily Tribute which brings a Warframe NPC out to greet you on your new day. There is a fixed Day 5 Reward of 25,000 Credits and 1000 Endo. The Lodestar Syandana and the Lodestar Armor Set - they are staying at Day 800 / 1000 respectively. Saryn Changes: We recently made the surprising discovery that Miasma’s damage multiplier for targets affected by Spores never fully worked as intended. It has been fixed and will now work as we’ve intended it to originally. That said, seeing as it has been absent until now, we have increased the damage multiplier from 2x to 4x to encourage use of the synergy between the two abilities. By increasing the damage multiplier we have reduced the following to compensate for the change: Miasma base Damage has been halved. Spores scaling Damage cap per second has been reduced from 10 to 7. As always, we watch for your feedback and encourage you thoroughly test out the changes first before leaving your thoughts on the official Warframe forums. Thank you! Revenant Changes & Fixes: Revenant’s Reave now follows the direction of your reticle as opposed to always in a straight line. This allows you to steer it freely. You can of course maintain the original behaviour of a straight line by simply not aiming your reticle, but for those of you wanting better control over where Reave goes are now able to freely steer! Revenant’s Reave wall width is now affected by Range Mods. Revenant’s Reave now also sheds Status Effects on cast and applies them to targets it hits. Fixed Revenant's Thralls not granting Affinity when killed. Fixed Revenant’s Danse Macabre being able to damage Nullifier bubbles (and then killing the Nullifier). Fixed enemies affected by Revenant’s Enthrall and then a Radiation Status Effect being able to enthrall the Defense target, preventing the wave from ever ending. Fixed Revenant Reave not using Modded Health/Shield steal values. Fixed Revenant’s Reave Abilities page not properly showing the Modded Health/Shield steal values. Fixed Revenant’s Thrall death pillars blocking projectiles. Fixed getting one-shotted through Revenant’s Mesmer Skin by a single very powerful hit. Fixed Ability immune enemies not decreasing the Mesmer Skin count when hitting Revenant. Fixed Revenant’s Thrall FX not attaching properly to Vomvalysts. Fixed various Syandana clipping issues with Revenant. Phantasma Alt Fire Changes: Phantasma’s Alt Fire homing projectile amount is no longer based on charge time. Alt Fire now releases 5 total homing projectiles. Phantasma’s Alt Fire damage per projectile now scales based on charge time. Dojo Additions & Changes: Over 40 FX Decorations and 7 structural Decorations have been added for your decorating enjoyment! A brand new Sandbox room has been added! Check your Dojo Room Building options for the 'INSPIRATION HALL'! This empty great hall is a blank slate awaiting inspired designers! All Display Decorations are now usable in Dojos, as well as a 'Text' Decoration! The Clan Chat tab now displays the following Clan activity in green: Player left Clan Player invited Player joined Color Research started or unpaused Player Hierarchy change Clan Tier change A confirmation prompt now appears when a Clan Chat Moderator attempts to kick/ban a player. Added a toggle to ‘Show All’ or ‘Hide Owned Blueprints’ in the Energy, Bio, Orokin, and Chem Labs. Added 3 more options in the Contribution screen under Alliance header for donating Credits, Decorations, and Resources to other Allied Clans. You can now toggle ‘Disable Operator’ on/off from the Dojo Obstacle Course console at the entrance of the room! The Clan screen now displays the remaining time to those who have not yet participated in the Ascension Ceremony (if one is active). Ammo is now successfully restored when a Dojo Duel is over. Improved visibility of the room rotate button in the Dojo Architect menu, and added shortcut indicators. Added “Duplicate” button to Dojo (and Orbiter) Decoration modes. Pressing it duplicates the aimed at Decoration, including its scale (where applicable) and rotation. UI Changes: Numerous UI screens have received updated Theme revisions, such as various Zaw weapon screens (Hok), Daily Tribute, generic menu screens, and more.This is our continued UI rollout as noted here: Melee Sound Additions & Changes: Melee 3.0 continues in development, but the Sound Team has gone above and beyond to bring hot fresh sounds for all Melee weapons! From the desk of Audio Director George: “We started working on Melee 3.0 sounds and made so many cool improvements to low-level things like hit effects, Foley, field-of-view, and general sound cleanup that we wanted to get it out ASAP. We still have a bunch of new