CaptainCheetah Posted January 30, 2019 Share Posted January 30, 2019 Very often i find myself sitting for 3-5mins to get a powercell. sometimes there are no enemies at all and even if some come there's no enemy with P.CELL. i've been facing this since a long time and also whats the point of putting another dig site 700m away? its basically the same tileset joined 2 or 3 times. fix the battery drop rate. 2 Link to comment Share on other sites More sharing options...
kiksunator Posted January 30, 2019 Share Posted January 30, 2019 I agree 100% that this is an issue that needs fixing ASAP. There was a time when excavation missions worked just fine, now it's a cluster#*!% of buggy AI that's stuck somewhere which leads to zero enemies (not just powercell carriers). I'm not 100% sure when this all started, but I blame the AI pathfinding change/patch that clearly doesn't adapt to all gameplay situations correctly. I'm not blaming any one person here, just trying to make a point that this issue should not be ignored much longer. Link to comment Share on other sites More sharing options...
Tora.Prime Posted January 30, 2019 Share Posted January 30, 2019 Excavation missions need a lot improvement, even the way to activate an excavator is dumb Link to comment Share on other sites More sharing options...
Vahenir Posted February 1, 2019 Share Posted February 1, 2019 Some maps are worse than others too. I think the worst i had was one i did at fortuna where the enemies spawned on top of the mushrooms and got stuck. This was before i had my archwing, so it was extra annoying. Link to comment Share on other sites More sharing options...
7.T. Posted February 2, 2019 Share Posted February 2, 2019 At least when solo, spawns on Everest slow to a crawl. It gets to a point (Dig #5+) where its 1-2 Grineer per minute.with a 50% chance of it being a dude with a battery. Link to comment Share on other sites More sharing options...
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