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NeverToReturn

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  1. Onkko, I do admire your oh so confusing ability to peer into other timelines, see multiple futures, talk to all your other selves while alone and basically see the plot in a way I haven't understood in ages...but...man... Go. to. Sleep. Multiple timelines doesn't excuse you for missing your sleep schedule on the "canon" one. Look at that. Even the Eidolon nearby was late for their spectral rest. I advise you to be careful with your own routine. It could cause a massive oversleep spike. P.S: I know this classifies as a "Bug" but I didn't intend to report it as a bug, only make fun of the situation in a casual manner. Please do not flag this post as "wrong room topic", its construction and intent fit the General Discussion topic.
  2. Zealots would be the most expected look for these for sure, tho I would love to see some new forms of infested appear, maybe something that mimics their progenitor warframe superficially, or different strains from enemies we know. Didn't SaladV drop some zanukas over on Eris? Could be a good candidate for the continuity of that bit. But yeah, Zealots would be the most likely candidate.
  3. Wait, what?! Elaborate :D I wish to know more, and I have no idea where your comment directs me. I mean yeah tennocon and stuff just, nheee I prefer to have the specifics delivered here. Convenience sake pls
  4. We've had the kuva-blessed Grineer Liches and the Parvos-hired Sisters give us access to incredible weaponry and somewhat fun times in the past couple years of Warframe, an experience both delightful and scary depending on how you deal with things. And recently I've been wondering why we didn't get anything of the infested yet. Sure they don't hold as much targeted prejudice towards us like the two other common factions (I say this due to the existence of sentient and wally's shenanigans being less common), but its been years at this point and beyond Deimos (which was a GREAT thing) and Plaguestar (awaiting excitedly), the infested have been somewhat left to the wayside as DE develops the lore of the game I feel. No that there'd be much to develop on an all-infecting techno-plague's personality or lore that would be relevant at this point in time, but damn it feels bad for me and I assume other infested-design enjoyers who would wish their infested-themed weapons would get just the bit more of a boost beyond rivens. Do you believe the Infested could get a nemesis system on the same vein as the Kuva Liches or the Sisters of Parvos? And what you think would make for a good name from them? I would suggest something in reference to white blood cells, such as Neutrophils, or the anti-cancer T Cells, T Lymphocytes (which kinda sounds infested when you think of it), following a thematic of the infestation considering you and your warframe such a threat that it develops a "defense mechanism" specifically against you, seeking to neutralize it. In a sense warframes are made from a different strain of infestation, so it seeing you as some form of cancer trying to develop in the "main body" could fit thematically. Leave opinions and ideas below. I really wanna know if and what came through your mind if you ever thought about this.
  5. Understood! Will focus on getting a 1-X-3. Currently thinking of a 1-5-3. Will work on it. Thank you very much :)
  6. Sorry I mistyped, meant to write 166, rather than 155 XD But yeah, I see I can hit a 166 pretty easy here, just need some more standing and toroids. THankfully the gyromag things you need for ranking up can be bought directly with little duck so its basically toroid farming from now on. Phew, so glad for the anti-grind update. But okay, about X-3-X setup, anything else goes. First prism seems to be the best according to people. From what I saw, focus on crit damage and crit chance for amps, and then get blasting. Nice
  7. This is REALLY helpful. We were dreading the thought that not even a necramech would be able to fight that thing, but I'm glad its just a mistake on my part. Doing the missions to unlock the launcher won't be much of a problem given our setup, but I'm glad to know people are willing to taxi players into exploiter/orb boss battles. And while I'm not all in craze about getting a META amp, I just wish to not waste time and resources on something that in the end wouldn't be good. I played this game before, 11 years old account, made SEVERAL mistakes with underwhelming amps and stuff. Don't what to do it again. 177 or 777 are a bit out of scope at the moment, but if I can get something like a 166, it'd make me and my friend happy for sure. Thx
  8. Ah okay, so necramechs vs giant spider shields are just absolute nope. Got it. And yeah was looking at the wiki, she can only be summoned during thermia fracture events. I'll see about that, tho me and a friend have been farming toroids with quite good consistency. Only thing limiting us is the daily standing cap, and even then we are already halfway to rank 2 Vox. Will be able to get their first amp parts quick, but I must ask if they are worth it in your opinion. 123, got it! Will require some eidolon hunts for the shards, but for that I believe some players could help me. If not that maybe a 122 or 222 could help?
