NarwhalStorm
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Foundry Double-Build Bug
NarwhalStorm replied to NarwhalStorm's topic in General Whispers in the Walls Bugs
UPDATE 1/23/2024 If you devs/bug fixers did something, a million thanks. If not, the problem somehow resolved itself and I could not in a million years give any speculation as to how it did. -
I know it says to check, but I feel like this issue is probably something only I'm having, and I don't think it's in any way related to any of the changes made with this update or any of the hotfixes. I honestly have no clue how it happened. I somehow have 2 Eidolon Zenurik Lenses that are finished. One says "2 Blueprints Remaining", the other says "1 Blueprint remaining". No matter which one I click on, it says "Unknown error" and both items remain "finished" in my Foundry. Hovering over the notification icon says "1 item to claim".
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As usual, I would like to see many things reworked. Perhaps start in small, more manageable chunks. Look at all the Warframes that have not been reworked. Then consider which ones need a rework, either because they don't see enough use across the entire playerbase, or maybe they don't have much utility in endgame content, or are a niche-use case, or you now have the means to make their kit match their theme better. Maybe have the rework launch alongside a deluxe (or 2nd/3rd/X deluxe) skin?
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As usual, I would like to see many things reworked. Maybe start with mods. Those might be easier. Change/buff some augments, finish off giving every frame an augment for each ability, etc.
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Mod reworks, please. Especially Set and Augment mods (both weapon AND Warframe augments). Also please finish giving all the Warframes an Augment for each ability.
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I know I always ask this, but can we get a huge QoL update? Y'know, look over everything and give it all a good tune-up and polish? There are so many things in this game that could be amazing, but have been abandoned for The Next Big Thing. The Incarnon Adapters--while much more difficult for not-super-kitted-out players to obtain--were a step in the right direction. I think a few still need some work, but it gives people a reason to reacquire or revisit weapons that have been gathering dust. I'd also like to see some mods reworked, specifically Primed Pistol Gambit. Either spend 14 capacity (or a Forma and 7 capacity) for 187% crit chance, while you could just take a small hit to fire rate and slap on one of the 9-capacity Corrupted mods for 200% crit chance.
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PSA PSA: Heirloom Collection Platinum Changes & Lessons
NarwhalStorm replied to [DE]Megan's topic in PSAs
I'm pretty sure I can answer this question myself, but there's no chance you guys could make these things not "for a limited time", is there? Even the Prime accessories come around again. Why not make these things come back every Anniversary? (Pretty please) -
NarwhalStorm started following Recall: Ten-Zero Jack-O'-Naut Unairu Exploit
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When playing the Jack-O'-Naut mission that I remember being so very frustrating, I got myself downed a few times. Since I have Unairu's Last Gasp unbound, I was able to easily revive myself with my Amp. I got myself downed by the Jack-O'-Naut as well, and pretty much killed it in two shots with my Operator. Having done this mission before, and intending to do it the way it's supposed to be done, this might be something to look into.
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So, instead of my usual rant, I'll just ask if we can get a look-over and perhaps small rework of ALL the Incarnon Forms AND Evolutions? To ME it seems like it should be a tree, with each evolution having 3 options that drive the weapon towards some sort of definitive theme (the best example would be the Innodem, which seems to have Evolutions MOSTLY focused on either A) aerial attacks, or B) Finishers). I also specifically do not like the Bronco Incarnon Form.
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As usual, I just wanna see everything get a look-over and QoL update. Make some cool things not completely useless/MR fodder because they do so little damage or whatever the case is. The Incarnon Adapters and Incarnon Genesis, as well as the recent Nightwave Augments, are a good start to this sort of thing, but more is needed. He(c)k, I even want ALL the Incarnon Evolutions (including Incarnon Weapons) to get reworked. Make them more like trees. That's probably a very minority opinion, though. Especially coming from the guy who wants there to never be a meta (which I'm fairly certain is literally impossible).
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I'm sure I'll have plenty of other things that will come up with Duviri, but I'm still going to ask for the next big update to just be a QoL one. Chock-full of tweaks, reworks, and other stuff that makes more weapons, mods, and frames more fun and viable. Maybe also trying to shift the meta. I know there's rumored changes to shift away from AoE, but I'm talking about different stuff. Like not building for multiple statuses and Slash on a weapon that's clearly crit-focused. If the Incarnon Adapter Evolution trees that were leaked a while ago are true, then that's a step in the right direction. However, being locked behind Steel Path and/or RNG may turn away players who would otherwise immediately be re-motivated to jump back into the grind.