crivers Posted September 28, 2013 Share Posted September 28, 2013 (edited) Just a thought, I see a lot of laser based weapons in the game, it would be interesting to see a plasma based gun in the game since we already have the plasma sword. I was thinking of something similar to doom 3's plasma rifle or turok 2's plasma rifle. Edited September 28, 2013 by crivers Link to comment Share on other sites More sharing options...
StrangeCandy Posted September 28, 2013 Share Posted September 28, 2013 Dera and Supra are plasma-based, not laser-based Link to comment Share on other sites More sharing options...
crivers Posted September 28, 2013 Author Share Posted September 28, 2013 Dera and Supra are plasma-based, not laser-based interesting, I honestly didn't know that because they did laser damage so I assumed they used lasers Link to comment Share on other sites More sharing options...
r3dzer0 Posted September 28, 2013 Share Posted September 28, 2013 lasers in general are consistent beams of light projected. dera and supra launch balls of energy which could be considered plasma, but both would do laser(heat) damage Link to comment Share on other sites More sharing options...
Althix Posted September 28, 2013 Share Posted September 28, 2013 is it gets hot?- it is is it wounds? - it is armor save? - fail one dead space marine tenno Link to comment Share on other sites More sharing options...
BoomyGordo Posted September 29, 2013 Share Posted September 29, 2013 is it gets hot?- it is is it wounds? - it is armor save? - fail one dead space marine tenno what? Link to comment Share on other sites More sharing options...
Neo3602 Posted September 29, 2013 Share Posted September 29, 2013 I could go for some sort of plasma cannon where you could shoot weaker shots that consume 1 ammo per-shot and a little splash damage or a stronger charged shot that consumes around 10 ammo and dose massive splash damage Link to comment Share on other sites More sharing options...
MageMeat Posted September 29, 2013 Share Posted September 29, 2013 As StrangeCandy has said, the Dera and Supra (both Corpus weapons) appear to use plasma technology. Laser damage is named that because the person who named it probably did not know much about the proper scientific terminology. Link to comment Share on other sites More sharing options...
Volt_Cruelerz Posted September 29, 2013 Share Posted September 29, 2013 Unless things changed, the Supra still does bullet damage actually. Link to comment Share on other sites More sharing options...
PeripheralVisionary Posted September 29, 2013 Share Posted September 29, 2013 (edited) Laser damage is named that because the person who named it probably did not know much about the proper scientific terminology. No one cares about proper terminology. At this point people are being anally retentive on definitions. Edited September 29, 2013 by PeripheralVisionary Link to comment Share on other sites More sharing options...
MageMeat Posted September 29, 2013 Share Posted September 29, 2013 No one cares about proper terminology. At this point people are being anally retentive on definitions. It's a sad truth in my opinion. Link to comment Share on other sites More sharing options...
StrangeCandy Posted September 29, 2013 Share Posted September 29, 2013 (edited) As StrangeCandy has said, the Dera and Supra (both Corpus weapons) appear to use plasma technology. Official in-game description of Fieldron (the Corpus research thing used to make Supra/Dera/all other clan Corpus research) is: "ClanTech weaponized containment field to contain superheated substances." Dunno bout you, but "superheated substances" immediately makes me think plasma, not lasers. Edited September 29, 2013 by StrangeCandy Link to comment Share on other sites More sharing options...
Bakim0n0 Posted September 29, 2013 Share Posted September 29, 2013 Official in-game description of Fieldron (the Corpus research thing used to make Supra/Dera/all other clan Corpus research) is: "ClanTech weaponized containment field to contain superheated substances." Dunno bout you, but "superheated substances" immediately makes me think plasma, not lasers. It actually makes me think of power sources... but that's me. Dera does Laser damage, Supra does bullet damage... In terms of presented game lore I would argue that they are considered laser weapons in game despite being more in line with plasma on a scientific basis... But the argument about reality goes out of the window when it comes to this game for multiple reasons. I mean unless you think there is a way to explain knife-skating, throwing fireballs from your hand, nano-metal armor that can absorb impact, jumping 5-6+ times normal height and any other number of things that violate reality in Warframe. Link to comment Share on other sites More sharing options...
SoloMeizi Posted September 29, 2013 Share Posted September 29, 2013 nope Link to comment Share on other sites More sharing options...
fatpig84 Posted September 29, 2013 Share Posted September 29, 2013 Flux and Spectra are true lasers with a terrible range, but that is true. Because for a laser to cut through metal and stuff, it needs to be close before beam attenuation kicks in but DE did not given it a fall off mechanic yet. So for Flux the beam is inert after 25 meters. Dera and Supra are closer to plasma guns. Slower plasma projectiles that supposedly to hit hard, but not at the moment. Link to comment Share on other sites More sharing options...
XandoCalrissian Posted September 29, 2013 Share Posted September 29, 2013 what? 40k Link to comment Share on other sites More sharing options...
bobafetthotmail Posted September 29, 2013 Share Posted September 29, 2013 lasers don't have travel time. (well, they have the fastest travel time attainable in this universe, lightspeed) Therefore, any weapon with visible travel time you can see with your eyes is NOT a laser. Whatever they decided to give as the damage name in game mechanics is irrelevant. It could be called Albert damage and it would not matter, it's just a name. Link to comment Share on other sites More sharing options...
