Magmahunter
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Posts
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Posts posted by Magmahunter
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Dojo stripper pole feat. The Harvester
i think Harvester would run off with said stripper pole...
y'know, to play fetch with Salad V?
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i wrote this suggestion about a month ago about changing the sentinels precept mods and exchanging them between the different sentinels:
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I'm a Viking. I win by default. I have now won.
this is why Vikings aren't around here anymore.
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too tired to care
too OCD to ignore
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pay-to-win does not exist in this game.
we have something better: Event-to-win!
...
well, with the exceptions of the Ogris, Penta, Stug, Drakgoon, soma, ...
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before there were AFK'er and leechers everywhere, i always went Rhino.
hence the profile picture
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Ammo exists to force you to conserve it. It punishes you for poor aim.
It's an important aspect; that's why heavy weapons should have low ammo capacity. Honestly, 72 is too much; I'd say 30 or fewer would be fine.
the max ammo pool is defined by the type of ammo a weapon uses.
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You're not even going to go below 500 most of the time. As I said, the problem isn't maximum ammo capacity, but the amount of rockets each Rifle Ammo pickup restores.
oh yea, forgot to add this to the equation...
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As someone else said, the fix the Ogris needs is just a reduction to its max ammo pool. It doesn't need to be swapped to the rarest ammo type in the game.
that's the problem...
the max ammo pool is defined by the type of ammo a weapon uses.
haven't noticed how all rifles have 540, all snipers/bows come with 74 and all pistols have 210 reserves? (don't ask for the shotgun though, i haven't used those as often as i should.)
in order to fix this 'issue' people want the ogris/penta/torid to use sniper ammo. not for the rarity of the ammo, but the small pool that's linked to it.
I don't see how that's a problem. All that does is f- up a lot of builds by making ammo mods a necessity. If that. The Ogris is pretty much built for ammo conservation.
Ogris is already as ammo efficient as it gets. AoE + low clip size + slow RoF = you're not gonna get through a fifth of your 545 rockets, unless the mission is dragging on for hours
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ok, so, for those against the massive ammo pools.
Why bother? we have ammo mutations keeping every explosive weapon well stocked. add in the slower RoF's and low clip size, changing the weapons to the sniper pools wouldn't impact the weapons greatly, even if sniper ammo is the rarest ammo drop.
for those in favor of the massive ammo pools.
we never, EVER, fire 545 (pool + clip of Ogris, Torid or Penta unmodded) projectiles in a single mission, not even in a normal def/surv mission.
then why carry these large amounts of rockets anyway? as i mentioned above, the dropped ammo packs would keep your AoE weapons filled, no matter what.
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not everything has to be dubstep...
in fact, i'd love it if there wasn't any dubstep at all. (with the sole exception of SR4's dubstep gun, that thing wouldn't make sense without it)
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25/25/200?
I can't just say no to these numbers.
gonna build one asap.
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No.
1) Why would you want to remove a potato in the first place and even risk not getting it back?
2) Potato's are not expensive, a mere 20 plat. with the rare chance of getting these for free during alerts or login rewards, heck Live-stream #20 is just around the corner and the Gift of the Lotus has always been a potato or forma!
3) Don't have plat? go farm keys/rare mods and sell those in Trading.
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as far as i'm aware, paid and free plat remains separated, no matter what.
i believe free plat is first used when making a purchase.
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Welcome to Open Beta... where everything is subject to change
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haven't tried it...
Vaubans are a rare commodity these days
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bet it's gonna be one of dem fancy mods DE likes to make...
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i would love a balista without burst
Ballista without burst? tried holding down the trigger?
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I think we should have a lot of abilities but only 4 can be placed so it makes the game more complex and players all wont have the same abilities like the others.
Molecular prime
World on Fire
Snowglobe
Blessing (or Iron Skin)
gg
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This is DE we're talking about. They don't want to make sense.
if that were true, Dmg 2.0 wouldn't have fixed the 'Freezing man is burning'
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I really like both of these, but let's mash them together for MAMXIMUM GREEDY MILK FACTOR.
At wave 5, you pick between two mods.
At wave 10, you choose between two pairs of rewards.
at wave 15, you decide on one of two groups of four rewards.
And so on, until you can't continue or until your game crashes from having too many rewards.
wave 100.
"will i take this group with 50 fusion cores? or will i take that group with 50 fusion cores? maybe i'll do 5 more waves and see what it gives me then?"
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1) Equip Valkyr with her Ripline, Energy syphon and all energy efficiency mods you have.
2) Other player decides to leech.
3) Drag his sorry -censored- into danger.
4) Clear the area or if you have Shade, go invisible.
5) Enjoy the massacre.
6) Kill the enemies for additional mods and/or affinity.
atleast, that's what i try to do...
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I would give both Smite and Renewal faster projectiles. maybe give smite's projectiles a slight homing effect, similar to shurikens but with a weaker pull
Max Power Range For Bastille And Mprime In Endless Defense
in General Discussion
Posted
Snow globe slows down all enemies inside it.
saying this is like telling all Frosts to let the infested destroy the cryopod.