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Gmacedo

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Everything posted by Gmacedo

  1. Can confirm, this happened to me too. To combat this I just used Madurai next run and blasted them before they could get corrupted. Also I'm not sure if this has happened to anyone else as I haven't really found anything on this yet, so I might've just had a bugged mission, but Lua Thrax Plasm and Steel Essence didn't seem to be affected by the stacking endless mission boosters. Almost 1h in I was still only getting 1 Plasm/Thrax enemy
  2. This has happened to me too! As a fashion freak I must say, it's quite frustrating. Consider my OCD triggered
  3. That's actually a great idea with the Trauma Clamps, I didn't even think of it! Although looking back I guess because it was immune to regular damage I just assumed Trauma Clamps wouldn't work either. Glad to see I'm not the only one this has happened to though, it's a minor but very annoying bug to have to deal with
  4. So yesterday I was playing steel path duviri in a public squad when we encountered an unusual and pretty annoying bug. After I entered the undercroft I noticed a Kexat had followed me in, which I found funny at first, even making jokes with my teammates saying the game was trying to turn me schyzo because it would spawn behind me and despawn a few seconds after I looked at it, but it got annoying pretty fast. It followed me into the defense mission in the undercroft and caused us to get softlocked after we cleared the first wave of enemies. We thought we had missed an enemy somewhere, but soon realized the cat was to blame. Apparently hostile animals in duviri are unkillable, count as an ally when you ping them, but for some reason the game's code still counts them as an enemy. We were stuck, with no enemies to kill besides the Kexat and were debating for a few minutes on what to do, until we decided to jump 1 by 1 into the void to see if it would follow us, which it luckily did, releasing us from our torment and allowing us to complete the mission. Wasn't really game breaking because we did eventually find a way out of it, but it was rather annoying to experience and some players may not think to jump into the void and might end up forfeiting their run to get out. I do have a screenshot of it with me in the undercroft, but frankly I don't know how to upload pictures here and I can't be bothered to research how to
  5. I'm not sure if anyone else has experienced this as I haven't seen anyone mention this yet, but it seems like the acolyte spawns in alchemy missions are broken as well. I completed a 1h steel path alchemy run a while before the PSA and not only did I lose my rotation rewards, not a single acolyte spawned during the entire run. I submitted a ticket mentioning this too, hope they patch this soon 🙏
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