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MaiNeym

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Posts posted by MaiNeym

    • TYPE: In-Game
    • DESCRIPTION: Railjack customization: Interior - Detail lightning lights up the whole cargo hold after playing some missions
    • VISUAL: Q01U1K9.jpg

      If you go back to the customization settings, it's fixed temporarily when you try to select a color again.
      Spoiler

      Opening menu: still bugged
      DLwq5OK.jpg

      Choosing a color: fixed
      4TiDzPD.jpg

      rSmTslQ.jpg

      REPRODUCTION: Select a bright color that makes it noticable, and play some missions. After a while the cargo hold will be lit completely. Only fixable by applying the customization settings again.

    • EXPECTED RESULT: Lighting to stay the same, and not look weirdly bugged.
    • OBSERVED RESULT: Detailed lighting bleeds over in the cargo hold.
    • REPRODUCTION RATE: Often, seems to be bugged after every playing session (although I haven't bothered to fix it temporarily every time)
  1. On 2021-03-23 at 9:51 PM, Kacc said:

    *Where can we find SIMPLE ships in Veil Proxima? There is only elite(

    Elite spawns depend on the level. So try the lowest level mission in the proxima you want to do.
    edit: for Veil proxima, try NSU GRID

    Spoiler

    E09K1aO.jpg


    Thanks for the screenshot of the Turret.

  2. 11 hours ago, Voltage said:

    There is a turret that can spawn inside points of interest on the wall of a specific tile. I don't have a screenshot, but it's just labeled "Turret" and is not in the codex.

    I can't seem to spawn the new Engineers outside of Taro.

    10 hours ago, FiveN9ne said:

    Not sure if relevant, but helios scans one of your crewmates when he's in the pilot's seat on the RJ. Haven't tried swapping places to see if he would scan others but i imagine it's a bug.

    Thanks, added both. Still not sure what the best approach is for listing all these missing codex entrees, cause it might be intended to reduce clutter in the Codex.

     

    10 hours ago, Voltage said:

    @MaiNeym Figured out the harder Deimos Eximus scans (including Jugulus Eximus)!

     

    Really helpful, thanks for tagging. 

  3. @Kacc

    Can you take a screenshot of the 3 engineers in your codex? Then I'll remove it from the list. (You can upload images easily on websites like https://imgur.com/ , and then post the link)

    Not sure which turret in wall you mean.

    And I've found some containers that where scannable, but they looked like regular corpus containers.

     

  4. Removed unknown entree cause it's not a bug. I didn't realise that it's a Comet shard:
    8hvR8lC.png

    The icedrivers (random sideobjective) spawn them every minute or so, if your railjack is close enough (sub 2500m I think)  
    Amesha to slow them down makes it easy to scan.
    edit: I found the icedriver by restarting pluto - Seven sirens (exterminate) a couple times.

    Spoiler

    wjuHGNt.jpg

     

    • Like 4
    • TYPE: In-Game
    • DESCRIPTION: Wrong enemy variants per proxima. 

    AXIO ENGINEER
    ORM ENGINEER
    VORAC ENGINEER

    Only TARO ENGINEER spawns, no matter which proxima you goto.

    s2IEzrd.png
     

    ORM BASILISK
    ORM HARPI
    ORM WEAVER

    Don't spawn.  

    lbJK7g2.png

    Instead in veil proxima you get duplicate variants of ELITE TARO BASILISK, ELITE TARO HARPI 
    FGoVZxd.png

    And there are 3 TARO WEAVER in the codex. The normal, a second which is supposed to be ELITE TARO WEAVER, and the last one that is supposed to be ELITE ORM WEAVER
    iCeb21P.png


    Full list of codex bugs: 

    • VISUAL: Screenshot of taro weaver in Veil proxima
      c2iQ5dC.jpg
       
    • REPRODUCTION: Play railjack missions in veil proxima.
    • EXPECTED RESULT: Veil proxima has ORM enemies.
    • OBSERVED RESULT: TARO engineers/fighters spawn instead. And as a result there are unscannable codex scans.
    • REPRODUCTION RATE: 100%
  5. Updated. Added some new scans from the recent update:

    Spoiler
    1. AXIO ENGINEER
      ORM ENGINEER
      VORAC ENGINEER

      Only TARO ENGINEER spawns, no matter which proxima you goto.

      s2IEzrd.png
       
    2. ORM BASILISK
      ORM HARPI
      ORM WEAVER

      Don't spawn.  

      lbJK7g2.png

      Instead in veil proxima you get duplicate variants of ELITE TARO BASILISK, ELITE TARO HARPI 
      FGoVZxd.png

      And there are 3 TARO WEAVER in the codex. The normal, a second which is supposed to be ELITE TARO WEAVER, and the last one that is supposed to be ELITE ORM WEAVER
      iCeb21P.png
    3. Unknown
      Corpus enemy that starts with the letters "CO"

      JIjJG4X.png

    And removed 2 entrees, cause they seem to be solved:

    Spoiler
    1. KUVA INJECTOR 
      Selectable in the Simulacrum (but doesn't spawn anything)  
      It should also be listed as OBJECTS in the codex, not under enemy factions.

