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Chewarette

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  1. Really ? I'm surprised. Have you used the proper category (Report AFK Player) ? Because I've made a few reports already, to which I've always received replied this kind of reply (that doesn't tell whether actions were taken or not, but at least the report was taken into account). That one below for example was a report of an AFK player during Archon Hunt (so completely locking everyone), I was a bit pissed that day because everytime you left to join another group, I systematically fell into his group
  2. You can take pictures / videos and send to the support (https://support.warframe.com/hc/en-us), after which they may be banned.
  3. Rubble heals, if full health, it gives armor. Armor buffs provides free Landslide with augment. Hence, I prefer the Rubble to not heal but only provide armor for Landslide spam. All in all - just sayin' it should work (other "Melee" arcanes such as Fury work but not that one), if it's meta or not is not really the topic here - and not even my concern. I know how to test stuff myself and dismiss if not important, I won't take cues from a forum post.
  4. Heya, I've tried to take Atlas off the closet yesterday - pleasantly surprised it's still good and enjoyable. Only one gripe I have with him, is the lack of auto-melee for Landslide, which could really improve his playability. Auto-Melee was a really good improvement for general melee gameplay, it would be great if Landslide was really considered as Melee attacks as well to benefit from it. (it would also make it work with some Arcanes that it currently doesn't such as Reaper which doesn't seem to proc with Landslide currently) Cya around !
  5. On my side, it's clear she's fine balance-wise, but during her leveling I didn't find her fun like at all. And for many frames it's like that, I see during the initial leveling with an all-around build if it looks fun to play. If yes, I invest a bit more time & research on it. If it didn't catch my interest during those 30 levels, I usually do not insist and bench them.
  6. Well that would be the same. But it's not even feasible to begin with, because it multiplies with the final value in EDA, which is not something you can translate in the modding window. Like you have 100% strength, you add Overextended with let's say -10% strength, it becomes 90%. Then you add Blind Rage at which would be maybe +25%, it would give 112.5% strength. Then you add Umbra Intensify, +44%. Does it impact the Corrupted mods' effect or does it apply after ? It would become a real nightmare for which you'd need an excel spreadsheet opened somewhere just to understand what you're doing modding-wise. Currently it's straightforward, you have 100%, you add 40, it becomes 140.
  7. Corrupted mods would become unusable, that's it, unless if they're reworked to have a lower impact (like -40% strength on Overextended would become -10% ?)
  8. If people leave just because of crafting time, they wouldn't play for long anyway, so that acts as a nice filter. Kind reminder that this game is F2P and needs monetization - crafting time are a way for that, as you can rush with Platinums if you're really not patient.
  9. How dare you forget about Infested Salvage ! To be honest, I see no reason why they don't add Netracell as a "mission type" for Deep Archimedea.
  10. A gaming company is about making money (just in case you never noticed by the fact the Mastery Rank exists, DE's goal is for you to craft & test as many weapons as possible yes, that's breaking-news level of breaking-newsy nowadays apparently)
  11. It has 30 capacity at max level, +10 from the Stance. Only the base capacity is doubled, so 30*2+10
  12. Let's not lie though, rewards in EDA are miles ahead, simply for the fact you get 6 rewards for 2 entries (compared with 2 rewards for 2 entries in Netracells).
  13. I'm probably in the middle - I don't have 2 Warframes and 10 weapons, but I don't have all 500 weapons formatted neither. Most warframes are reactored, a half probably have a working build, and a good chunk of weapons have a proper build (mostly guns, fewer Melees). And it gives me incentives to try some stuff out. One of the weeks, there was Voruna but with 3x garbage melees (and I already had to abandon one affix, the duration one I think ?). I took the less bad of those 3 (Plasma Sword, just to give you an idea of how bad the other two were ), potato'd it, spend 2 formas to have a somewhat working build, and it went smoothly. I like that it pushes one out of our comfort zone. Of course without randomizer you would just take your most-used setup, very likely *yawns* Revenant, Mesa, Saryn, Wisp with whichever flavor-of-the-month Incarnon and you'd wreck the entire think with a team comprised of meta warframes everywhere. But that's not what DE intended. I've done runs with Nekros, Banshees, Excals I hadn't seen in ages, and this is a nice touch. If the choice is really bad, you can still sacrifice one affix, which I'll probably do the day it gives me Grendel / Ivara / Atlas, but heh, maybe I'd even try taking Atlas out of the closet for once.
  14. If you get 3 meh warframes, pick the non-duration-dependent warframe of your choice. As Mirror Def is there this week, Frost is a good pick If you get a meta-warframe dependent on duration, just take out that affix. And do 10 minutes of SP survival to cope for the loss of 50 Vosfor
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