sounds that will be releasing with the full Melee 3.0 overhaul as well.” New impact sounds for all Melee weapons. New slam sounds for all Melee weapons. New heavy attack sounds for all Melee weapons. New slide attack sounds for all Melee weapons. Added Melee sounds to Valkyr’s Hysteria ability. Cleaned up Melee weapon sounds when hitting floors and walls during combat. Removed music occlusion when bullet jumping. Incubator Changes: Shortened default Stasis Recovery time from 3 hours to 30 minutes. Changed cost of Stasis Rush cost from 10 Platinum to 10,000 Credits. Tenno with the Nutrio Incubator Segment installed now have instant recovery from Stasis at no cost! Reduced Platinum cost of Companion Name Change from 25 to 15 Platinum to match weapon entitlement costs. Removed pickup limit on Kubrow Eggs! Weapon Aiming Changes: While this is largely under the hood, we want to detail out some changes we made to how Weapons are fired, particularly projectile weapons. We've added some new behavior that makes it easier to hit targets very close to the camera, eliminates strange sideways flying projectile and can be applied to any projectile (projectiles with gravity were previously excluded from the coolness. The basic idea now is: if you're aiming at it, you'll hit it. Forest Sabotage Changes/Fixes: Added a progress wheel to UI to show Antitoxin Strength. https://imgur.com/XSGu2MD Antitoxin console disables when strength is at 100% to avoid wasting Antitoxins. Slightly increased strength score of common and uncommon Antitoxins. Fixed incorrect Affinity reward scaling for Antitoxins. Fixed broken materials on the Antitoxin console. Status on Operator Suit Mesh Changes: Since we reverted the Operator Suit Mesh Changes introduced in PC Update 23.10.0 to restore Operator Suit Meshes to their pre-Update 23.10 state, they will not be coming in this update. A more careful re-release of the Operator Suit Mesh Changes will come at a later date. Virtual Cursor Changes/Fixes: Expand spoilers below for list! General Changes: Expand spoilers below for list! Fixes: Expand spoilers below for list! Oct 30 Hotfix #1: *Behind the scenes fixes - nothing to note! Oct 30 Hotfix #2: Fixed an issue with being unable to place multiple Decorations in the Dojo. Oct 31 Hotfix #3: Fixed an issue with keybindings. Nov 7 Hotfix #4: Fixed towards matchmaking issues. Nov 8 Hotfix #5: We have tweaked Dispositions across the board (on all platforms!), to better uphold the delicate balance of power that Rivens represent (excluding Melee Rivens until Melee 3.0). Please read our Developer Workshop for more information and direct your feedback/comments: Sentinel weapon Rivens have been removed from the Riven generation pool. Those who own Sentinel weapon Rivens will still have them in their Inventories. Obtaining a Sentinel weapon Riven was simply lackluster compared to more applicable weapons. We also want to take this moment to let you know that the console team is already deep in the process of working on a build candidate for Fortuna to send to cert. As usual, status threads will be posted once we have successfully done so! We all lift together, Tenno! Nov 9 Hotfix #6: Riven Disposition Changes: Reverted Staticor Riven Disposition change - it now matches the Dev Workshop values. Vaykor Hek now has 0.7 Disposition as intended with the Riven Disposition Changes from Update 24. When tweaking Riven Dispositions we missed the Vaykor Hek when changing the normal Hek - they now have matching Dispositions. Please see the full Dev Workshop for full info on recent Riven Disposition Changes: Nov 13 Hotfix #7: PRIME VAULT HAS OPENED! For the first time ever, the volatile Nova Prime is back from the Vault. Along with this master of antimatter is the energetic Mag Prime, high-demand Vaulted Prime Accessories, Prime Weapons and discounted Platinum. Magnetic Mayhem Dual Pack Features: 1200 Platinum Nova Prime Mag Prime Soma Prime Boar Prime Dakra Prime Vasto Prime Edo Prime Armor Set Yamako Prime Syandana Distilling Extractor Prime + Blueprint Velorum Prime Sigil Prime Glyphs Nova Prime Pack Features: 400 Platinum Nova Prime Soma Prime Vasto Prime Edo Prime Armor Set Velorum Prime Sigil Prime Glyphs/Profile Icons Mag Prime Pack Features: 400 Platinum Mag Prime Boar Prime Dakra Prime Yamako Prime Syandana Distilling Extractor Prime + BP Prime Glyphs/Profile Icons Nova Accessory Pack Features: 200 Platinum Edo Prime Armor Set Velorum Prime Sigil Mag Prime Accessory Pack Features: 200 Platinum Yamako Prime Syandana Distilling Extractor Prime + Blueprint Nova Prime, Mag Prime, Soma Prime, Boar Prime, Dakra Prime, and Vasto Prime Relics have been added to Plains of Eidolon Bounties, and in the Void drop table. Contained within some of these newly released Prime Vault Relics, is a brand new Prime weapon - Akvasto Prime; Orokin craftsmanship married with superior firepower. Dual Vastos, primed and ready to strike!
