I've been scouring forums and youtube for the last week or so looking for ways to build my Valkyr Prime to be the ultimate killing machine while also remaining fairly indestructible. Coming from Rhino, it's definitely a refreshing change of pace, but I'm also discovering that Rhino allowed some bad habits such as standing still or just eating damage with Iron Skin.
I'm on Neptune as of writing this post and I find myself hitting a wall of sorts with survivability and damage, however I feel that's largely due to my mods and not having enough of them ranked up or maxed out entirely. I'll list out my build and mods below, any and all help would be appreciated! I'm not as concerned with my Primary or Secondary weapon as much as I am my Warframe and Melee Weapon Build. This is mainly because my Hek is already a beast and I plan on swapping the Twin Gremlins out for a Twin Grakata once I hit MR8.
As you can see, I have no issues downing enemies or even bosses with my Hek. I was all about assault rifles and bows when I first started, but found the simplistic power of shotguns to be more appealing as I progressed further into the game. Not to mention the range I have with all of my multi-shot mods really makes this weapon feel like a sturdy and reliable all-rounder when all else fails.
I feel like my main issue with survivability at the moment is simply not having my mods properly ranked up on Valkyr. All of the essential mods are there with Steel Charge, Power Drift, Blind Rage, and Eternal War to allow me to become a melee powerhouse and dip into Hysteria when my health gets low. Hunter Adrenaline would ensure that I always have enough energy to activate Hysteria since Valkyr primarily takes damage to her health since her shields are almost non-existent.
I just feel like I've lost direction with my Galatine build and it's damage has suffered because of this. Most of the videos I've seen recommend building Galatine for either Status or Crit, but since I'll be abusing Valkyr's warcry for the insane speed buff, I'm not quite sure which direction to go with it. I feel like a status build utilizing corrosive or magnetic would be the way to go for the later stages, but again, haven't quite made it there yet.
I still really don't know what I'm doing with the talons yet. I know going into hysteria allows them to scale off of the melee mods that you have equipped, and it would seem like going with a crit based build would be preferable when you look at their base crit chance and insane speed.
Would any of you veteran Valkyr players mind giving me some feedback on my current build? Any and all feedback would be appreciated. I'm really starting to dig deep into the games mechanics and I'm all ears!
Question
Ailryden
Greetings fellow Tenno!
I've been scouring forums and youtube for the last week or so looking for ways to build my Valkyr Prime to be the ultimate killing machine while also remaining fairly indestructible. Coming from Rhino, it's definitely a refreshing change of pace, but I'm also discovering that Rhino allowed some bad habits such as standing still or just eating damage with Iron Skin.
I'm on Neptune as of writing this post and I find myself hitting a wall of sorts with survivability and damage, however I feel that's largely due to my mods and not having enough of them ranked up or maxed out entirely. I'll list out my build and mods below, any and all help would be appreciated! I'm not as concerned with my Primary or Secondary weapon as much as I am my Warframe and Melee Weapon Build. This is mainly because my Hek is already a beast and I plan on swapping the Twin Gremlins out for a Twin Grakata once I hit MR8.
Frame: Valkyr Prime (0 Forma)
Aura: Steel Charge: Rank 4/5
Power Drift: Rank 0/5
Blind Rage: Rank 2/10
Eternal War: Rank 1/3
Continuity: Rank 1/5
Vitality: Rank 7/10
Hunter Adrenaline: Rank 0/5
Gladiator Aegis: Rank 3/5
Gladiator Resolve: Rank 3/5
Steel Fiber: Rank 7/10
Primary Weapon: Hek (2 Forma)
Scattered Justice: Rank 3 (Max)
Point Blank: Rank 5 (Max)
Hell's Chamber: Rank 5 (Max)
Blaze: Rank 3 (Max)
Chilling Reload: Rank 3 (Max)
Charged Shell: Rank 2/5
Contagious Spread: Rank 2/5
Vicious Spread: Rank 5 (Max)
Secondary Weapon: Twin Gremlin (1 Forma)
Barrel Diffusion: Rank 3/5
Pistol Pestilence: Rank 0/3
Convulsion: Rank 0/5
Gunslinger: Rank 4/5
Lethal Torrent: Rank 4/5
Hornet Strike: Rank 4/10
Melee Weapon: Galatine (2 Forma)
Stance: Tempo Royale: Rank 3/3 (Max)
Fury: Rank 5/5 (Max)
Organ Shatter: Rank 3/5
True Steel: Rank 5/5 (Max)
Shocking Touch: Rank 4/5
Pressure Point: Rank 5/5 (Max)
Beserker: Rank 5/5 (Max)
Virulent Scourge: Rank 1/3
Healing Return: Rank 0/10
Talons:
Hysteria: Rank 3/3 (Max)
Pressure Point: Rank 5/5 (Max)
True Steel: Rank 5/5 (Max)
Organ Shatter: Rank 3/5
Beserker: Rank 5/5 (Max)
Fever Strike: Rank 1/5
Shocking Touch: Rank 4/5
Volcanic Edge: Rank 0/3
Drifting Contact: Rank 3/3 (Max)
As you can see, I have no issues downing enemies or even bosses with my Hek. I was all about assault rifles and bows when I first started, but found the simplistic power of shotguns to be more appealing as I progressed further into the game. Not to mention the range I have with all of my multi-shot mods really makes this weapon feel like a sturdy and reliable all-rounder when all else fails.
I feel like my main issue with survivability at the moment is simply not having my mods properly ranked up on Valkyr. All of the essential mods are there with Steel Charge, Power Drift, Blind Rage, and Eternal War to allow me to become a melee powerhouse and dip into Hysteria when my health gets low. Hunter Adrenaline would ensure that I always have enough energy to activate Hysteria since Valkyr primarily takes damage to her health since her shields are almost non-existent.
I just feel like I've lost direction with my Galatine build and it's damage has suffered because of this. Most of the videos I've seen recommend building Galatine for either Status or Crit, but since I'll be abusing Valkyr's warcry for the insane speed buff, I'm not quite sure which direction to go with it. I feel like a status build utilizing corrosive or magnetic would be the way to go for the later stages, but again, haven't quite made it there yet.
I still really don't know what I'm doing with the talons yet. I know going into hysteria allows them to scale off of the melee mods that you have equipped, and it would seem like going with a crit based build would be preferable when you look at their base crit chance and insane speed.
Would any of you veteran Valkyr players mind giving me some feedback on my current build? Any and all feedback would be appreciated. I'm really starting to dig deep into the games mechanics and I'm all ears!
Link to comment
Share on other sites
14 answers to this question
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now