Jump to content
Dante Unbound: Share Bug Reports and Feedback Here! ×

Kuva Liches not too unique


JonSupernova
 Share

Recommended Posts

So after being on my 4th of 5th, not sure, Lich I realized they aren't very unique. I understand the idea was like the SOM (Shadow of Mordor) but clearly different however, each lich sounds roughly the same. Each time you get a grandma like lich, its always the same kind of "oh I must kill you and grrr" kind of thing while the grandpa liches are cracking jokes. I feel like there needs to be different voice lines as well as more unique like features. I mean some of their armor is pretty cool looking but then when you have to look at their face and its not all that attractive, it quickly becomes dull. FOr each lich you "make" have some varitey. More dialogue, different voices instead of a simple pitch change, that and I think the lich system would be improved.

Other than that, if you kick a Lich off a planet, aka beat all his/her mission nods, they should not be allowed to reclaim said planet. Finally, a no brainer, kind of suggestion which would be more weapons, including side arms.

These are my thoughts on the current Kuva Lich system, please add your addition input on how to improve upon the lich system to make each lich a bit more unique.

Link to comment
Share on other sites

there is a rare personality quirk trait that some liches will spawn with that will give them unique dialog depending on what the quirk is. but ive done maybe 24 liches and run into 5 with quirks. ive been collecting them.

you can find a list of quirks on the wiki page.

Edited by Wrum
Link to comment
Share on other sites

hace 10 minutos, Wrum dijo:

there is a rare personality quirk trait that some liches will spawn with that will give them unique dialog depending on what the quirk is. but ive done maybe 24 liches and run into 5 with quirks. ive been collecting them.

you can find a list of quirks on the wiki page.

I really dont know why quirks are RNG based, all Liches should spawn with 1 quirk. That all least would add some variety 

Link to comment
Share on other sites

The lack of additional voice actors & dialogue on top of quirks being delegated to RNG hurts the unique aesthetic DE failed at attempting. The Middle-Earth: Shadow series indulges in creating enjoyable personas for the most part, Warframe tries & fails to make 90% of their "nemeses" different outside of appearance. The Corpus nemeses won't be that different, I'm afraid.

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
 Share

×
×
  • Create New...