Limbo_Darkness Posted March 16, 2019 Share Posted March 16, 2019 Hi, just wanted to mention that Exploiter Orb does not always progress to stage two, often not spawning after exiting the cave. This makes Exploiter Orb virtually impossible, and a waste of Diluted Thermia. Hopefully people can learn about this before attempting the fight, so many Diluted Thermias are not lost with no reward. 1 Link to comment Share on other sites More sharing options...
Thawfoot Posted March 16, 2019 Share Posted March 16, 2019 just had this happen twice once in a PuG group and once solo Nothing spawns in phase 2 1 Link to comment Share on other sites More sharing options...
Du0_ Posted March 16, 2019 Share Posted March 16, 2019 Just had this happen to me solo as well. 1 Link to comment Share on other sites More sharing options...
EdwardHowton Posted March 16, 2019 Share Posted March 16, 2019 Same here. In my case it might be related to the fact that my very first run ended when I realized I couldn't make enough of a dent in Exploiter by myself and ended up quitting after about a dozen cycles of "heat level is up to 50% and oh she's slamming the ground again and magically resetting her heat back to minimum even with no coolant raknoids nearby wonderful" to get different guns. I've tried three times so far and she spawns fine in Deck 12, but that's it. Once I get her to run, I brace for disappointment. If it helps, on one occasion when this happened, I tried to go back into Deck 12 and it too was glitched. And exiting Deck 12 after scaring off Exploiter leads to a version of the Vallis with none of my loc-pins present. 1 Link to comment Share on other sites More sharing options...
Mutated.Francis. Posted March 16, 2019 Share Posted March 16, 2019 it happens to me too like 5 times. still no phase 2 1 Link to comment Share on other sites More sharing options...
Bathynomus Posted March 16, 2019 Share Posted March 16, 2019 Also having this issue. 1 Link to comment Share on other sites More sharing options...
JakkJakk Posted March 16, 2019 Share Posted March 16, 2019 (edited) Have had it happen three times in a row now. The Orb doesn't spawn outside. Edit: Just a guess, I believe it has something to do with the "waiting for players" area when you are leaving the zone to go to the surface, I think it tries to restart the fight when you go through it. Only if you whole group is not inside it at once does the fight work properly. Edited March 17, 2019 by JakkJakk Link to comment Share on other sites More sharing options...
2brutal4u Posted March 16, 2019 Share Posted March 16, 2019 Been having to try to run fight solo. Since last hotfix can't get any sort of public group for anything in orb vallis totally bugged. Had to resort to trying to run exploiter solo and every time it won't spawn outside after phase 1 is completed. Diluted thermia and time totally wasted, irritating and frustrating. Link to comment Share on other sites More sharing options...
xarvh Posted March 16, 2019 Share Posted March 16, 2019 Haven't seen yet a single Thermia canister spawning in the three times I tried to run it solo. Zuud keeps telling me to get a canister and throw it, and I see none. Link to comment Share on other sites More sharing options...
DukeOfCornwall Posted March 16, 2019 Share Posted March 16, 2019 (edited) Phase 2 of this fight has too often bugged out on me too, with the last door failing to open. As part of a full clan squad we complete phase 1 (Deck 12 fight) and then, while heading back to the surface, the last door (just before reaching the surface for phase 2) stays shut even after waiting patiently. All we can do is Alt-F4 out of the game and restart. Sometimes we are lucky and the last door opens, but I'd say I've experienced about a 30% chance of it remaining shut. If I manage to reach the surface for Phase 2, the Exploiter Ord always spawns for me. To DE: please find it in your heart to extend this event. Edited March 16, 2019 by DukeOfCornwall Link to comment Share on other sites More sharing options...
Draco0xd Posted March 17, 2019 Share Posted March 17, 2019 Same here, Just a few minutes ago, We complete first phase came out and nothig, not a trace of the big guy... girl... well, you know what I mean. Something weird that also happened was that it took more that usual to charge the door, at least it opened, thats more than I can say from other ocassions, man that was a really stupid decision, add another two loading points in one mission, two other points when everything could go wrong. DE had really learned nothing. Link to comment Share on other sites More sharing options...
Jintan4 Posted March 19, 2019 Share Posted March 19, 2019 This has happened the last three times I've tried it, on different days, phase 2 just doesn't occur. This is pretty damn poorly done. I've only actually gotten to fight it all the way through the first time I did it, after that I don't even get to complete the fight. Link to comment Share on other sites More sharing options...
