c4darkesens 1 Posted February 11 How about moves from some slacher-games, like throwing an enemy into the air? Share this post Link to post Share on other sites
TheRealShade 943 Posted February 12 Pointless, ineffective, hindering. 1 Share this post Link to post Share on other sites
Xaxma 977 Posted February 12 (edited) We're space ninjas, not sociopathic monsters like Jason Vorhees. Quick. Precise. Efficient. Professional. We don't dawdle on a single enemy. Edited February 12 by Xaxma 1 Share this post Link to post Share on other sites
Loza03 3,092 Posted February 13 DMC-style combat like launchers and juggling was intentionally excluded as an idea because it doesn't work for Warframe's style of fighting. I assume that those kinds of game are what you're referring to. Now, believe me, I love me some DMC and am greatly looking forward to some of the contributions that it is adding (like instant weapon swap for melee/gun switching) but Warframe's about mass devastation not single-target duelling. That's not to say that you can't or shouldn't style on enemies if you want to, but it is to say that doing so would be done in a very different way and isn't the core focus of Warframe's design. Warframe's a horde game, whereas DMC's character action/stylish action/CUHRAZEE action or whatever you want to call that subgenre of action. At the end of the day, the focus of the games are in different places. Share this post Link to post Share on other sites
NinjaZeku 3,655 Posted February 13 I mean, the last Devstream showed some "juggling" with a slam attack -> shoot enemies while in mid-air combo, so I guess there ya go? Share this post Link to post Share on other sites