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Imperator vandal in arch-wing went from reloading 75 rounds/s to 15 rounds/s seems to be tied to PC performance (with videos) and makes arch-wing almost unplayable. Has anyone else experienced the same issue?


PikeOrShield
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Imperator Vandal used to take 4 seconds in arch-wing to go from 0-300. Now it can take anywhere from 20 seconds to 35 seconds!

At 1280x720 resolution, it took 35 seconds to go from 0-300.

https://imgur.com/a/QIdhn9J

At 800x600 it took 20 seconds to fully reload.

https://imgur.com/a/QdUNvrC

Has anyone experienced similar issues on other weapons?

Edited by PikeOrShield
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Actually wasnt there another weapon...a flame thrower amp iirc? The higher your frame rate the faster it ran out of ammo and the less dps it did and the lower your frame the longer it fired and did more dps up to a specific point? 

 

I have a weird feeling ammo regeneration and guage based expenditure is tied to client side processing instead of server side ticks. 

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Might be tied to FPS just like mesa PM used to be. Also your game stutters alot what i can see from that video.

And when you switch to lower res your PC has less work to process so you reload faster, also im playing on 6 years old PC (gonna build new tower in few weeks) and has no issues with stuttering/reloading like that.

Imo its tied to your hardware. But i bet DE can fix that.

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