(PSN)haphazardlynamed Posted December 16, 2020 Share Posted December 16, 2020 The "Injector is now in an unstable overdrive. Keep the Grineer away while it melts down." Grineer Butcher: runs up to injector and proceeds to melee it. Me: Uhhh, I was going to destroy that machine anyway, Thanks for helping I guess? Related Nonsense: Survival need to set off alarms to alert enemies, by hacking a console. Succeeding the hack sets off the alarms. But in Every Other Mission, it is Failing the hack that sets off alarms. This always bugged me. I feel like for Survival the task should be to open the Console then Intentionally Fail it so that enemies get alerted. That or go blow something up to get their attention.... Sometimes its the little things that make immersion stupid. Link to comment Share on other sites More sharing options...
(XBOX)Rez090 Posted December 16, 2020 Share Posted December 16, 2020 10 minutes ago, (PSN)haphazardlynamed said: Related Nonsense: Survival need to set off alarms to alert enemies, by hacking a console. Succeeding the hack sets off the alarms. But in Every Other Mission, it is Failing the hack that sets off alarms. This always bugged me. I feel like for Survival the task should be to open the Console then Intentionally Fail it so that enemies get alerted. That or go blow something up to get their attention.... Please explain how to fail a Grinner hack then? Link to comment Share on other sites More sharing options...
(PSN)haphazardlynamed Posted December 16, 2020 Author Share Posted December 16, 2020 3 minutes ago, (XBOX)Rez090 said: Please explain how to fail a Grinner hack then? Either by pressing the cancel button, or by pulling more than 4 pins back out after pushing them in. Both conditions count as a fail and trigger alarms in Grineer Spy missions. Surprised you haven't managed to Fail one of those before. Link to comment Share on other sites More sharing options...
(XBOX)Rez090 Posted December 16, 2020 Share Posted December 16, 2020 Just now, (PSN)haphazardlynamed said: Either by pressing the cancel button, or by pulling more than 4 pins back out after pushing them in. Both conditions count as a fail and trigger alarms in Grineer Spy missions. Surprised you haven't managed to Fail one of those before. Because they are stupidly easy to NOT fail. Link to comment Share on other sites More sharing options...
AltairFerenc Posted December 16, 2020 Share Posted December 16, 2020 So survival... The mission supposed to be that YOU TAKE THIER ATTENTION SO the so called "tenno operative" GETS THE LOOT you get every 5 mins In most other missinos you supposed to not alert a whole planet, especially spy. Link to comment Share on other sites More sharing options...
NinjaZeku Posted December 17, 2020 Share Posted December 17, 2020 21 hours ago, (PSN)haphazardlynamed said: need to set off alarms to alert enemies, by hacking a console. Succeeding the hack sets off the alarms. But in Every Other Mission, it is Failing the hack that sets off alarms. The concept of "hacking" is a bit more than just an on / off button. You're re-programming the alert system to fiercely focus its attention on you(r Squad), and thus have it completely ignore whatever the "lone Tenno operative" is doing, it's a different kind of hack from simply turning off (or on, for that matter) alarms temporarily. Link to comment Share on other sites More sharing options...
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