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bibmobello

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  1. Bro, here people cry for stupid explosive weapons nerf or for Path of steel being too hard. Their fan base will never accept changes to make this game (relatively)hard. WF game was thought to be like hellDiver at the beginning, with limited revives and blah blah blah... They preferred to turn everything into the game of today, probably because it preferred by many, i don't know. Overall friendly fire with weapons like the Branma or some abilities could be a suicide from the beginning.
  2. They are(fortunately) 2 completely different games. 1) WF is more a gocha game than a real extraction shooter. 2) They threw up so much stuff it's impossible to balance the game at the actual state of the game. 3) No end game. 4) It's a the end of his cycle of life. 5) It's free. 1) HD2 is new and its missions are not very various. 2) It's HUD it's pretty confusing. 3) It requires strategy due to friendly fire. 4) You can't spam abilities like being in god mode. 5) Graphically it's by far superior.
  3. Grind is a derogatory word to describe an extreme repetitive series of actions to achieve an objective. Some people may enjoy it finding it relaxing(Even slot machines are relaxing...), personally i stopped to play warframe many years ago because it's just grinding without anything else. I can tolerate grinding to time gap some objectives or levels in a game but if the main purpose of a game is just grinding stuff then i pass, I just play the quests. I played even destiny and uninstalled after a bunch of hours, i think its grinding it's even worse than WF because it's a paid game but the PvP keeps the game alive.
  4. Premising that the game is so messy it would probably faster to remake a new whole game(aka Soulframe what an original name...) First of all i would remake the whole combat system because it's clunky, messy, slow and outdated but DE clearly has no idea what a roguelike(lite) is or what makes Dark soul so cool. The damage system at the beginning was cool but at the end it revealed its uselessness with people practically using the same 1 or 2 elemental. This because when you make an OP game where the desperate enemies run away from you crying you want just kill everything careless of their weaks just spamming 1 button. Combined elemental actually has no benefits(WHO IS USING GAS ANYMORE?) excluding some niche boss fight(radiation). At the beginning they released a frame because some missions required it but after a while they started to release frame increasingly more powerful(clearly because more power more sells) with the results we have today. The Mastering system is probably some of the most time consuming exist in the game industry with the downside you practically don't learn anything, this why new players complain about the MR tests, probably the most fun thing in the whole game. No endgame after 10 years means people like me will try your new quests, trying the new missions for a bunch of hours and closing the game again for at least 1 year.
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