  13. Tenno, Over the last two weeks we have been dealing with an ongoing connectivity disruption on our network that continues to be persistent. Although we’re doing our best to defend ourselves we regret that this has led to some temporary login issues in some Regions. We’re sorry for the trouble this has caused and hope we can clear things up soon. Thank you!
  14. Fortuna: Update 24.1.0 - TennoGen Round 14 TENNOGEN ROUND 14! Round 14 introduces a brand-new category: Operator cosmetics! Deck out your Void walker with these custom-made masks and accessories. We’ve also added eight new Warframe Skins, eight new Weapon Skins and more — all made by our talented Tenno! To find these items, open Warframe through Steam and visit the in-game Market. OPERATOR COSMETICS Garasu Oculus by ixe and lukinu_u Incognito Oculus by prosetisen Lumis Earpiece by lukinu_u Zenoriu Mask by led2012 and daemonstar Zenoriu Oculus by led2012 and daemonstar Zenoriu Earpiece by led2012 and daemonstar WARFRAME SKINS Chroma Morkai Skin by lukinu_u Equinox Divisa Skin by HitsuSan Equinox Megaera Skin by Vulbjorn, the graphical walrus Gara Zamariu Skin by led2012 and daemonstar Limbo Graxx Skin by Faven Nyx Ascophillia Skin by Erneix Titania Lympharis Skin by lukinu_u Zephyr Graxx Skin by Faven SYANDANAS Styx Syandana by malayu, Scharkie, and Jadie Tenui Syandana by led2012 and Justified114 HELMETS Loki Lupu Helmet by Lubox Nekros Charon Helmet by malayu and Scharkie WEAPON SKINS Dagger Crubbak Skin by Lubox and Scharkie Rapier Ferita Skin by HitsuSan and Reil Tonfa Hades Skin by malayu, Scharkie, and Jadie Greatsword Ion Skin by Yatus and IgnusDei Greatsword Karv’r Skin by Faven and Scharkie Rapier Ni'Duhl Skin by Faven Opticor Mithra Skin by lukinu_u Sword Tengushen Skin by BeastBuster Changes: Changed the Pax Seeker Arcane projectile from 100% Impact Damage to 50% Puncture/ 50% Slash. This also fixes the Pax Seeker's projectile taking Damage Mods into account twice. *EDIT: For those who are confused at seeing the 'Impact' Icon still appearing, it's actually just the Icon (little hammer) for forced Knockback that you're seeing. No Impact Damage is actually being dealt. Increased the frequency at which your MOA Companion will use the Whiplash Mine and Anti-Grav Grenade Precepts. Improved ability to pick up Data Keys that are in motion (i.e. rolling down a hill) in Orb Vallis Recovery Bounty stages. Improved the Orb Vallis cold/shiver Pet animations. Updated the Mecha Mod descriptions to include that to achieve the ‘Marked Enemies’ mechanic you must have a Kubrow equipped. Improvements towards AI spawn flow in the Corpus Ice Planet tileset. Fixes: Fixed Pherliac Pods Components not dropping after killing the Juggernaut. Fixed Plains Bounties not allowing Cave stages to start if a player is too close, resulting in Bounty failure. Fixed the Mecha Overdrive Mod not affecting Status Chance in the Arsenal UI stats for Kubrows. Fixed the Kreska not giving any Clan Affinity after being Researched in the Dojo. This Affinity will magically appear after successfully Researching another item. Fixed Terra Provisors being able to damage you through Garuda’s Dread Mirror. Fixed the Bounty board reward screen displaying incorrect quantities of certain rewards. Fixed a game hitch when loading into a Relay/Town as Garuda. Fixed the Kubrow Dual Stat Mods (Flame Gland, Shock Collar, Frost Jaw and Venom Teeth) not appearing in the Codex nor Chat linkable. Fixed Clients not receiving credit towards the Vallis Spelunker Challenge. Fixed Excavation Power Cell icons displaying outside of the minimap bounds in Orb Vallis. Fixed invisible ‘steam puzzle’ in The War Within quest. Fixed missing FX when redeeming items (Gems, Toroids, etc) for Standing. Fixed the Vox Solaris quest prompt briefly appearing after talking to Eudico. Fixed Eudico’s VO resetting in the Vox Solaris quest after choosing ‘I need a moment’. Fixed doubling sounds when selecting a mission. Fixed a script error when casting Nidus’ Larva ability. Fixed a script error when casting Excalibur’s Radial blind ability. Fixed a script error when using an Operator ability.
  15. Our family of Tenno is expanding yet again to the regions of Xbox One! Please join us in welcoming these new Tenno by offering your Steady Hands of aid in battle! Xbox Tenno, to get you started, your fellow Tenno and our Support Team are here to help answer any questions you have in our Tenno Assistance subforum. Check out our Quick Start Guide to get debriefed for your missions to come! Welcome again to our home of Warframe knowledge and discussion!
