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Boss fights, with invulnerable phases, should be removed.


UilliamNebel
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Boss fights, on assassination missions, where the boss has an invulnerable gimmick are a worse design blunder in Warframe, than the release boss versions in Deus Ex: Human Revolution were. If you are a game designer, who uses this tired, unimaginative, frustrating trope, you should go make retro console games. Especially when, like much of Warframe, you've abandoned the new player with no cues, not a one, on how to disable this lazy, poor, unimaginative, immersion destroying, just all round zero effort design.

Yes, I could go check a wiki, you as a designer could also maybe, just maybe, do your job as well and convey something to the player rather than this clueless frustration, that is an abortion result from the attempt to make an entertaining game.

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Il y a 3 heures, Oreades a dit :

Invulnerability phases are fine if they are mechanically interesting. The problem is when they aren't, I'm looking at you Kril 

Can't agree more..

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