Kisho3 Posted September 12, 2013 Share Posted September 12, 2013 Yes please, a thousand times yes! We're bad ninjas until there's the slightest obstacle, and then if our timing is off by a millisecond we run right into it. Guh! Link to comment Share on other sites More sharing options...
SpacePirateKing Posted September 12, 2013 Share Posted September 12, 2013 10/10 WOULD BANG Link to comment Share on other sites More sharing options...
MECT_HET Posted September 12, 2013 Share Posted September 12, 2013 Think there should be at least 200 upvotes. However, actual parkour won't be fully synergising with the vaulting. But I would love to climb, jump and slide over the obstacles in Mass Effect style. Link to comment Share on other sites More sharing options...
TrashSpider Posted September 12, 2013 Share Posted September 12, 2013 we need more parkor! Am also practicing it right now =D Link to comment Share on other sites More sharing options...
-Narauko- Posted September 12, 2013 Share Posted September 12, 2013 Keep this thread alive, every tenno wants this whether they know it or not! Link to comment Share on other sites More sharing options...
SoulEchelon Posted September 12, 2013 Share Posted September 12, 2013 if you could shoot while doing this it would be awesome. plus, i recently played sleeping dogs, and it had a very fun parkour gameplay, and this idea seems quite similar. +1 and congratulations on the good idea, well explained and with images. good job I was reminded of Sleeping Dogs as well. NO ONE would fault DE for taking a few leaves out of that awesome game's parkour book. +1 to the OP. Definitely would love to see this. Link to comment Share on other sites More sharing options...
Sean44 Posted September 12, 2013 Share Posted September 12, 2013 If memory serves me right, there was vaulting in U5(but hard to time and execute), but it disappeared in the following updates for some reason.IIRC it was W+spacebar when directly in front of low boxes or railings. Guess it was removed to prevent folks from accidentally vaulting over when they want to jump over. Link to comment Share on other sites More sharing options...
Aizeol Posted September 12, 2013 Share Posted September 12, 2013 Thank you for not only having an idea, but showing the concept and explaining the design. Hopefully more members of the community will follow your lead. Link to comment Share on other sites More sharing options...
Phant0m_Hunter Posted September 14, 2013 Share Posted September 14, 2013 Hire him Link to comment Share on other sites More sharing options...
Ishki88 Posted September 14, 2013 Share Posted September 14, 2013 They will turn this into a mod that is only obtainable by transmuting. Link to comment Share on other sites More sharing options...
SabreUr Posted September 14, 2013 Share Posted September 14, 2013 Random bump. Link to comment Share on other sites More sharing options...
OblivionNecroninja Posted September 15, 2013 Share Posted September 15, 2013 Really hoping this makes the next Hot Topics... Link to comment Share on other sites More sharing options...
Hiraldo Posted September 15, 2013 Share Posted September 15, 2013 What? I am a PC gamer, I am the elitist and my opinion is right over the console users! *keep the joke going* What if I play CoD on PC? What if I play BF3, Warframe, and TF2 as well? HAS SCIENCE GONE TOO FAR? Link to comment Share on other sites More sharing options...
Quazar123 Posted September 19, 2013 Share Posted September 19, 2013 Bump awesome thread suggestion Link to comment Share on other sites More sharing options...
Yefrign Posted September 19, 2013 Share Posted September 19, 2013 great ideas but this would require an entirely new system FOR the vaulting. (kinda like the SMART system in Brink) having said that I would definitely love to see something like this ingame. all I am saying is that this is not some small thing that wont take long to implement. +1 to the idea Link to comment Share on other sites More sharing options...
Magenta_Iris Posted September 19, 2013 Share Posted September 19, 2013 It's a good idea, The very basic designs of alot of real world parkour/free running techniques. The only problem is that in programming, You would have to do ALOT of detections and trace hull coding to see if the player could do such actions. It's a nightmare to code up (As i've been developing little games for a long time), But i have no insight into this engine, So i wouldn't know what type of coding would be required. Link to comment Share on other sites More sharing options...
VoidPunch Posted September 19, 2013 Share Posted September 19, 2013 Bump for this to be implemented! Link to comment Share on other sites More sharing options...
zelgaris Posted September 19, 2013 Share Posted September 19, 2013 (edited) Let's hope at least some basic vaulting is implemented. We can climb walls, run walls, jump into great heights, do a lot of stuff but we can't do simple vaulting... Edited September 19, 2013 by zelgaris Link to comment Share on other sites More sharing options...
BIossome Posted September 19, 2013 Share Posted September 19, 2013 This must be implemented into the game. Link to comment Share on other sites More sharing options...
BladesGenesis Posted September 19, 2013 Share Posted September 19, 2013 This is such a great idea! Why isn't it already implemented. DE, you better listen to this guy's idea. Time to bump this thread all the time. Link to comment Share on other sites More sharing options...
MofineBovine Posted September 19, 2013 Share Posted September 19, 2013 I think its a good idea, but you can already forward flip over low obstacles. I would rather see the current clunky and unreliable wallrunning that the game has at the moment fixed before they go adding more, no doublt, buggy and unreliable maneuvers. Link to comment Share on other sites More sharing options...
alocrius Posted September 19, 2013 Share Posted September 19, 2013 (edited) What I'm afraid of is that DE will never improve the core gameplay mechanics. The fluidity of the movement system was a major part of what made this game originally standout. It's a real shame and missed opportunity that DE have never thought to enhance this system in any of the subsequent updates or even suggest improving it in livestreams. Instead we get stamina nerfs. You gotta wonder about priorities. The obtrusive flip they added on edge grab really seemed like something they might have passed over adding from earlier. It doesn't flow or add anything desirable, imo. Edited September 19, 2013 by alocrius Link to comment Share on other sites More sharing options...
Wolf_310 Posted September 19, 2013 Share Posted September 19, 2013 What OP said...please. ;] Link to comment Share on other sites More sharing options...
1N33DM0N3Y Posted September 19, 2013 Share Posted September 19, 2013 Dang Sir your are a genius !!! Link to comment Share on other sites More sharing options...
TisEric Posted September 19, 2013 Share Posted September 19, 2013 yeah...... this is some good stuff. Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now