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Zenurik: Inner Might, what is going to happen?


NukeTheCore
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Well the passive will stay for a while longer, since melee 3.0 will come out in parts/melee types.

The new passive will probably be connected to the new charge attacks that utilize the combo meter....or something easy like more range for ground slams.

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well, one of the old Devstreams mentioned the idea of entering this "powered-up" mode while channeling. it may have something to do with that, but I think it would also be cool if you had to obtain this "power mode" by channeling. a similar mechanic exists in Monster Hunter World when using a Longsword: you land attacks to fill a meter, then when the meter's full you unleash some crazier moves, and you do more damage each time you repeat the process over and over. this would be a good way of encouraging players to use channelling: use regular attacks at first, then use more powerful moves against heavy opponents, and get stronger each time you successfully pull it off, which would allow it to scale somewhat in endless missions as well.

it would add another aspect to melee: button mashing is still there, but if you need to take out heavily armored enemies at high level efficiently in melee, you focus on building up your meter as well.

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