(PSN)Vexx757 Posted December 10, 2019 Share Posted December 10, 2019 I`m not going to write a long reasoning to this since it might just get ignored or deleted so ill just say that you can figure out the probs with him from the solutions I give and obviously some are add-ons. Passive: enemies within a 50m radius will give him 50 armour. 1st ability: · Energy does not ramp up the longer you have an enemy in his gut. 2nd ability: · When stomping the ground, enemies within a 15m radius should receive a knockdown. · He receives 100 health per enemy digested. 3rd ability: (This ability should not be a separate ability and should be combined with his first ability and activated when holding the ability, which means he needs a new third ability) · Increase splash radius by 7m. 4th ability: · Make the handling easier and get rid of the inertia. · Make this ability not require an enemy in his gut to be able to activate it. · If there are no enemies in his gut, it should drain 5 energy a second. 1 Link to comment Share on other sites More sharing options...
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