Nichivo
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Posts posted by Nichivo
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10 minutes ago, Loza03 said:
That's ultimately irrelevant. The Defaults are the default. The default has to work, and work comfortably. Whether you choose to rebind anything (and I have) is ultimately irrelevant. You should not have to, it should be entirely due to the player preferring an alternate configuration. And, with the defaults, there aren't any comfortable keys left.
It's completely relevant! Plenty players do not find the current set up comfortable, and by your own words, "the default needs to work and work comfortably". It doesn't. They removed options that made it comfortable for others. Earlier you claim that doesn't matter because of controller users. Everyone does not play with controllers, and it is completely possible to have different control schemes for both controller and M+KB.
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30 minutes ago, Loza03 said:
WASD and space are more or less non-negotiable.
You must be a default player. As an old competitive UT player from back in the day, ESDF is superior to WASD in every possible way. The reason Keybinds exist is because not everyone is comfortable with defaults.
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3 hours ago, Loza03 said:
Answering the second part first since the first part needs it, there are only so many buttons on a controller, and only so many within the comfortable reach of the standard mouse+keyboard control setup, most of which are already being used.
Which is why, since the situation is more or less moot in terms of speed, a dedicated button isn't practical. There simply aren't enough.
PC users that prefer mouse, and keyboard should not be limited because someone wants to use a controller. Modifiers are a thing, therefore running out of keys is unlikely. Asking him to swing with E and lock in with F is the exact kind of clunky many including myself, dislike.
The new changes do not feel like they have been influenced by a PC gamer.
I would prefer a separate bind for primary, and secondary. Pulling the wrong tool for the job, and cycling with one key is sloppy. Currently using the redundant swap gun to make things less clunky at times, but it's not ideal.
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The two hardest to get would be Blazing Step Ephemera and the Braton Vandal Blueprint, you can at least trade for the braton blueprint though and the other is just a cosmetic.
Keep broken war farm things make plat buy hunhow pac. I did the rebuild broken war farm it was not fun, but not that bad either.
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I'm still doing Lich and collecting them, to give, or trade away, while looking for my last Kuva weapon(tonkor), or maybe an Ephemera, or increased stat bonus. However the majority of my play time is solo unless I am helping someone else.
I bet plenty are still doing LIch, but also in set groups, or solo.
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3 minutes ago, Violet_Xe said:
I'm not oblivious to people's struggles getting certain items, I myself have been subject to stupid drop rates and farmed 6 months straight just praying for an item which was meant to be common. RNG is bitter sweet but if DE switched ephemera to being like you said a set number i'd be elated with that change. But I don't say anything on it because I doubt they'd ever consider that. But the issue here is the ability to trade ephemera to players when DE said they are earned only. They are no longer earned only and even within ESO, however twisted that drop rate and sheer chance may be, is earned and not bought.
By earned I mean obtained through grinding or luck, or in your suggestion a reward, not bought with a premium currency and I believe that's what DE Rebecca meant at the time when she said earned only. Unobtainable through premium currency, which is not what we have now.
I am still going to disagree, because as we all know, (Sheer Luck and Earned do not equate.) Simply none of them have been earned except Naberus, and Bleeding from the Arbiters.
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16 hours ago, Violet_Xe said:
I posted this in the feedback for the update, but I'll post it in another thread just to hopefully make it somewhat more noticeable because I want to push this out there.
I'm really sorry to say this, it's going to sound extremely biased as it's coming from someone with a vengeful ephemera already. I know that reduces my credibility but I need to put that out there for honesty sake. I am furious and saddened at the ability to trade lich for ephemera and I'm calling BS on this change, I HATE it. Laugh if you want but I have reason. DE just took back something critical, I remember what DE said. DE pitched ephemera to us on devstream #123 as "trophies" or "achievements".They are meant to show you earned something, to prove to others you did something remarkable and went through some challenge to get these "trophies".
DE Rebecca Devstream #123 41:05 "We have a new school of cosmetics coming that are going to be for launch and probably quite some time after launch- they are going to be earned only, they are things you can get by playing sortie, in arbitration stores, in the ESO, and among other things, some upcoming content will have it dropping. So you can only earn these and only players that are capable of earning them will be able to use them."
Now... you're letting players sell the ephemera? I'm somewhat on the fence about that increase to 10% but this feelsnot just dirty and monitized, but completely goes against what ephemera were introduced as. You went back on your word AGAIN DE. Or were you always intending on making ephemera traceable just to make more money and lied to me, to us? This even disrespects the players that farmed hours, days, even a full week to gather several ephemera. You just devalued all that time spent.
I admired players for having an ephemera I wanted, now I don't. They probably bought it. I had pride in my charge ephemera. Now I don't. I used to grind lich for the ephemera *and feedback*. Now I don't. Why do any of that when I can trade for one. This may be a positive change in many players eyes, but this not only killed the only value the lich had for me, which isn't even content, but also deeply wounded by trust that you'll ever provide us with exclusives and achievements ever again.
I want this change reverse. At least to the point where ephemeras can't be traded but maybe lich still can? But I know it won't happen and I'm just going to get laughed at for even suggesting this. I hope this gets heard in the flood of comments because I am not letting this go.
I completely disagree with you out of principal. With the exception of the Halloween Bat Ephemera, none of them have been a challenge or earned. Even Blazing Step is nothing but raw luck. It took me over 1200 runs to get Blazing Step. I took one of my sons with me, on his first ESO run ever, and he got Blazing Step on that run. He did not earn Blazing Step, and neither did I. If they want to first fix the bad RNG mechanic that equates to blind luck for ephemera, only then would I agree.
