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(PSN)LoneWolf_001

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Posts posted by (PSN)LoneWolf_001

  1. Valkyr is one of my favorites, but her claws just don't cut it anymore (haha, puns, but seriously...). Yes, due to the melee rework and access to Rivens and in the case of Zaws, Arcanes, exalted weapons are a bit lackluster right now. Yes, they can get the job done, and the numbers look nice sometimes but the weapons come up short because of the lack of or restrictions on customization. Sure, exalted weapons could use a touch up. Yes, "other frames" could use more attention. Both hold true IMO.

    • Like 1
  2. Being trolled by players is always a bummer in any game. There is a minor problem in this case with a warframe's ability being counter-intuitive to a game that revolves around shooting...all you can do is "roll out of it." Give some suggestions on how to fix the issue, like a group filter (check [] for no Limo in mission) or putting a cooldown on single target spam for power 1...

    • Like 1
  3. 19 minutes ago, xcrimsonlegendx said:

    Infested open world.

    Fields of flesh, lakes of ooze, tentacle trees, mutant fish.

    Eris-Infested. Just a living jungle where everything is out to eat you, complete with lethal environmental hazards and giant venus-fly trap like trees...Also, make it dark so you have to rely on your tenno-light to see what's out there...

  4. On 2020-03-27 at 9:24 AM, SenorClipClop said:

    I'm a little sad about Split Chamber, but did you actually think even for a second that Split Flights would allowed on either of the explode-y bows? The bows that are really only bows in name? The one where a huge boost to multishot and debuff to accuracy would just make them clear rooms even more effortlessly than they already do?

    Did you really not see this coming?

    Yeah, as a PVE game with a bow that shoots cluster-bombs that red crit...I actually can't fathom what difference it makes to allow a Reactive Mod that replaces a flat multi-shot...NVM, too much nerd rage over nothing...LOL, yeah, should have seen it coming.

    • Like 1
  5. I'm heavily disappointed in this "bows only" mod that doesn't work on most bows...

    With what, a 2 second window in order to aquire a hit consecutively all the while losing accuracy...also, no Split Chamber. Any bow it made sense to put this mod on basically got the "no-go."

    The bows you need accuracy on can have it, the ones that don't can't. It's a counter-intuitive decision. Collector's fodder.

    • Like 3
  6. There are several mods that can help with The Grind (also the name of my K-Drive). Double jump, air time, and I believe there's a trick score bonus mod that can help.

    Truth be told, it's faster just to run K-Drive races on console, like the one just outside Fortuna. It's boring but it gets the job done. Simple predictable fast K-Drive EXP.

    I don't envy you having to tackle this one but I do wish you the best of luck!

  7. 34 minutes ago, Aadi880 said:

    Make magnetic procs allow armored enemies to "Attract" each other. This means that enemies will start clumping together. This can be useful for melee weapons in high level missions. Also, it gives guns a purpose for endurance runners.

    I've been saying this for a while now. Polarizing enemies to make opposites attract. The range and force could go up with stacks.

    Corrosive with Disarm might be too much, maybe a forced reload, or a unique animation where they scrape the gunk off their weapons.

    • Like 1
  8. Nothing is really set in stone.(except Atlas, he's all stone)

    I like the notion of additional Umbra Frames for the sake of the individual story. Excal-Dax and Ballas made a compelling emotional story. 

    I couldn't say which Warframes and the "people" they were made from would have a valuable story to tell, what emotion would bind them to Orokin servitude, but we as a community could still push for new Umbra stories.

  9. I could use some pre-built forma or catalysts, Kuva is nice, Resource X2 boosters are a great choice for weekends, as a collector I'd love to nab all the arcanes available...Rivens are nice but I greatly disagree with your "that's all they'll pick" opinion. I've usually got 120 on hand outside of a good trade week...

    • Like 1
  10. I'm up for a change to Sorties, I've had enough of sculptures as a reward.

    I think there should be a simple "elite" currency, rewarded for completion of a variety of mission types and redeemable for most end-game rewards.

