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kermin99

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some levels are very repetitive after a time and it would be nice if they varied a bit

It would be good to changes,some missions example:
SURVIVAL, 5 min is boring they should introduce a mini boss to defeat that reduces or increases the time
PURSUIT: They should take a piece of the open world and turn it into a k-drive race mission and have the objective be to reach something in a certain amount of time,
SABOTAGE: create a new map that we have to sabotage are moving corpus or grinner ships with moving parts in archwing

 

I have been a warframe player for 1 year and I appreciate the new uptdates but they should also improve the classic missions

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7 minutes ago, kermin99 said:

SURVIVAL, 5 min is boring they should introduce a mini boss to defeat that reduces or increases the time

nobody is forcing you to only stay 5 mins, don't be afraid to go longer if you want. 

8 minutes ago, kermin99 said:

SPY: a little more difficulty in the towers as in lua or that it is not only hacking but also a mini mobile defense (since for me it is the same concept of spy and mobile defense)

not everybody likes Pavlov, and a lot of people don't like Spy from what I've seen. also I don't know how people feel about objectives changing mid-mission, the one that turns the mission into an Exterminate isn't usually well-received.

10 minutes ago, kermin99 said:

HIJACK: They should take a piece of the open world and turn it into a k-drive race mission and have the objective be to reach something in a certain amount of time (it would be incredible to race against corpus or grinner with obstacles

what does that have to do with Hijacking though? also K-Drives, ew.

11 minutes ago, kermin99 said:

SABOTAGE: create a new map that we have to sabotage are moving corpus or grinner ships with moving parts in archwing

something like this may likely happen in the future with Railjack, and Railjack is supposedly going to be folded into Archwing Missions, so it's not totally out of reach.

these aren't the remasters for missions I'm looking for....

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25 minutes ago, kermin99 said:

SPY: [...] also a mini mobile defense (since for me it is the same concept of spy and mobile defense)

Please no. This is just "let's take the only game mode where stealth is actively incentivized and DESTROY STEALTH in it".

I'm not a fan. I like entering a vault and exiting without the mission turning into another sort of mission.

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How about the open world recover the drone mission.

Instead of escorting the drone to a location just for it to vanish straight up into the sky, why not just make it a defence mission?

After all, at the end the drone just goes straight up, and it can do that from where it spawns.

No more drone pathing issues leading to the drone getting stuck on something until it either gets destroyed or you quit the mission because you're tired of waiting for it to sort itself  out and you don't have a Loki or a Nova in your party to force it to move.

(We've been asking for this since PoE dropped)

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