In fact they should set a number of ESO runs for someone and flat out give them the Ephemera after they hit the required number. I'm generous 100 would be my idea, but even 500 would be better than, scratching off a scratch ticket ever 20 minutes 1200 plus times and hoping for a RNG lottery win.
Nope unless they get rid of RNG somehow equating to something earned, or a challenge. Having them be traded is less offensive, even though I don't agree with most things being traded anyway(mainly rivens).
Here is a screen taken by Blacksheep to go along with the story above.. No ephemera was earned that day!
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59 minutes ago, (XB1)InductiveBag46 said:
Well done, you wasted thousands of hours doing 20w hydron runs, we're all so proud of you ;]
Why would anyone do 20w hydron to rank weapons, when one fast stealth run of adaro does it in way less time?
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100% sure it's Zephyr. Why are people arguing about this? It's obvious, like smacked in the face with a Turkey bone obvious.🤓
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Why do people keep claiming there is nothing worth while in mastery rank? I must be the only one who was like an extra LOADOUT SLOT gimme, and snatched that &$%#& up.
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19 hours ago, (PS4)NeunDrachen said:
Every other game mode has you facing hordes of enemies with only a couple of frames making use of the finisher mechanic. This set an unnecessary standard to what frame you could pair with daggers.
That is actually wrong! Every frame had the ability to benefit from finishers, it was in channeling, as executing a channeled parry could stagger enemies firing at you opening them to finishers.
Never ceases to amaze me the amount of people that clearly never jumped down the rabbit hole that was channeling.
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While I can appreciate that more melee is now viable for most content. I am really not enjoying the lack of depth, in the new melee system. Niche weapons have been gutted for the most part. It all feels rather bland and lackluster now. The previous system really was brilliant, but like anything needed some polish. Instead they decided to reinvent the wheel, and forgot to start with something round.😞
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If you end up with the Parazon equipped on Ivara, using mouse one while it's equipped does nothing, but it will break stealth. I've experienced being locked into the parazon as equipped a few times now.
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1 hour ago, Reakacemrz said:
man leveling archwing is a pain for me right now because of a bug where i cannot getout of the archwing until i die and this strted after the old blood update and the most problematic thing only some people r affected by this in pc so it is never getting fixed
Go into your keybind options, find roll left, and roll right for archwing If they have changed to q, and e. Set them to something you are not using, or reset default bindings. The inability to dismount archwing, is a bug specifically caused by those bindings.
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10 hours ago, Zekkii said:
I used to use it on Ivara with covert lethality, it was perfect because the dagger had a lot of open slots and it gauranteed kills for basically no energy. That build is about as good as you might expect now.
As for the new Dispatch Overdrive, I think it's pretty terrible. Having to give up your entire combo counter is incredibly build limiting.
I feel for you, I also used dispatch on a Ivara, well as exodia brave. It's horrible with them both being tied to Heavy Attack. Doing a heavy attack with Ivara and a Balla is so clunky it breaks game immersion.😞
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1 hour ago, MPonder said:
Meleeing is horrobile anyway, doesn't matter. Smash E or put a macro to spin, this is all I see from players.
I see some running around with ground slam animation cancel macro's. Makes me want to vomit, because it reminds me of the colossus slam animation cancel macros some used to exploit mechanics in Anthem.😟
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Control console that appears to be DOA, can only be accessed by operator holding the key, not warframe. Pics below.
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It's probably Bevelo Tikk, that naughty Lich is probably stealing DE server band width. 😜
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I have been getting this lag, when leaving a mission. Almost anything in the ship, extractor drones, it even lagged when logging in.
I should probably note I checked my end.
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1 hour ago, nslay said:
Be thankful DE took pitty on players and their investments in weapons and even added a feature to do this! This is not typical in other looter games! The idea in other looter games (namely Diablo series!) is that you're supposed to be smart and cautious about when you invest in a new piece of gear.
You didn't really think that through did you? Not changing it was going to cost potential sales of forma packs, since there was no reason to forma a kuva weapon past 30 without a perfect damage bonus already on the weapon. Not changing it would have been silly.
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Valence transfer is fine and makes sense. However it does not fix duplicates at all. Case in point my first Kuva Kohm, was a 60% toxin Kohm. Pictured below. What am I supposed to do with the 4 Kohm in a row I got afterward with lower toxin bonus? That is four Lich worth of wasted time and requiem. Feels Bad, real Bad!
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Figures.. missing one stream and it's info you want.
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I thought Baro was supposed to have Split Flights this time around?
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11 minutes ago, Midas said:
just put it to 60, 90 is false.
At the time it was posted the max range was not known by anyone, so it's not false it clearly showed max range as a question. The entire problem in the post was completely accurate at that time. I have never seen someone nitpick so hard that did not have lice.
Bring back "switch to melee" keybind
in General Discussion
Posted
There is absolutely nothing preventing an option being added in keybinds.
I have never experienced a game with so many control options, that I ran out of bind options. A fast switch to melee isn't in the game, and a bind being added as an option for someone to go directly to melee only, doesn't change your controls in the slightest. Let us decide where to bind it, our keyboards obviously have more keys than yours.
He is completely correct the current system is clunky, and options are needed. The great thing is as an option, it does not affect you.