    Nightmare missions:1 token

    Sorties:3 tokens

    ESO tiers: 2 tokens per round

    Arbitrations: 2 tokens per round

    Requiem Relic missions: 1 per round/mission

    Eidolons: 1, 2, 3 tokens respectively (6 per hunt)

    These tokens could be exchanged for Arcanes, Cosmetics, Sortie Rewards, Kuva, and other similar rewards with considerations for rarity/value.

    • Like 2
  11. Maybe they could lower the full armor stripping cap from Pillage from 400% power strength to something halfway reasonable...like 200%?

    I actually like Hildryn but she is dependent on certain mods to make her really effective or certain support frames to keep her alive at higher levels. Being able to use Pillage or a primary/secondary weapon while in power 4 would help. Greater base range for Balefire would be nice.

  12. Trinity's Ability 1 is lackluster and redundant. She's a healer and defender.

    So what would you replace her Pool of Life/Ability 1 with, given that it should be something that compliments the healer/battery/defender role?

    Suggestion: Lifedrain- Trinity empowers her weapons with Lifedrain, damaging enemies activates a 3X stackable health regen of 5HP per second per stack. Weapon damage gains a scalable 1% of enemy max HP damage per stack. (At full stacks that's 3% of enemy max HP in damage per attack.)

    Augment: Lifepool- Holding down Ability 1 applies the Lifedrain weapon empowerment effect to Tenno within 15 Meters.

     

    Just an example, what alternate ideas do you have to improve Trinity's kit?

    • Like 3
  13. Warframe is nice all around because the challenge is optional. You choose what weapons to use: Skana or Reaper Prime, Braton or Acceltra, Lato or Kuva Seer. You choose what Warframe to use and what Mods to put on. You choose how hard the game is and how you go about it. If you want a challenge use underused weapons and Warframes or try out Skiajati stealth builds(these are really fun BTW!).

    Sure some things could use a balance adjustment, but if you make everything perform on the same level you destroy the power fantacy element and choice becomes a moot point. It's a PvE game. If it's too easy (you're bored), try something new.

  14. The Life Strike mod doesn't appear to work with the Glaive Prime. The Heavy Attack is also the throw attack but apparently doesn't count. Heavy Slam attacks with the Glaive don't count either. Throw-recall explosions also don't count. So what's the deal here? What is the real Heavy Attack for Glaives? Can Life Strike work for them at all? In addition to this, throws don't seem to benefit from the 2XCrit multiplier too, which was a huge disappointment...

    This isn't meant at a complaint, I just feel I missed something with Glaives and the new Melee system, clue me in please.

  15. Darvo's Fusion Cannon

    1 magazine/total ammo pool

    Sniper Ammo Req.

    Area of Effect Radius Range- 15 Meters

    100 Blast

    100 Radiation

    100% Critical Chance

    2.0 Critical Damage

    100% Status Chance

    Heavy Arc, low range, self-damaging, 1 shot per ammo pickup....good luck. 

    Recovered via quest for Darvo who sells it to you because "I got the better end of the deal, Tenno. Have a blast! Hehe."

  16. On 2020-02-16 at 4:35 AM, PenderTheTyrant said:

    I made the mistake of posting this on Reddit and i got reddited.

    So my change was simple: enemies pulled by his 2 can only be damaged by him. I'm tired of people waiting for me to pull a massive blob, ready to stack and they start blasting into it intentionally or not.

    The angry Reddit goblins answered by "if enemies die that fast why do you need to stack" which is translated to "if enemies die that fast why don't you play something else, or afk, or uninstall the game"... But i want to play Nidus?

     

    On high level areas people can still oneshot enemies and maybe i still need stacks because that's the whole Nidus kit? In lich hunts my stacks prevent me to get oneshot by the lich finishers and my 4 is so useful for the other players too. 

    On low level areas i want to stack for the sake of it. But then i don't really mind if i can't.

    I think I understand your problem but not your proposed solution. You need stacks but your team does what it's supposed to preventing that function. I can empathize. 

    Instead, why not reward Crowd Control by giving you stacks for each Larva-tethered enemy? You get stacks, your team gets CC, teamwork happens, profit!...

    If you find a point of context that makes you angry, there's always a way to make the solution mutually benefitial. Step back and think, "how could this be better for everyone, not just me in the moment."

    That being said, good luck to you, happy hunting, Tenno!

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