No_Quarter Posted April 5, 2020 Share Posted April 5, 2020 Both are unique story weapons (technically a weapon) and enhanced by a sentient that makes Eidolon look like a joke. And we beat Eidolon a lot to get arcanes..... (with nerfed shields Eidolons do feel more like a joke but I meant story wise). Feel like it would not hurt to give them option to fit Exodia arcanes, they won't outpreform zaws but it only should make those two more unique. Or give them some unique perk. Link to comment Share on other sites More sharing options...
8faiNt Posted April 5, 2020 Share Posted April 5, 2020 12 minutes ago, No_Quarter said: they won't outpreform zaws they actually would also Spoiler Link to comment Share on other sites More sharing options...
lukinu_u Posted April 5, 2020 Share Posted April 5, 2020 To be honest, I just don't understand why Exodia are exclusive to Zaws. It make them a bit more unique but they already are the best melees, the only issue is not all stances has a Zaw variant (also cool gimmicks like Caustacyst trail or Zenistar disks). il y a 1 minute, 8faiNt a dit : they actually would also Masquer le contenu LMAO YOU ARE FUNNY Link to comment Share on other sites More sharing options...
8faiNt Posted April 5, 2020 Share Posted April 5, 2020 7 minutes ago, lukinu_u said: they already are the best melees 8 minutes ago, lukinu_u said: LMAO YOU ARE FUNNY 10 minutes ago, lukinu_u said: To be honest, I just don't understand why Exodia are exclusive to Zaws. It make them a bit more unique looks like you do understand 1 Link to comment Share on other sites More sharing options...
lukinu_u Posted April 5, 2020 Share Posted April 5, 2020 il y a 1 minute, 8faiNt a dit : looks like you do understand The issue here is you need to read the full sentence to understand. Exodia make Zaws more unique BUT they don't need to be unique as they already are better than other melee, it's just not balanced. It's a big like doing a variant of a weapon and say "it does AoE damage BUT got double damage", for balance and encouraging a choice it should be double damage or AoE, not both. 1 Link to comment Share on other sites More sharing options...
GKP_light Posted April 5, 2020 Share Posted April 5, 2020 (edited) they need something unique. all weapon need something unique, but as quest weapon, they need it more than the other. they can find dozens of idea that match to the name "war". as exemple : +0.5% attaque speed per melee kill, up to 60%. (no time limite ; end with death or at end of the mission) heavy attaque use 50 combo instead of all and increase combo duration of 4 secondes. (so with 60% combo efficiency, the cost would be reduce to 20) 3 kill in melee in 5 secondes give +150% melee damage for 10 secondes. (additive to pressure point, can be refresh.) Edited April 5, 2020 by GKP_light Link to comment Share on other sites More sharing options...
lukinu_u Posted April 5, 2020 Share Posted April 5, 2020 il y a 10 minutes, GKP_light a dit : they need something unique. all weapon need something unique, but as quest weapon, they need it more than the other. they can find dozens of idea that match to the name "war". as exemple : +0.5% attaque speed per melee kill, up to 60%. (no time limite ; and with death or at end of the mission) heavy attaque use 50 combo instead of all and increase combo duration of 4 secondes. (so with 60% combo efficiency, the cost would be reduce to 20) 3 kill in melee in 5 secondes give +150% melee damage for 10 secondes. (additive to pressure point, can be refresh.) It sounds intersting, or maybe something that fit the sentient adaptability : Each hit add +5% damage type of health type weakness for 5s, up to +20% per type. Overall, it would be a reverse Adaptation that adapt to health type to deal more damage rather than adapting to damage type for more tankiness. Link to comment Share on other sites More sharing options...
No_Quarter Posted April 6, 2020 Author Share Posted April 6, 2020 53 minutes ago, lukinu_u said: Each hit add +5% damage type of health type weakness for 5s, up to +20% per type. Overall, it would be a reverse Adaptation that adapt to health type to deal more damage rather than adapting to damage type for more tankiness. this sounds interesting as a unique perk 1 hour ago, 8faiNt said: they actually would yes, impact based War with what's effectively a negative riven disposition would outpreform Dokrahm as a heavy blade zaw counterpart. yes. Or Plague Zaws too, totally, just needs an arcane for it. LOL (t'was sarcasm btw) 1 hour ago, lukinu_u said: The issue here is you need to read the full sentence to understand. Exodia make Zaws more unique BUT they don't need to be unique as they already are better than other melee, it's just not balanced. It's a big like doing a variant of a weapon and say "it does AoE damage BUT got double damage", for balance and encouraging a choice it should be double damage or AoE, not both. Sadly point of Warframe does not seem to be to make a balanced game, unbalanced mess is much easier to monetize and when you make unpopular system like LIches are - you can just slap Kuva Bramma in it, power creep everything that ever existed and since people are playing Liches now and paying hella lot of money for rivens you can now call Lich system a business success. Same went down for Zaws, regular ones were obviously not power creep enough so Plague Zaws had to outpreform every melee weapon. Because reasons. Sadly, it is not only DE to blame, players seem to like a trend of paying for Kuva Bramma rivens right now so DE could stay in business for just long enough to create a thing that will make Kuva Bramma obsolete. Weird flex if you ask me, but we can't all get what we want can we now.... Kuva Bramma now, Plague Kripath, Catchmoon, just insert flavor of the year, does not matter really which name we use as all do the same exact thing and it is how we came down to your sentence - "It does AoE damage BUT got double damage" Reason I want Exodia or any perk on War and Broken War is that those are iconic weapons in Warframe universe and they should be of nature that put them in their own category that makes them a solid pick for something. Does not have to be a new power creep, of I sure a muck hope it's not. Link to comment Share on other sites More sharing options...
8faiNt Posted April 6, 2020 Share Posted April 6, 2020 1 hour ago, No_Quarter said: yes, impact based War with what's effectively a negative riven disposition would outpreform Dokrahm as a heavy blade zaw counterpart. yes. Or Plague Zaws too, totally, just needs an arcane for it. LOL (t'was sarcasm btw) sounds like you dont know how to mod your war. (that wasnt sarcasm btw) Link to comment Share on other sites More sharing options...
No_Quarter Posted April 6, 2020 Author Share Posted April 6, 2020 21 hours ago, 8faiNt said: sounds like you dont know how to mod your war. (that wasnt sarcasm btw) it rather sounds like you can't mod anything else if War is your best melee weapon. Like, it is good mid tier weapon, Blood Rush/Weeping wounds build works but you need to get a viral riven to make full build work, I have it and it's pretty good, just way weaker compared to heavy zaw or just 1 forma Gram Prime with random mods placed in it. Link to comment Share on other sites More sharing options...
8faiNt Posted April 7, 2020 Share Posted April 7, 2020 7 hours ago, No_Quarter said: it rather sounds like you can't mod anything else if War is your best melee weapon. Like, it is good mid tier weapon, Blood Rush/Weeping wounds build works but you need to get a viral riven to make full build work, I have it and it's pretty good, just way weaker compared to heavy zaw or just 1 forma Gram Prime with random mods placed in it. sure Link to comment Share on other sites More sharing options...
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