  9. Oh yeah I forgot they gave us the items required to tier up! The anti-grind updates came in handy. In fact, while I write this, me and my friend are already on our way to Rank 2 with Vox Solaris, it feels great. Thanks for pointing out. Sadly we can't fight the Exploiter Orb yet, as we do have the necramechs but we can't summon the archguns. I know the mechs USE archguns, but I don't know if they count for it. Will have to look into it. But thanks for the tip and for pointing it out! We'll work on it :D
  10. Hello, and thank you for coming by to help me. Currently me and a friend are playing together, and one of our objectives is to build our first amp in preparation for Eidolon hunting and other content that may require it. However we've hit a crossroad of indecision, and wishing to avoid wasting time on something we are unsure will be at least decently performing early game, I've come here to ask what's a good early-game amp configuration to build. Our only limitation is that the parts must come from Onkko, up to tier 2, as Little Duck only sells parts at Tier 3 which makes me feel she's more of a resource dump than a syndicate until you reach tier 3. So yeah, up to Tier 2 parts, which should be the ones we could build to get a decent enough amp to work as a start? If you wanna recommend something of tier 3 to work on later, it would be very welcome too.
  11. Hehe yeah! Could be a neat way to experiment interactions for runs with friends or random players. And I'll be honest, when it comes to invasions if I see a single blue pip on the map, that one ally will become my focus for the entire mission. The rescue target is the whole squad, they are the mobile defense objective, we exterminate together, so on and so forth. I swear I pay more attention to their health bars than my own.
  12. Not only that, but weren't for the chain of efforts of our fellow tenno, we wouldn't have the legend John Prodman gracing us in the Index every now and again. To think he not only helped in the fight against Phorid but also SURVIVED is a great story.
  13. That's something real sweet. And sometimes even a learning experience as well. For example, I didn't know why the corpus took so much damage and if their shields were broken, I wondered why they wouldn't regenerate. Turns out these fellas taught me about how armor works! Playing Oberon, giving them the healing aura (wish it would pass on to anybody in range, it only affects them on cast) and putting the grass patch would give armor to the corpus humans. Well they went from dying in two shots to being able to tank an entire squad of grineer and survive, since my healing with the armor buff would overwhelm the grineer damage! It was such an epiphany and something I brought even to my own gameplay.
  14. Might sound a bit like a silly question, but do you ever just look at your allied Corpus or Grineer during an invasion mission, and just can't help but to try and keep them alive? Its quite a bit hard a task, as it seems allies take a huge amount of damage for no reason, up and dying out of the blue while if they were of the enemy side it'd be the opposite. Yet that just makes me even more attached to them. I tend to side with the Corpus against the Grineer a lot, and seeing a whole squad of those boxheads and their moas make it to the end of the mission with me feels so rewarding for some reason. I know they are just NPCs, but I can't help but to say "You'll live to see another paycheck" or "You're going home today" when saving them from a whole gang of soldiers or even infested. Just something I wanted to share and ask people how they feel on it. Do you also try your darn hardest to keep that one NPC fighting an entire squad solo alive, be it with a support warframe or not? Also feel free to post your record of allies alive at the end of the mission. In this pic we have 6, but my friend counted 7. He's the wisp prime.
  15. Oh yes you are correct! I didn't consider checking the other kitgun types when testing builds, but yes, all the models you quoted have 90 ammo maximum as primaries. I must agree, Vermi having only 90 ammo max hurts, even if you can connect to multiple enemies. It already has a range limit issue I feel, and don't know if its damage needs to ramp up, but it feels that just as I'm about to deal actual damage (37 ammo magazine build test), I have to reload. Or scrounge for ammo again.
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