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Test-995

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Posts posted by Test-995

  1. 6 minutes ago, kapn655321 said:

    If those are the things they kept, the do not deem them broken.
    If that is the case, then letting them know why you consider them so is the best course of action to appeal to them.
    Catching more flies with honey, and all that.

    I wish you guys the best of luck in reaching a sensible consensus in obtainable ways.. sincerely.
    The temper from people about these inconveniences makes railjack an unapproachable nightmare of entitlement.
    ...which is kinda why they have to appeal less to the people making it that way, in order to reach the goal of, "inclusive multiplayer experience."

    Well... whatever, i don't have enough IQ to understand that.

  2. 1 hour ago, Chewarette said:

    Honestly I have no idea about Railjack's weapons. I spent my time Archwinging around and my Archguns, excepting a few which universally suck, already shred through enemies HP with the correct elements combination and if you aim correctly.

    I feel like I'll have the feeling of cutting butter ships as I slay Grineer on Earth with min-maxed weapons with this nerf if that's that harsh.

    Particle proc got nerfed, did you tested it after the hotfix?

  3. 2 minutes ago, kapn655321 said:

    The only complain coming up is, "they nerfed the meta," while they've been supremely transparent all year that this happens when it occurs.

    Be mad about the real problem, and perhaps they'll fix it.

    I think pretty much anyone (maybe except op) complaining is complaining because they kept broken things while nerfing us, but seems like you don't think so.

    • Like 1
  4. 26 minutes ago, kapn655321 said:

    Not having a strict meta to rule them all is the goal. (That's in the patch notes and dev streams.)
    Otherwise all other weapons were a waste of development, and a source of humiliation to players that like them, from players that feel the, "best is all that matters," getting frustrated or indignant.

    Yeah, they successfully managed to make strict meta of void hole and missile.

    Prior update, there was a gun that isn't a waste, now there is none.

    • Like 1
  5. 9 hours ago, (PS4)Onder6099 said:

    Devs aren’t wait, they are working on new Content. Softening present Content also means less time for work on new Content, faster “Content drought”. Players are, with their complaints, pushing Devs under pressure and then they are surprised that the new Content is unfinished.

    Yeah, basically they hearing for community when they shouldn't, and ignoring community when they should.

    Right?

  6. 10 hours ago, Cloudyvisage said:

    Assault Rifle's don't punish poor play and reward positive play, snipers and shotguns punish poor play whilst heavily rewarding proper play. As an endgame player I don't tend to worry about playing incorrectly but it also means I don't have to pay attention much, missing isn't a problem with AR's by their very nature. This means you can hit your target while you're lining up your headshots and any number of positive bonuses to having a full auto weapon with, usually, a generous magazine size.

    Buffing Assault Rifle's could be useful if they were in a poor place, they aren't though, they kill things plenty quick, especially with a decent Hunter munitions or Status build. If they were to buff Assault Rifle's it would need to be an incredibly subtle one because having them be the dominant weapon feels bad and invalidates other weapons, there was a time where Soma Prime reigned supreme and invalidated everything else.

    The difference between Soma Prime's reign and Tigris Primes is that Soma Prime was devoid of effort whereas Tigris Prime required you to have all the mods to make it perfect and it was still limited by it's own internal issues being a duplex trigger shotgun. I think AR's had their time in the sun and there should never again be a time where they come out on top, especially now that we have meta's around Eidolons and whatnot, that would be bad, Raids at least had low populations so judging was kinda low (Comparatively).

    Assault Rifle does punish poor play, if you can't headshot pretty much entire magazine you can't reliably kill things.

    Snipers and shotguns on the other hand, you don't even have to aim head, just shooting bodies will OHK pretty much everything in game.

    Honestly, i want to see reign of assault rifle if it can actually happen, shifting meta is still better than infinite meta of explosive/snipers.

  7. 1 hour ago, Xyngrr said:

    You mean, like treating their playtime with complete disregard, denying them of one of the rarer rewards, deliberately and methodically in random session after random session, whilst pointing the finger at DE for making that same rare reward something difficult to obtain?
    That kind of purposeful action?

    No, their goal is the reward, not to make other players unhappy, unlike spamming so called "in-session mechanic" just to annoy those kind of people (and everyone else that is not on railjack, too)

    Disregarding others are fine, intentionally annoying them aren't.

    Slapping host migration onto everyone because you finished what you want to do is fine, but causing host migration just for the sake of host migration multiple times wouldn't be tolerated.

    • Like 2
  8. 59 minutes ago, Melanholic7 said:

    "worse" = normally.

    u know, people are playing this (wait a second) not just for rushing 24 hours for all new content released in last year but (wait for a second) for playing a game. You know, just playing a game, normally playing, not entering missions like robots, checking for reward and leaving/restarting it. Its a game for having fun and not a work.

    Then why you see this much of so called "rushers" to the point you want to change the game?

    As a fact, there is plenty of people playing a game for the sake of reward, and you should understand what happens when making the grind longer with whatever way, normal or not doesn't matter when result is longer grind.

  9. 23 hours ago, Melanholic7 said:

    "make players play the game-mission" more like this. 

    You know what happens when you "make players play the game-mission" by making grind even worse?

    People gonna rush every update asap, to squeeze out maximum profit and reward within limited time, because they all learnt things will get worse if they "play normally".

  10. 25 minutes ago, KIREEK said:

    For the ephemera, it's debatable, it's not more efficient, you sacrifice a few things in order to get more runs, when it comes to the weapon itself, you can trade it from other players, so prime parts, rivens and even liches can give you enough plat to buy the parts you need, this means you retain everything in a mission, you explore the mission fully (this may get you mods, for example the void hole thingy is something players seek in trade chat and they pay a substantial ammount), you get more resources, you get some intrisincs and you retain that completion ratio and quit rate, so yeah, purchasing the parts is THE efficient way to obtain the weapon

    Calling the rush and abort mentality efficient is just atrocious

    Because sentient ships only lasts 30min, all other things can be done in elsewhere.

    Also quit ratio is meaningless, no one really cares.

    And no, wasting plat for something isn't efficient, you should keep those for all the plat exclusive things to be efficient.

    • Like 1
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