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Fishing Spear leaves behind lines [Investigating]


Portlalaland

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@[DE]Momaw

It happened to me as well when i was fishing in Orb Vallis yesterday. The number seems to increase every time you throw it (with a maximum i think) and it stays after you remove the fishing spear. I was just fishing like always, nothing new in the way i was doing it.

I use an old computer atm so it's maybe that, ill try to see if it does it on my other computer. Fullscreen / directx 10 /amd hd4890

Spoiler

 

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At some instances the following bugs are repeating:

1. Fishing lines are permanently visible after retracting the fishing spear.

2. Fish explode and die. (Game started directly without coming through the necralisk)

3. Stuck in fishing animation and can only zoom with fishing spear. Cannot do anything else whatsoever. Lost a lot of stuff as I only could abort. /unstuck is worthless.

 

I have pictures of these bugs in my Steam profile https://steamcommunity.com/profiles/76561198043781234/screenshots/?appid=230410

https://steamcommunity.com/sharedfiles/filedetails/?id=2361291801

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Still don't see this.   Tried running DX10, low detailed, window,  frame-capped to 30. Skeptical that it's performance related at all since some of you have pretty strong PCs. Tried fishing from a zipline. Tried closing the fishing dialog by clicking button, vs pressing escape versus pressing spacebar.   Seems more likely to be a specific way that you're fishing which is why I asked for video of it starting from not-broken and then becoming broken :)  A screenshot where you've been fishing for half an hour and turned into a tentacle monster is not super useful to us.  Are you using vehicles? Using Controllers? Is it all fish types, all spears, or more specific?

I definitely want to help smash this but we have to narrow down what's causing it first

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I could not reproduce the issue today. The only other thing I could think of that it happened because of the remnant from the last update (from cache.Windows folder or something) and a simple game relaunch fixed it. I'm just guessing btw. But I'll remember to check for that next time I see something similar happening.

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