      tBaSTUZ.png

       
    2. SHIELD-HELLION DARGYN? 
      Duplicate Shield-Hellion dargyn listed as corpus enemy (added since the Railjack update, but not found anywhere)

      cUdH2pz.png

     

    • Like 3
    • TYPE: In-Game
    • DESCRIPTION: Only Taro engineer spawns in every proxima. No axio/Vorac/Orm. But the codex has an entree for each variant:
      Dq3rBvh.png
    • VISUAL: uxih7Pi.jpg
    • REPRODUCTION: Play a volatile railjack missions on Neptune/Pluto/Veil proxima
    • EXPECTED RESULT: Axio/Vorac/Orm Engineer instead
    • OBSERVED RESULT: Taro engineer spawned
    • REPRODUCTION RATE: 100%
  6. 14 hours ago, Lokidus_Prime said:

    The Splintrix (sentient ramsled thing) and Anu Mantalysts, Anu Pyrolyst, and Anu Interference Drones from Scarlet Spear also don't have any codex entries.

    added (+ ANU BRACHIOLYST and ANU SYMBILYST)
     

    2 hours ago, C-60 said:

    @MaiNeymI'd be interested to hear if you (or anyone who cares) had successfully found another Jugulus Eximus spawn. I spent most of today's playtime just trying to spawn an eximus in mist bounty by repeatedly abandoning the last fissure and retaking the bounty, to no avail. 

    I'm almost convinced that this is Bailiff Eximus 2.0. 

    It's really rare yea. Just did a 4 hour run (3 iso + 20 arcana bounties), and didn't spot any.
    Only found that single one so far in ~20 hours of arcana bounties I think.

    Maybe there are better ways though, like the endless bounty on the surface. But not interested in doing those again atm.

  7. In case anyone wants to know. Deimos Jugulus Eximus spawned for me during the fissure stage in Arcana bountie (Tier 3). Really rare though, and needs 5 scans to complete.

    oV8q6GS.jpg

    I no longer found the Deimos Leaper Eximus though, so I think I might have confused that with a runner eximus.
     

    On 2020-12-04 at 1:42 AM, Lokidus_Prime said:

    Blighted Maggots (they're yellow instead of pink) show up in the mist objectives of the arcana bounties, but they dont seem to have a codex entry

    Added

    • Like 3
  8. @KaccDEIMOS LEAPER seems to be bugged, and no longer spawns.  
    DEIMOS LEAPER EXIMUS spawns, but has no codex entry.  
    And so far I've seen all new eximus enemies while doing the new Arcana bounties (only haven't found DEIMOS JUGULUS EXIMUS yet)

     

  9. @C-60yes, probably scanned them before the change in iso vaults. It indeeds sounds like they got removed. And noticed a couple comments in other places mention it as well. Idk more either. 

    Didn't plan to update the list before I got more time to play tbh. But saw the post getting bumped. 

  10. @C-60 Seems unlikely that you wouldn't get these deimos leapers scans after all that time. Especially since the only missions on deimos I've played since the update are the iso/arcana vaults (mainly T3). And I finished the deimos leaper scan early on without a problem.

    Added it on the list, till someone can provide proof. I'm still fairly sure I saw an eximus variant, but maybe I mislooked or something changed so only the eximus can spawn? Don't have a lot of time to play recently, but I'll try to pay more attention, and see if I can take a screenshot.

    About the jugulus eximus, I'll wait a little longer to see if someone gets a scan in the next couple weeks. Some eximus are just really rare. *cough* bailiff eximus *cough*

  11. On 2020-11-21 at 12:28 PM, C-60 said:

    Seems to be the right place to ask about this: Deimos Arcana added the codex entry for Deimos Leaper. Asking in another thread I was told that they used to spawn during Isovault bounty but has since been removed. Currently they don't seem to spawn anywhere, can anyone verify?

    On 2020-11-23 at 12:34 PM, anarchy753 said:

    In an update to this based on Deimos Arcana:

    All of the Deimos Crawler/Eximus entries are gone, however the Swarm Mutalist Moa/Eximus is still there and still not a real enemy.

    Deimos Leaper has been added to the codex, however the enemy now does not spawn anywhere.

    All of the Deimos conservation animals are in the codex.

    Removed deimos crawlers/animals from the list. And still no luck with those Deimos Leapers? I probably scanned them early on, but I think I saw a Deimos Leaper Eximus today in an Arcana T3 bounty. 

    On 2020-11-23 at 9:52 PM, Takvahkiin said:

    all of the demolysts are locked in my simulacrum, but I have most fully scanned in my codex.  Has anyone else had this problem or know of a solution?

    They show up fine for me. Did you just finished scanning them, or where they already completed before?

    Spoiler


    8hcqJGw.png


    --------------------

    I've yet to see: Basal Diploid Eximus, Deimos Jugulus Eximus, Feral Diploid Eximus, Mitosid Eximus.
    But haven't finished some of their normal varients even, so probably just a rare spawn.

  12. On 2020-10-19 at 1:59 PM, Murox said:

    Some more scannable things that have no entries in the Codex:

    Thanks, linked your comment as well. I'm hesitant to make a complete list cause idk what the best approuch is. Some things obviously have no reason to be in the codex, but perhaps making them unscannable would break things.  

