Sometimes buffs from teammates interfere with players.
Players have a bunch of different builds for different tasks and for their playing style, and some buffs of other players can break builds or prevent them from playing as they want with their build. For example, Saryn venom dose, Grendel nourish or any other elemental damage buffs can spoil your weapon build by making other unwelcome elements or just maxing chance of applying unwanted status effect. Also Volt speed can ruin the game for Titania or Gauss turning their gameplay into a complete mess of collisions with walls, doors or falling off the map. But personally I would really like to have the option not to receive disometric guard from Qorvex because this ability covers a third of my screen and I can't see anything.
We already have the option to look at the effects on the player in the pause menu, and I suggest adding a feature that by clicking on an ally’s buff, you can disable the possibility of receiving this buff, make an on/off switch for receiving this effect from teammates, so that we can re-enable the ability to receive it if necessary.