  16. Fortuna: Hotfix 24.1.1 This Hotfix includes continued performance optimizations across the whole game -- with some specifics to K-Drive and Texture Streaming (it now reacts more quickly with a lower performance cost). Changes: Improvements towards the Zamarui Gara Skin glass material to fix brightness/lighting discrepancies. Increased frequency of Rare Gems in Smokefinger’s Offerings. Vallis Pigments will now also drop from Elite and Eximus Terra Variants. Improvements to prevent fish spawning inside solid geometry in caves. Conservation Changes & Fixes: Removed The Business’ unnecessary VO of "You need to practice the Echo-Lure more" when the animal escapes. Fixes towards potential cases where animal tracks don't appear. More fixes towards an animal appearing to be left behind when two players attempt to collect it at the same time. Fixed animals potentially spawning way too far away from the call point. Fixed Kubrow and Kavat Companions sometimes attacking/using abilities on animals. Fixed some Orb Vallis fungus covering up animal tracks. Fixes: Fixed a loss of functionality that resulted in a progression stop in The War Within quest. Fixed inability to Capture a Corpus Camp in Orb Vallis due to no Datamass dropping if the last Bounty stage occurred in that Camp. Fixed further inability to Capture a Corpus Camp in Orb Vallis due to Datamasses not spawning if an Eximus enemy didn't spawn at the Camp. Fixed Nekros’ Desecrate duplicating Orb Vallis Base Capture Datamasses. Fixed Client's inability to see the hackable console inside Orb Vallis Caches; which you can initiate to reveal more precise locations of other Caches! This console has an increased chance of appearing the more time passes in the Cache Bounty stage. Fixed Clients getting booted from a squad if the Bounty is accepted after the Host chooses one. Fixed all Glaives not bouncing between robotic enemies as reported here: https://forums.warframe.com/topic/1025043-blazing-chakram-bugged-vs-roboticmachinery-enemies/ Fixed MOA Companions spawning dead in Submersible missions. Fixed struggles to pick up Ayatan Stars from inside Orb Vallis Caches. Fixed cases where destroying a Dropship immediately after spawning in Orb Vallis would result in loot being suspended in the air. Fixed all Equinox Skins not displaying correctly when in Archwing. Fixed floppy cloth on the Equinox Divisa Helmet dangles. Fixed Ventkid VO appearing outside their clubhouse before Vox Solaris quest completion. Fixed missing Golden Maw FX in The War Within quest. Fixed lingering Bounty objective HUD in Orb Vallis. Fixes towards Eudico’s apron cloth clipping. Fixed incorrect Sugatra offsets on the Guandao polearm. Fixed a script error when casting Mag’s Magnetize ability. Fortuna: Hotfix 24.1.1.1 Changes: Reverted some K-Drive performance improvements in order to fix rampant K-Drive crash as a result. More stable performance improvements will come from further testing. Fixes: Fixed Arcane Victory not triggering when using a Primary weapon. Fixed Pax Seeker projectiles not showing up for Clients.
  17. Thanks for tuning in! Platinum Winners (including feet): Chroma Prime Access Winner: mclalo01 Fan Art Recap See you next week!
  18. Grab your coffee and join members of the Community Team on the second Warframe Switch Playstream, today November 28th at 10AM ET! By installing the Youtube app for free on your Nintendo Switch, you can conveniently watch the stream on the Warframe Youtube channel from your portable system! The Community Team will be playing Warframe from the very beginning and giving away prizes! You can also watch the stream at twitch.tv/warframe from your non Nintendo Switch devices.
  19. Rebecca and Megan are on a Fortuna forage for the infamous floofs! Afterwards they’ll be asking themselves the most important question...can they tell each Warframe simply by their feet? Tune in to find out and win extra prizes for their correct feet fulfillment! PLUS, don’t miss more incredible Warframe Fan Art and a Display Twitch Drop! See you here tonight, November 22nd at 7pm ET. Check your time zones here. Please ensure your correct Twitch account and Warframe account are linked to receive the Twitch Drop: https://www.warframe.com/twitch/link *Don’t forget to get your Dojo in shape ... you never know when we could come knocking! Nintendo Switch Tenno: By installing the Youtube app for free on your Nintendo Switch, you can conveniently watch the stream on the Warframe Youtube channel from your portable system!
  20. [DE]Megan