    E.g. All the different syndicate operatives have different scans, so they would clutter the codex. But making them unscannable so some npcs don't show up on your scanner would be worse imo.

    PS: about the fallen necramech, I thought the broken and roaming necramechs share the same codex entry. But will have to double check that another time.

    On 2020-10-20 at 3:29 PM, -TSA-warramssie said:

    its not that all these things mentioned above dont matter but why not focus on the reel matter at hand for once ?

    Ye, that's why I split the post in categories. The bugged scans has higher priority then the others. But would be nice if the old entries get adressed as well at some point, so everyone can get the satisfaction of 100% completion. Cause I got the impression that's usually what the players who bother scanning want.

    With all the other users their input, I figured to try making this a complete list about the codex. 

    • Like 1
  13. On 2020-10-11 at 3:55 AM, nerfinator6 said:

    Scannable, but missing from codex

    Okay, I didn't really bother with those cause I knew there where quite a lot of those missing. But added it to the list now, and searched a bit for more scannable enemies that would make sense to be actually added to the codex.  
    Most info I gathered was from these 2 threads:  
     

     

    Edit: Maybe I'll try to dig deeper into this another time. But the main point of this bugreport is so all players can have the satisfaction of 100% completing the codex.

    • Like 1
  14. On 2020-10-06 at 2:32 AM, nerfinator6 said:

    There's the Observation Drone (looks like an orange nemes or fusor drone from jupiter) from fortuna spy bounties as well.

    Do you mean the enemy is no longer scannable or something, or that the codex entree is missing for this enemy?

    • Like 1
  15. Updated original post. I organized the list. Made an alt account to check which old entries are visible for new players. 
    And added MACHINIST, DEMOLISHER MACHINIST, TOMB PROTECTO EFFIGY, TOMB GUARDIAN and TOMB PROTECTOR 

    • Like 1
  16. On 2020-09-30 at 3:01 PM, tenve773834 said:

    Where did you found Juno Geminex Moa Eximus and Juno Jactus Osprey Eximus ?

    Can't find them anywhere...

    Has been a while so I might be misremembering. But I think I got the ospreys in a +1 hour survival. And the Geminex moa from interception mission. 

  17. On 2020-09-21 at 11:22 AM, Zerawolf said:

    and for the scan with juno sap slo fog comba wit ballistica primle it's work but ONLY with normal scan: find the mod kill him and scan with codex and not simaris scan

     

    I always use simaris scanners, worked fine for me.

  18. 23 hours ago, Zerawolf said:

    MaiNeym do you find the juno slo comba and the juno sap combo ? me i find sometime in new corpus ship but when i scan it it's like i scan the eximus enemy 'ex scan juno slo comba and codex progress juno slo comba eximus 9/5 => 10/5)

     

     

    It's indeed bugged to give the eximus scan instead.  

    But as someone pointed out, you can still get the correct scans by killing them with ballistica prime, and then manually scan the allied specter. (Might also work with nekros shadows, but haven't tried)  

    Maybe DE will fix this eventually so players don't need those workarounds, but I imagine this has a very low priority.

  19. Added old entries: Reinforced glass, 3 of the zealoid enemies (and the Datalyst & Carabus I forgot)  
     

    16 hours ago, NanoFox006 said:

    Here are 6 locations where I found the Condors. Spawn chance is not 100%, they need maybe up to 10-15 sec to show themselves, and they won't fly away if you don't shoot them. Ballistica Prime does not work on them. You need 10 scans for Elite Condor.

    https://imgur.com/a/bvPK1Lf

    (sorry for russian)

    Thanks for the screenshot confirmation. And those are capture missions right?

  20. 26 minutes ago, Magnus_Eterna said:

    Hm today run tons of  exterminate  sabotage rescue capture  on Jupiter   got all normal  and  1 elite  scan  ( tried steel path  still only normal variants )

     

    Will try survival and disruption ( maybe both assasination)  to see whether they spawn normal or elite version

    K, I'll remove Vapos Elite Condor dropship from the list then, if you managed to get 1 scan.  
    And if you happen to find out more about which mission worked best, I'd appreciate the info :)
     

  21. On 2020-09-02 at 1:35 PM, SlickPrime said:

    Thanks for the thread, and special thanks for the tip with Ballistica Prime!

    I can confirm that Vapos Condor Dropship (NOT Elite) spawns fully scannable on Ananke.

    Thanks, it's indeed fixed. I think cause the dropships that aren't hostile and only dock are unscannable, but update 29 fixed the scannable ones spawning.

    • Fixed the Vapos Dropship air attacks not happening in many of the Gas City tileset levels.

    They still don't spawn on IO though (tested 20 waves), and no success with getting the eximus variants either. I'll have to try the next Eximus Stronghold on Jupiter.

  22. 7 hours ago, NanoFox006 said:

    Both the Artificer and the Datalyst summoned the Carabus. I suppose you have complete the Datalyst scan, and the event Carabus with him.

     

    Ah, that's it.  Thanks again

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