DjaAkh Posted March 20, 2019 Share Posted March 20, 2019 Same here. All of my three attemps failed. Once the door didn't open, the other two times no Orb outside. Has anyone seen phase 2 of this event yet? Link to comment Share on other sites More sharing options...
Fairwing Posted March 20, 2019 Share Posted March 20, 2019 (edited) Anecdotally the fight seems to be becoming more unreliable. With the failure of the door to open and failure of orb to spawn. The fight being stopped by bugs becoming the norm rather than the exception. Not really appropriate for the fight to burn a consumable item when fight is in this state 1/6 runs could be completed successfully. Edited March 20, 2019 by Fairwing Link to comment Share on other sites More sharing options...
wullail Posted March 20, 2019 Share Posted March 20, 2019 Just to add my voice, to the ever-increasing list of people (I submitted the EE.log file). 3 tries , 3 failed spawns , 3 different groups, the orb just will not spawn this morning. That's 3 wasted canisters I would like refunded as the event to gain any more is limited in time. Link to comment Share on other sites More sharing options...
Syln Posted March 20, 2019 Share Posted March 20, 2019 Got this issue for the first time a few minutes ago that was mildly annoying ! Link to comment Share on other sites More sharing options...
Zetsue Posted March 20, 2019 Share Posted March 20, 2019 For some reason any time I host phase 2 never starts 8 times it failed to start but when I play in other groups it works :s Link to comment Share on other sites More sharing options...
wullail Posted March 20, 2019 Share Posted March 20, 2019 6 hours ago, wullail said: Just to add my voice, to the ever-increasing list of people (I submitted the EE.log file). 3 tries , 3 failed spawns , 3 different groups, the orb just will not spawn this morning. That's 3 wasted canisters I would like refunded as the event to gain any more is limited in time. Update : tried 4 more times later on in the day, worked ONCE . Link to comment Share on other sites More sharing options...
Saflor Posted March 20, 2019 Share Posted March 20, 2019 Same 1 time solo, 1 in groupe Link to comment Share on other sites More sharing options...
DjaAkh Posted March 20, 2019 Share Posted March 20, 2019 4th time was the charm. But if that means, that out of 4 attempts only 1 works then... ehem... DE? Would appreciate, if anyone would at least acknowledge the bug! Link to comment Share on other sites More sharing options...
Bathynomus Posted March 21, 2019 Share Posted March 21, 2019 On 2019-03-20 at 9:55 AM, wullail said: Just to add my voice, to the ever-increasing list of people (I submitted the EE.log file). 3 tries , 3 failed spawns , 3 different groups, the orb just will not spawn this morning. That's 3 wasted canisters I would like refunded as the event to gain any more is limited in time. What do you mean wasted canister? You do know you don't need to fill them and carry them into the fight, but they spawn around the room when you need them? Link to comment Share on other sites More sharing options...
wullail Posted March 22, 2019 Share Posted March 22, 2019 On 2019-03-21 at 12:17 PM, Bathynomus said: What do you mean wasted canister? You do know you don't need to fill them and carry them into the fight, but they spawn around the room when you need them? Each attempt takes 1 cannster to activate the exploiter orb at the start. Link to comment Share on other sites More sharing options...
WNxSpectre Posted March 22, 2019 Share Posted March 22, 2019 I am always losing my squad at the transition doors from phase 1 of exploiter fight to phase 2. My squad always DCs and gets booted back to Fortuna. I am left alone to fight the Exploiter Orb. DE please fix this. Link to comment Share on other sites More sharing options...
Bathynomus Posted March 24, 2019 Share Posted March 24, 2019 On 2019-03-22 at 7:09 PM, wullail said: Each attempt takes 1 cannster to activate the exploiter orb at the start. No it doesn't? I haven't carried single canister in and I've beaten him plenty of times. Link to comment Share on other sites More sharing options...
wullail Posted March 25, 2019 Share Posted March 25, 2019 On 2019-03-24 at 11:14 AM, Bathynomus said: No it doesn't? I haven't carried single canister in and I've beaten him plenty of times. The person clicking the start event item loses 1, if you just leach it every time then you won't lose one. Link to comment Share on other sites More sharing options...
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