AdunSaveMe Posted November 6, 2019 Share Posted November 6, 2019 Because hovering over each one to find specific nodes with specific mission types is annoying, especially now that I'm doing it a lot more with Lich territory. Much like how Fissures, Nightmare missions, bosses and Dark Sector nodes have their own icon, each mission type should have one as well, in the same large diamond icon format. Just simple ones that are easy to differentiate, like crosshairs for exterminate, a shield for defense, or a cage for net for capture. I think it'd be a lot more convenient. 1 Link to comment Share on other sites More sharing options...
Steru Posted November 6, 2019 Share Posted November 6, 2019 (edited) What about nodes that have multiple missions of different types? F.e. - Node "A" : - normal mission: sabotage - kuva lich mission: exterminate Edited November 6, 2019 by Steru Link to comment Share on other sites More sharing options...
AdunSaveMe Posted November 6, 2019 Author Share Posted November 6, 2019 (edited) 38 minutes ago, Steru said: What about nodes that have multiple missions of different types? F.e. - Node "A" : - normal mission: sabotage - kuva lich mission: exterminate With the exception of specific nodes like Defection and Jupiter Spy, Kuva Lich territory missions match the base node's mission type. For other things like floods and nightmare missions, they can work the way they do now without a major overhaul. It'll still be a huge improvement even if it's just for the standard white nodes, without displaying every mission type or something. It doesn't have to completely eliminate the issue in order to be a good change; it could still significantly improve things. Edited November 6, 2019 by AdunSaveMe Link to comment Share on other sites More sharing options...
Steru Posted November 6, 2019 Share Posted November 6, 2019 (edited) 3 hours ago, AdunSaveMe said: With the exception of specific nodes like Defection and Jupiter Spy, Kuva Lich territory missions match the base node's mission type. Not always I'd post a screenshot but i'm not at the pc atm but don't get me wrong, i agree on the general idea of adding mission icon to normal nodes Edited November 6, 2019 by Steru Link to comment Share on other sites More sharing options...
AJman14 Posted November 6, 2019 Share Posted November 6, 2019 This sounds like a fantastic idea! As far as nodes with multiple missions, I would suggest it show the "rarest" type of mission. For example, (low to high priority): Base Node, Nightmare, Fissure, Syndicate, Kuva Lich. I would also suggest it pop-out all the different icons on hover, showing each available type. The player could then hover over each icon to see the mission details, and click to start whichever they want. Link to comment Share on other sites More sharing options...
AJman14 Posted November 7, 2019 Share Posted November 7, 2019 Here's a concept I just made on Photoshop for how Nodes could expand to show all types of missions: Link to comment Share on other sites More sharing options...
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