Rambit23Z Posted December 4, 2015 Share Posted December 4, 2015 (edited) So, when melee-ing I methodically tap the e button to do combos. But with U18 my frame will stop mid combo and it must be that the game thinks I'm attempting a charge attack, and since I didn't hold the button down my frame stops the attack and just stands there. Edited December 4, 2015 by Rambit23Z Link to comment Share on other sites More sharing options...
AM-Bunny Posted December 4, 2015 Share Posted December 4, 2015 It's really unbearable with thrown weapons. Even without melee drawn, you have to do the Quick Melee swing, then Charge for a second, then throw. I'm not even kidding, every time I tried to throw it, my freakin Sentinel had already killed my target... it takes an eternity. Ugh, I wasn't excited for Charge attacks, but I at least thought I could choose to ignore them. Link to comment Share on other sites More sharing options...
CrazyCatLad Posted December 4, 2015 Share Posted December 4, 2015 Old charge attacks were grand. I forgot to test them out for this update though so womp womp. Link to comment Share on other sites More sharing options...
-AR.Gourry Posted December 4, 2015 Share Posted December 4, 2015 yeah they pretty much messed up the glaive, kestral, cerata and halikar, it was before a nice quick throw action when quick melee, now its a long charge to throw it, what were they thinking Link to comment Share on other sites More sharing options...
Bibliothekar Posted December 4, 2015 Share Posted December 4, 2015 (edited) Thrown Melee is pretty much dead for now. For my Cerata, throwing it from unequipped has gone up to 3 or 4 seconds charge time. That just doesn't work, DE ... Edited December 4, 2015 by Bibliothekar Link to comment Share on other sites More sharing options...
TheVeiledScion Posted December 4, 2015 Share Posted December 4, 2015 Yeah, this really breaks all the combos that require you to hold a button. Please fix this DE. Link to comment Share on other sites More sharing options...
Ve1indian Posted December 4, 2015 Share Posted December 4, 2015 (edited) I'd rather just have a heavy attack button.... Or for this amateurish work to be fixed... Edited December 4, 2015 by Vougue Link to comment Share on other sites More sharing options...
Bibliothekar Posted December 5, 2015 Share Posted December 5, 2015 I'd rather just have a heavy attack button.... I mean, since you can only use charged attacks when melee is equipped - why not put them on the reload button (by default, can be remapped to whatever you prefer)? Link to comment Share on other sites More sharing options...
Ve1indian Posted December 5, 2015 Share Posted December 5, 2015 I mean, since you can only use charged attacks when melee is equipped - why not put them on the reload button (by default, can be remapped to whatever you prefer)? they could also just have a strong attack for comboing, and use the hold attack for doing a charge attack after any normal/combo swing. Link to comment Share on other sites More sharing options...
Kcham375 Posted December 5, 2015 Share Posted December 5, 2015 Yeah I feel u on this, pre-U18 the charge attacks on the Mios were perfect I could chain them and they were pretty quick and useful in battle but now the charge attacks are kinda useless as Im being attacked by hoards before the whip is halfway done charging. Don't even think about holding down that melee button on Draco with 2 or 3 scorches around. I thought that the Mios charge time pre-U18 was how all charge attacks would be but now Im sad. Oh and my poor Glaive P (T_T) why oh why. Link to comment Share on other sites More sharing options...
Aldisun Posted December 5, 2015 Share Posted December 5, 2015 Currently the only way I can perform E E E combos is if I bind melee attack to my scroll wheel. When I use L-mouse click the combos are inconsistent, sometimes performing the hold attack combo; even though I'm not holding the button down. This is very frustrating and unresponsive. Hope they make some changes or at least an option to disable charge attacks. Link to comment Share on other sites More sharing options...
Hypernaut1 Posted December 6, 2015 Share Posted December 6, 2015 it has to be bugged. Link to comment Share on other sites More sharing options...
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