nickelshark
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Posts posted by nickelshark
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The orthos prime is very much not in of a buff. It is a very powerful weapon that can be built in a variety of ways.
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Well the more you put it off, the more daunting it will be. Warframe is a game where you just have to dive in head first and hope you don't drown.
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My problem with the quest is that it's basically just the index 6 times. The opening mission was good, and the first two index runs sure, but six times!? The quest could've been much more interesting.
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If you and your son think the desert skate is gross, I would love to know y'alls opinion on the infested and grineer.
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Exiting archwing into a slide in an open area also works.
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Finding the current group of people I play with now.
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I used to do this with rare 5 fusion cores a while back.
I don't do it much anymore but if it's a newer player, I give them some random rare mod they might not have.
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It just seems to me that ghouls aren't really anything new. They are just an amalgamation of enemies we already have. Imo the manic was the last truly interesting and fun to fight enemy despite it's invulnerability phases.
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I believe those blueprints are given during their respective quests.
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We had a rhino, chroma and a slova along with a random Mirage and we did fine. Nova helps a lot with the enemies trying to reactivate the ambulas.
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You can be my friend
Honestly though you may have played with lots of founders before, but never knew since not all of us run Excalibur prime or use the Excalibur prime glyph.
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Exploit:
make full use of and derive benefit from (a resource)
I think to call it an exploit would be appropriate. They are in fact taking full advantage of Chroma's abilities. However, if you stand right next to the Chroma, you too can get the insane damage boost.
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33 minutes ago, _Vortus_ said:
They are affected by our loadouts powers and weapons just like any other unit. And if you fail to do so before they can use their own power on you, that 2 sec stun lock is the price of failure. Being put into a bad situation and having to recover is indeed a challenge. That is their power, that is their single advantage over us. Which, odds are still tilted pretty heavily in our favor.
There is no specific load-out that can avoid this. If you are telling me that it is possible to avoid these sons of guns in a crowd of grineer then I would love to have you show me. How does one expect to recover from being surrounded by level 50+ enemies for 2 seconds with no way to escape? Play a super tank frame like chroma or rhino? If so that is a horrible solution as that pretty much limits player choice and viability for frames that are built like tissue paper.
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30 minutes ago, _Vortus_ said:
Commanders, Nullifiers, Corpus Skater Boys and Girls, I like them. They are different and are, to me, an interesting twist. Enemies that are actually legitimate threats are always welcome. We develop better and better ways to kill them. Makes sense they are in turn doing the same against us.
Wait wall on Wing Launchers? After your initial build, its 50 every 30m. If you are using more than 50 Wing Launchers in 30m you are doing something very wrong, or intentionally wasting them.
Occasional fishing of Mortis and Khut's will give you plenty of Fish Oil.
And Mastery Tests monchrome coloring, its just different, neither bad nor good to me. The 24 hour cool down is the price of failure. When I was a kid and failed my first attempt at my drivers license. Had to wait to take it again. Couldn't just get back in line and give it another go. No different.
Vacuum I think they should just add it, along with a toggle to shut it off for players that do not want it.
I wouldn't even group commanders with those enemies. They can be countered and their abilities disabled. Commanders on the other hand offer no such thing. If you are within their line of sight, you are going to lose complete control of your character for 2ish seconds. How can that be challenging when you have zero chance to counter or recover from a potentially bad situation? Flameblades are far more interesting and a better enemy. Teleporting around and behind you, potentially catching you off guard,but still giving you a fair chance to react.
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You should be able to use it on the snipetron vandal which is obtainable in parts via invasions.
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10 hours ago, (PS4)Ch1b1N1njaGam1ng said:
Would you rather have the cryopod overrun because we have no frost in the group?
I would rather be able to use my guns and be have to defend the objective other ways.
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Stasis is my biggest gripe with limbo. Rift doesn't bother me much since I can leave it whenever, but with cataclysm and stasis, that effectively either forces me to use melee, or forces me to not play in an entire area. Especially if I want to use guns or certain builds like masochist Trinity.
I think the simple solution suggested above would be best. Just have stasis not effect allies.
Stasis is certainly useful, but can be incredibly disruptive and intrusive to others play style.
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1 minute ago, Clats01 said:
Then tell me how all my weapons max when I get +250 kills with my frame and fire maybe 1-2 mags of my weapon?
It must be from your teammates then.
http://warframe.wikia.com/wiki/Affinity
I suggest you read up on this for more details.
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They need to change. They should've been changed years ago. They are the most un-fun enemy in the game imo. At low to medium levels they are annoying, adding nothing. At high levels they can get you killed with you being able to do absolutely nothing about it.
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Akkad definitely does not need 25 rounds to max a weapon. If you're with others and you only bring the weapon your leveling and one other weapon you can max it out in 15 waves with the bonus exp.
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On the rare occasion I come across a trollki, I usually will just act as if nothing happened and they usually stop after 2-3 times. These people are often just trying to get a reaction out of you, so deny them that and they might stop.
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Then fight. As a Trinity player, I despise EV trin as it's a waste of her abilities. Try different builds. I love jumping into a mission as trin and walking out with top damage. Go with a melee build, or the very fun masochist trin build and wipe entire waves of enemies in seconds.
Don't ever let others dictate the way you play.
That being said though, if you do agree to play a EV Trinity, you better make sure to do your job or else the other players will get upset.
Jordas Precept quest hardest what?
in General Discussion
Posted
Hardest part for me was just getting the juggernaut to drip the pheralic pod bp.