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Keiiken

PC Member
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Posts posted by Keiiken

  1. Nope not possible to always prevent them form being attacked, you can banish or safeguard them to mitigate the damage.

    Another other option is to not use the main door and come in through one of the side entrances, they have trouble navigating that and mots times will stay in the area they were being held, safe from enemies. But even then they sometimes teleport out or enemies get in before you reach extraction.

    Its why I get annoyed at people that rush to extraction then rage that the hostage got downed because their teammates are too slow. Not everyone uses a rush build Loki for rescue.

    Unless you always have a pre-made squad with agreed upon tactics or you are running solo its best to be ready to adapt to what your squad can do and is doing.

  2. 55 minutes ago, 3goats said:

    no it isn't. say I have a weapon that can slice through said canary.

    its more like "as I carve through the canary with my weapons, a speck of blood that hits my arm as it flies out of the canary's corpse ends up removing said limb"

    Still missing the point of canary is imbued with the power cosmic. I would expect a drop of its blood to not only rend your limbs but create a chasm to rival the grand canyon as well.

  3. 7 hours ago, rapt0rman said:

    Not entirely correct, only applies to innate multishot, like shotguns, twin grakatas, akjagara. Multishot applied by mods does not divide your status chance.

    If you have a shotgun with 10% status chance and 10 pellets for 1% chance per pellet, and you add 100% multishot for 20 pellets, you still have 1% chance per pellet, and not 0.5%.

    This is correct

  4. 8 minutes ago, spyros78 said:

    The title is quite clear, i suggest this mod to be available for all sentinels, as it's as usefull as vacuum is, so i find it to be somethin that everyone would like.

    Maybe you could also propose a replacement precept to differentiate carrier from other sentinels, hopefully one that will not become something all sentinels should have.

  5. btw the status chance per hit/projectile does not increase its only showing a higher status because theres more chances to hit the target. The crit chance works the same way, because theres more than one hit there more of a chance that one of them will crit. The only difference is how they are shown in the UI.

  6. 36 minutes ago, NightBlitz said:

    i got a pistol riven recently,

     

    its for the Lato of all things, no use to me and im not sure its really worth anything either...

    I've gotten three of those, just rubs salt into the wound of not having the Lato Vandal because "I'm too tired to buy it right now it will be there tomorrow".

  7. 10 minutes ago, JSharpie said:
    13 minutes ago, Mover-NeRo said:

    Reworks are in progress. But its new stuff that keeps peoples attention.

     

     

    This ^

    It baffles me how many people don't understand that DE needs money. Not just wants money, they need it to keep the game alive. Oberon is being worked on now, then maybe Chroma or Hydroid. They have a game plan, it just takes time.

     

    6 minutes ago, KisaPrime said:

     

    Slowly but surely, they've been working on old content and trying to fix them. With all the content warframe has that needs reworked, it's going to take a really long time before they get to most of the things that need it. With the frames rework they're getting to the ones that people cry about the most that needs fixing. I guess if you want hydroid to be fixed next, get enough people to point out how badly he needs it. 

     

    These pretty much sum up what I was about to type.

  8. Kill Stalker ten times using ceramic dagger only, no powers... nah doesn't work.

     

    Sorry no shortcuts, per the wiki http://warframe.wikia.com/wiki/Mastery you will need to

    1. level all the way to 30 everything/anything (warframes, weapons, companions, archwing) you can get your hands on, check your codex to see what you havent maxed and leveling the same thing more than once does NOT count.
    2.  Complete as many mission nodes on the starchart as possible, if it flashes blue you need to do it, only the first time counts for each node
    3. Do junctions, doing the same junction more than once does NOT count
  9. 13 hours ago, Vapya said:
    15 hours ago, Keiiken said:

    Clan safe deposit - where I can leave stuff for clanmates to exchange for specific items so we don't have to be online at the same time to trade.

    Personally I am neutral on this idea. 

    I am not a fan of offline trading but it its limited to between clanmates and with any other limitations DE sees fit it could work I think.

     

    13 hours ago, Vapya said:
    15 hours ago, Keiiken said:

    Clan trial / sortie / operation coordinator - schedule and signup for scheduled missions

    I would sell my soul for those especially schedule thingy

    I proposed for clan but if you could open it up to allow scheduling across alliances as well by Warlords and other high ranks it would be nice.

  10. 21 minutes ago, (PS4)chubbslawson said:

    I would like them to get it right  before they release it so they would not have to come back and buff or nerf anything. Why is that so hard to accomplish 

    Nobody ever gets everything right before release, either there will be patches/updates or their will remain flaws, weaknesses and exploits.

  11. Clan safe deposit - where I can leave stuff for clanmates to exchange for specific items so we don't have to be online at the same time to trade.
    Clan simulacrum / target dummy room - So we can compare dps,  cc, whatever.

    Clan notice board -  post messages, mission assistance requests for specific user, rank or everyone.

    Clan trial / sortie / operation coordinator - schedule and signup for scheduled missions

     

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