MageMeat Posted September 29, 2013 Share Posted September 29, 2013 lasers don't have travel time. (well, they have the fastest travel time attainable in this universe, lightspeed) Therefore, any weapon with visible travel time you can see with your eyes is NOT a laser. Whatever they decided to give as the damage name in game mechanics is irrelevant. It could be called Albert damage and it would not matter, it's just a name. The Flux Rifle beam seems to extend to full range almost instantaneously, but it still probably is not an actual laser. Link to comment Share on other sites More sharing options...
Spiritofpower Posted September 29, 2013 Share Posted September 29, 2013 is it gets hot?- it is is it wounds? - it is armor save? - fail one dead space marine tenno My Space Marine Tenno's valiant sacrifice has allowed my Land Raider to get into position. Goodbye plasma gun. Anyway, as far as I'm concerned, plasma weaponry should play something like : Namely, the charge and heat ventilation mechanics should be present. The idea is it's a big, powerful gun that can have a lot of splash damage (depending on how long you charge it), but it's slow, and it needs to ventilate heat occasionally. Link to comment Share on other sites More sharing options...
FillyRarity Posted September 29, 2013 Share Posted September 29, 2013 (edited) what? Warhammer 40K Plasma gun: They get hot. Have a chance to explode. Roll to see if it gets hot. Roll to see if it explodes. Roll to see if it wounds your character. Roll to see if your armour saves your &#!. Yokes. I like the idea of a plasma cannon being implemented. The... whatever it's called is a poison version of the ignis. I'd like a plasma version of the Ogris. Just a personal like though, may not be practical. Edited September 29, 2013 by FillyRarity Link to comment Share on other sites More sharing options...
Casardis Posted September 29, 2013 Share Posted September 29, 2013 interesting, I honestly didn't know that because they did laser damage so I assumed they used lasers Only Dera does "laser" damage. Supra does Bullet (yeah, I know). Link to comment Share on other sites More sharing options...
yarash2110 Posted September 29, 2013 Share Posted September 29, 2013 Supra is considered bullet and dera IS plasma, Link to comment Share on other sites More sharing options...
crivers Posted September 29, 2013 Author Share Posted September 29, 2013 So lets say DE added a plasma type gun in the game. Would it be better if they created a new damage type all together that does some sort of burn damage and melts enemies upon death or just mix it up a bit with the current damage types? Link to comment Share on other sites More sharing options...
Spiritofpower Posted September 29, 2013 Share Posted September 29, 2013 So lets say DE added a plasma type gun in the game. Would it be better if they created a new damage type all together that does some sort of burn damage and melts enemies upon death or just mix it up a bit with the current damage types? At the very least blasting an enemy with high-energy ionized gas would burn them really bad, and might very well just outright vaporize any part of a normal human it touched. So yes, at the very least a plasma weapon needs a special death animation. When damage 2.0 comes out, depending on how they handle armor-ignoring damage types such as Serrated Blade, they might want to add a new damage type for plasma weapons. What I mean by that is, well, let's say that the current armor-ignoring damage types (Forcefield, Physics Impact, and aforementioned Serrated Blade (and also Armor Piercing damage, but that may not make it through to damage 2.0 and is irrelevant to this in any case)) are replaced with varying levels of armor ignore. Say, for example, Serrated Blade completely ignores armor, Physics Impact ignores 50% of armor, and Forcefield ignores 25% of armor. Then Plasma, in this example, would ignore 75% of armor, to make it really, really good against armored targets, but not quite to the level of just completely ignoring it. Maybe. Possibly. Just a thought, and some speculation on damage 2.0. Link to comment Share on other sites More sharing options...
FillyRarity Posted September 29, 2013 Share Posted September 29, 2013 At the very least blasting an enemy with high-energy ionized gas would burn them really bad, and might very well just outright vaporize any part of a normal human it touched. So yes, at the very least a plasma weapon needs a special death animation. When damage 2.0 comes out, depending on how they handle armor-ignoring damage types such as Serrated Blade, they might want to add a new damage type for plasma weapons. What I mean by that is, well, let's say that the current armor-ignoring damage types (Forcefield, Physics Impact, and aforementioned Serrated Blade (and also Armor Piercing damage, but that may not make it through to damage 2.0 and is irrelevant to this in any case)) are replaced with varying levels of armor ignore. Say, for example, Serrated Blade completely ignores armor, Physics Impact ignores 50% of armor, and Forcefield ignores 25% of armor. Then Plasma, in this example, would ignore 75% of armor, to make it really, really good against armored targets, but not quite to the level of just completely ignoring it. Maybe. Possibly. Just a thought, and some speculation on damage 2.0. My path of thinking was that, as you stated, plasma is ionised gas and it's generally very hot. I would think it would melt plate armour like that of the grineer completely or rend it beyond use. Maybe plasma could have normal impact damage with the chance to lower/completely remove the target's armour. Link to comment Share on other sites More sharing options...
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