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nadeemh

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About nadeemh

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  1. Two things, one bug, one feedback. Bug: the kubrodon lure seems to be gone. Feedback: hacking drones... I've been enjoying the new railjack, especially the side objectives, but I'm already getting a little fed up with the hacking drones. The mission concept is fine, kill the drones until the hack is complete, but having to run back and forth between (what I feel are) considerable distances where I'm going to constantly crash into walls, stairs, some energy-type-tunnel, etc. (maybe I'm just bad at parcour?) is annoying especially considering that my railjack is vulnerable during this
  2. Two things, one bug, one feedback. Bug: the kubrodon lure seems to be gone. Feedback: hacking drones... I've been enjoying the new railjack, especially the side objectives, but I'm already getting a little fed up with the hacking drones. The mission concept is fine, kill the drones until the hack is complete, but having to run back and forth between (what I feel are) considerable distances where I'm going to constantly crash into walls, stairs, some energy-type-tunnel, etc. (maybe I'm just bad at parcour?) is annoying especially considering that my railjack is vulnerable during this
  3. Let me preface this by saying that I like railjack. I do a railjack mission as my first daily mission each day (great for credits), I've maxed my intrinsics and gear and I'm writing this from the perspective of a solo player. Some things I'd like fixed: Show the actual credits reward in the end of mission screen Since around the time Steel Path was launched, railjacks seem to be taking damage differently. I get a hull breach pretty much immediately when a crewship shoots me. If I fix it I'll simply get another as soon as I'm hit again. This raises two issues: first if I leave
  4. I was doing a fissure survival today and after around 120 minutes towers stopped re-spawning. I recorded it.
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