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Can we take just a second and be thankful


ExplosiveBolts
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10 minutes ago, aligatorno said:

 

How are they even comparable? 

Both are having PR nightmares atm.

Diablo hyped up a mobile game, and Ubisoft are changing a fair bit of the ingame art of Seige for the upcoming Asian release. No blood, no skulls etc.

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vor 2 Minuten schrieb Littleman88:

Because DE has a track record of making some less than ideal decisions themselves, and that generally is what ruins games - bad decisions.

true, but bad communities also ruin. if the community didnt stand behind DE like it does that wouldnt allow even DE to do mistakes and learn from them to later improve. 80% developer, 20% community. other devs simply dont have the trust of their community to allow making mistakes, for a good reason. most are just after the cash and they see their game only as another money-grab which has ruined many potentially great games in the past, sadly.

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