    Fortuna: Hotfix 24.1.1 + 24.1.1.1

    Fortuna: Hotfix 24.1.1.1 is now live! Changes: Reverted some K-Drive performance improvements in order to fix rampant K-Drive crash as a result. More stable performance improvements will come from further testing. Fixes: Fixed Arcane Victory not triggering when using a Primary weapon. Fixed Pax Seeker projectiles not showing up for Clients.
  21. [DE]Megan

    Fortuna: Hotfix 24.1.1 + 24.1.1.1

    Hotfix in the oven for these crashes! Hang tight!
  22. [DE]Megan

    Blazing Chakram Bugged VS. Robotic/Machinery Enemies

    We have a fix brewing for this! Thanks for reporting
  23. [DE]Megan

    Twitch Prime Weapon Bundle not received

    We're working on a retroactive fix to be included in the next Switch Hotfix (aiming for next week). Once this Hotfix has been downloaded on your Switch you should see the Twitch Weapon Bundle items retroactively appear in your account. Thanks!
  24. [DE]Megan

    Thanks For Watching Prime Time #226!

    Apologies for the Twitch Drop flop tonight. I shall investigate the cause - sorry!!!
  25. [DE]Megan

    Fortuna: Hotfix 24.0.10

    Fortuna: Hotfix 24.0.10 This Hotfix includes another round of performance optimizations for everything from the Orb Vallis to Outer Terminus -- we're pulling out all the stops to improve your framerate so please bear with us while we smash! Changes: Reduced the Corpus Ospreys dodging frequency. Updated the Elite Terra Corpus enemy Codex icons. Revised the Tek Gravity Mod description to read ‘Slam Attacks in the Marked Zone pull all enemies within X|m’ to better match the Mods functionality. Fixes: Fixed crashes in localized versions of Warframe. Fixed a crash when attempting to create a new room in the Dojo. Fixed a potential crash related to MOA Companions. Fixed a crash that could occur when mounting a K-Drive. Fixed a potential crash after a Host migration during an Archwing Interception mission. Fixed Transferring to the Operator before the second phase of the Lephantis boss fight resulting in inability to defeat it. Fixed Mecha Mods not transferring Damage-over-time Status Effects to other enemies, resulting in no damage dealt. Fixed Mecha Pulse Mod having lower (incorrect) buff values in-game than what is shown in the Mod/Arsenal UI. Fixed the Tek Collateral Mod FX not appearing for Clients. Fixed AI spawn issues in the Corpus Ice Planet tileset. Fixed Gems/Ores obtained from smashing Orb Vallis crates not actually being collected. Fixed MOA Companions not being recognized as a Pet for Riven challenges requiring an active Pet. Fixed the incorrect Foundry rush costs for Cryotra, Tazicor, and Vulcax weapons. Fixed overly large K-Drive/Dargyn minimap markers. Fixed Fortuna Gems and Fish icons appearing stretched in the Trading UI. Fixed a script error when accessing the Arsenal as the Operator in the Simulacrum.