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_Eclips3_

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  1. Dante looks boring, it's basically Lavos but the abilities just give you more status like extra crit and slash and yadda yadda. Disappointing to say the least.
  2. It's a Reddit thing I think, I'm guessing they use Reddit. Apparently Reddit users have this irrational hatred of emojis and I have no idea why.
  3. I love how with their heirloom pack, they couldn't change the bundle or sell them separately because "people already bought it and it wouldn't be fair and there would be lawsuits and riots", but they're perfectly happy to do what they should have done with the heirloom bundles here. Yep, until it comes to big, expensive bundles like the heirloom pack.
  4. When you spend 33.3333333x the money one would spend buying a AAA game at $60, we really should get preferential treatment considering they are a business and business favours paying customers. They are not a food bank or a school where everyone is equal and lady da sunshine and butterflies, they are a business and like I said before, businesses favour the paying customer.
  5. I honestly think DE won't loose much by getting rid of the timer. Besides, if the whole community shows they dislike it in unison and threaten a boycott as an example, then surely they might consider at least switching it for a more enjoyable crafting process. I've given DE almost close to $2000 over the course of 8 years playing Warframe on Console and PC, giving me the option to pay more to craft something I spent weeks grinding for is honestly a slap in the face.
  6. Warframe is one of the few communities that don't want something to benefit them such as reducing timers. It's really weird, it's like people enjoy punishment, which makes sense since they continue grinding even after DE over inflated the grind to the point where it can take weeks to get a single item. Like why would you defend a timer when you can just get the item as soon as you finished grinding for the resources?
  7. Well they seem to push them up based on popularity and the season, since there's no holiday that will boost sales of the most popular Warframe, it's probably going to stay as Protea to keep the gender order neutral and not upset anyone.
  8. It's still boring and it's still using the Plains of Eidolon formula now for each major update.
  9. Yeah, players optimise the game so they don't have to repeat the same mission for a whole week so they can play other parts of the game, not just one mission to get the Acceltra on Ur for example or running through the exact same tile set in the Whispers area to get the latest Warframe. Why would you pick the stug when you can use the Kuva Zarr so you can get your 900th play through of that weird eye minigame over and done with? I have no idea how I've managed to stick with this game for 2000 hours on PC and about a thousand on console but yeah, the same Ubisoft formulas aren't making it fun, it's the nostalgia and the good gameplay mechanics that keep me coming back.
  10. Maybe it's a response to the terrible game design? Not everybody wants to repeat the same task thousands of times. If I wanted an office job, I'd get an office job. I'm not saying there aren't people that enjoy it, but there are also people that enjoy being bound and hurt in various, creative ways so...take that as you will.
  11. Not the "If you don't like it, don't buy it" 1. Feedback is not just to criticise but to guide developers towards creating better products. 2. When a bundle is padded with filler or lacks substantial items, it can feel like a deliberate attempt to exploit consumer willingness to pay, which goes against fair pricing practices. 3. If consumers silently accept subpar bundles, it sets a precedent in the market, encouraging developers to continue or escalate these practices. Rather than dismissing concerns, developers could offer more flexible purchasing options, like allowing players to buy individual items from the bundle. This approach respects player choice and can alleviate concerns about overpricing and filler content.
  12. That's the thing though, I can find lore videos on YouTube so there's no point hunting for lore when i can just relax and listen to someone covering it for me. The gameplay loop is pretty boring because you kind of have to find the most efficient build if you want to reduce the amount of repetitions you'd have to do in a mission. There are loads of weapons but why would I use them if they're going to be trash until I repeat more missions (ESO or SO for warframes) to keep adding forma and level them up to max rank again so I can add 1 extra mod. Like I just pick the top meta weapon and search for the meta build and melt everything. I don't see any point trying new builds because I just want to farm the newest thing in the most efficient way possible so i don't have to repeat that same mission 10 times more than i would have. That's the issue here, like many others, I just don't play games until the new update comes out because Warframe used to be one of my favourite games that I stuck with for years, I experience what they added, play the story, try the new missions, repeat the mission once or twice to attempt to farm the new thing, get bored then turn off my gaming pc until there's a new update. There should be a change, an attempt to move away from the Ubisoft-esq copy and paste of the same formula like they do in the Far Cry series or the Assassins Creed series where you liberate an outpost, climb a tower to activate some signal, then move on to the next outpost to do the same thing in each and every new game.
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